Everything is now OpenRA, not OpenRa
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67
OpenRA.Game/Support/Settings.cs
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67
OpenRA.Game/Support/Settings.cs
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Text.RegularExpressions;
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namespace OpenRA
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{
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public class Settings
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{
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Dictionary<string, string> settings = new Dictionary<string, string>();
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public Settings(IEnumerable<string> src)
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{
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Regex regex = new Regex("([^=]+)=(.*)");
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foreach (string s in src)
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{
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Match m = regex.Match(s);
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if (m == null || !m.Success)
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continue;
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settings.Add(m.Groups[1].Value, m.Groups[2].Value);
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}
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}
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public bool Contains(string key) { return settings.ContainsKey(key); }
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public string GetValue(string key, string defaultValue) { return Contains(key) ? settings[key] : defaultValue; }
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public int GetValue(string key, int defaultValue)
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{
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int result;
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if (!int.TryParse(GetValue(key, defaultValue.ToString()), out result))
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result = defaultValue;
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return result;
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}
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public bool GetValue(string key, bool defaultValue)
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{
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bool result;
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if (!bool.TryParse(GetValue(key, defaultValue.ToString()), out result))
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result = defaultValue;
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return result;
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}
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}
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}
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