Convert Combat.DoExplosion to world coords.
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@@ -40,7 +40,7 @@ namespace OpenRA.Mods.Cnc.Effects
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void Finish(World world)
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{
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world.AddFrameEndTask(w => w.Remove(this));
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Combat.DoExplosion(firedBy, "IonCannon", target.CenterLocation, 0);
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Combat.DoExplosion(firedBy, "IonCannon", target.CenterPosition);
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}
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}
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}
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