Convert Combat.DoExplosion to world coords.

This commit is contained in:
Paul Chote
2013-07-06 20:26:09 +12:00
parent 0fdffd7b6a
commit 7883b1bd7f
7 changed files with 13 additions and 15 deletions

View File

@@ -128,7 +128,7 @@ namespace OpenRA.Mods.RA.Missions
.Where(a => a.HasTrait<Bridge>() && !a.IsDead())
.OrderBy(a => (startJeep.CenterLocation - a.CenterLocation).LengthSquared)
.First();
Combat.DoExplosion(bridge, "Demolish", bridge.CenterLocation, 0);
Combat.DoExplosion(bridge, "Demolish", bridge.CenterPosition);
world.WorldActor.Trait<ScreenShaker>().AddEffect(15, bridge.CenterLocation.ToFloat2(), 6);
bridge.Kill(bridge);
}));