diff --git a/OpenRA.Game/Widgets/ButtonWidget.cs b/OpenRA.Game/Widgets/ButtonWidget.cs index d70a6eb962..ea530bfc20 100644 --- a/OpenRA.Game/Widgets/ButtonWidget.cs +++ b/OpenRA.Game/Widgets/ButtonWidget.cs @@ -52,7 +52,7 @@ namespace OpenRA.Widgets if (mi.Event == MouseInputEvent.Down && !TakeFocus(mi)) return false; - // Only fire the onMouseUp order if we successfully lost focus, and were pressed + // Only fire the onMouseUp event if we successfully lost focus, and were pressed if (Focused && mi.Event == MouseInputEvent.Up) { if (Depressed)