move Attack traits into Attack dir

This commit is contained in:
Chris Forbes
2011-08-21 21:10:49 +12:00
parent 05d1c8ee82
commit 78a0c3e506
10 changed files with 9 additions and 9 deletions

View File

@@ -0,0 +1,49 @@
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
namespace OpenRA.Mods.RA
{
class AttackLeapInfo : AttackFrontalInfo
{
public override object Create(ActorInitializer init) { return new AttackLeap(init.self, this); }
}
class AttackLeap : AttackFrontal
{
internal bool IsLeaping;
public AttackLeap(Actor self, AttackLeapInfo info)
: base(self, info) {}
public override void DoAttack(Actor self, Target target)
{
if( !CanAttack( self, target ) ) return;
var weapon = Weapons[0].Info;
if( !Combat.IsInRange( self.CenterLocation, weapon.Range, target ) ) return;
self.CancelActivity();
self.QueueActivity(new Leap(self, target));
}
public override Activity GetAttackActivity(Actor self, Target newTarget, bool allowMove)
{
var weapon = ChooseWeaponForTarget(newTarget);
if( weapon == null )
return null;
return new Activities.Attack(newTarget, Math.Max(0, (int)weapon.Info.Range), allowMove);
}
}
}