Fix and enable SA1133, SA1134 style rules.

This commit is contained in:
Paul Chote
2019-05-23 18:43:21 +00:00
committed by abcdefg30
parent fbf9461890
commit 78a70be0d4
214 changed files with 1012 additions and 432 deletions

View File

@@ -23,10 +23,17 @@ namespace OpenRA.Mods.Cnc.Traits.Render
[Desc("Turreted 'Turret' key to display")]
public readonly string Turret = "primary";
[SequenceReference] public readonly string LeftSequence = "left";
[SequenceReference] public readonly string RightSequence = "right";
[SequenceReference] public readonly string WakeLeftSequence = "wake-left";
[SequenceReference] public readonly string WakeRightSequence = "wake-right";
[SequenceReference]
public readonly string LeftSequence = "left";
[SequenceReference]
public readonly string RightSequence = "right";
[SequenceReference]
public readonly string WakeLeftSequence = "wake-left";
[SequenceReference]
public readonly string WakeRightSequence = "wake-right";
public override object Create(ActorInitializer init) { return new WithGunboatBody(init, this); }
}