Fix and enable SA1133, SA1134 style rules.

This commit is contained in:
Paul Chote
2019-05-23 18:43:21 +00:00
committed by abcdefg30
parent fbf9461890
commit 78a70be0d4
214 changed files with 1012 additions and 432 deletions

View File

@@ -24,19 +24,25 @@ namespace OpenRA.Mods.Cnc.Traits
public readonly int RevealDelay = 0;
public readonly string DoorImage = "atek";
[SequenceReference("DoorImage")] public readonly string DoorSequence = "active";
[SequenceReference("DoorImage")]
public readonly string DoorSequence = "active";
[PaletteReference("DoorPaletteIsPlayerPalette")]
[Desc("Palette to use for rendering the launch animation")]
[PaletteReference("DoorPaletteIsPlayerPalette")] public readonly string DoorPalette = "player";
public readonly string DoorPalette = "player";
[Desc("Custom palette is a player palette BaseName")]
public readonly bool DoorPaletteIsPlayerPalette = true;
public readonly string SatelliteImage = "sputnik";
[SequenceReference("SatelliteImage")] public readonly string SatelliteSequence = "idle";
[SequenceReference("SatelliteImage")]
public readonly string SatelliteSequence = "idle";
[PaletteReference("SatellitePaletteIsPlayerPalette")]
[Desc("Palette to use for rendering the satellite projectile")]
[PaletteReference("SatellitePaletteIsPlayerPalette")] public readonly string SatellitePalette = "player";
public readonly string SatellitePalette = "player";
[Desc("Custom palette is a player palette BaseName")]
public readonly bool SatellitePaletteIsPlayerPalette = true;