Fix and enable SA1133, SA1134 style rules.

This commit is contained in:
Paul Chote
2019-05-23 18:43:21 +00:00
committed by abcdefg30
parent fbf9461890
commit 78a70be0d4
214 changed files with 1012 additions and 432 deletions

View File

@@ -18,7 +18,9 @@ namespace OpenRA.Mods.Common.Traits
[Desc("This actor triggers an explosion on itself when transitioning to a specific damage state.")]
public class ExplosionOnDamageTransitionInfo : ITraitInfo, IRulesetLoaded, Requires<IHealthInfo>
{
[WeaponReference, FieldLoader.Require, Desc("Weapon to use for explosion.")]
[WeaponReference]
[FieldLoader.Require]
[Desc("Weapon to use for explosion.")]
public readonly string Weapon = null;
[Desc("At which damage state explosion will trigger.")]