Fix and enable SA1133, SA1134 style rules.
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@@ -19,9 +19,10 @@ namespace OpenRA.Mods.Common.Traits.Render
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[Desc("Armament name")]
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public readonly string Armament = "primary";
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[Desc("Displayed while targeting.")]
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[SequenceReference]
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[FieldLoader.Require]
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[SequenceReference] public readonly string Sequence = null;
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[Desc("Displayed while targeting.")]
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public readonly string Sequence = null;
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[Desc("Which sprite body to modify.")]
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public readonly string Body = "body";
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