Fix and enable SA1133, SA1134 style rules.
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@@ -17,8 +17,9 @@ namespace OpenRA.Mods.Common.Traits.Render
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[Desc("Displays the fill status of PlayerResources with an extra sprite overlay on the actor.")]
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class WithResourceLevelOverlayInfo : ConditionalTraitInfo, Requires<WithSpriteBodyInfo>, Requires<RenderSpritesInfo>
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{
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[SequenceReference]
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[Desc("Sequence name to use")]
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[SequenceReference] public readonly string Sequence = "resources";
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public readonly string Sequence = "resources";
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public override object Create(ActorInitializer init) { return new WithResourceLevelOverlay(init.Self, this); }
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}
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