Fix and enable SA1133, SA1134 style rules.

This commit is contained in:
Paul Chote
2019-05-23 18:43:21 +00:00
committed by abcdefg30
parent fbf9461890
commit 78a70be0d4
214 changed files with 1012 additions and 432 deletions

View File

@@ -21,10 +21,12 @@ namespace OpenRA.Mods.Common.Traits.Render
[Desc("Default trait for rendering sprite-based actors.")]
public class WithSpriteBodyInfo : PausableConditionalTraitInfo, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>
{
[Desc("Animation to play when the actor is created."), SequenceReference]
[SequenceReference]
[Desc("Animation to play when the actor is created.")]
public readonly string StartSequence = null;
[Desc("Animation to play when the actor is idle."), SequenceReference]
[SequenceReference]
[Desc("Animation to play when the actor is idle.")]
public readonly string Sequence = "idle";
[Desc("Identifier used to assign modifying traits to this sprite body.")]