Fix and enable SA1133, SA1134 style rules.

This commit is contained in:
Paul Chote
2019-05-23 18:43:21 +00:00
committed by abcdefg30
parent fbf9461890
commit 78a70be0d4
214 changed files with 1012 additions and 432 deletions

View File

@@ -19,7 +19,8 @@ namespace OpenRA.Mods.Common.Traits
[Desc("Spawns an actor that stays for a limited amount of time.")]
public class SpawnActorPowerInfo : SupportPowerInfo
{
[ActorReference, FieldLoader.Require]
[ActorReference]
[FieldLoader.Require]
[Desc("Actor to spawn.")]
public readonly string Actor = null;
@@ -29,8 +30,12 @@ namespace OpenRA.Mods.Common.Traits
public readonly string DeploySound = null;
public readonly string EffectImage = null;
[SequenceReference("EffectImage")] public readonly string EffectSequence = "idle";
[PaletteReference] public readonly string EffectPalette = null;
[SequenceReference("EffectImage")]
public readonly string EffectSequence = "idle";
[PaletteReference]
public readonly string EffectPalette = null;
public override object Create(ActorInitializer init) { return new SpawnActorPower(init.Self, this); }
}