Fix and enable SA1133, SA1134 style rules.
This commit is contained in:
@@ -15,7 +15,8 @@ namespace OpenRA.Mods.Common.Traits
|
||||
{
|
||||
public abstract class TooltipInfoBase : ConditionalTraitInfo, Requires<IMouseBoundsInfo>
|
||||
{
|
||||
[Translate] public readonly string Name = "";
|
||||
[Translate]
|
||||
public readonly string Name = "";
|
||||
}
|
||||
|
||||
[Desc("Shown in map editor.")]
|
||||
@@ -27,21 +28,25 @@ namespace OpenRA.Mods.Common.Traits
|
||||
[Desc("Shown in the build palette widget.")]
|
||||
public class TooltipInfo : TooltipInfoBase, ITooltipInfo
|
||||
{
|
||||
[Translate]
|
||||
[Desc("An optional generic name (i.e. \"Soldier\" or \"Structure\")" +
|
||||
"to be shown to chosen players.")]
|
||||
[Translate] public readonly string GenericName = null;
|
||||
public readonly string GenericName = null;
|
||||
|
||||
[Desc("Prefix generic tooltip name with 'Ally/Neutral/EnemyPrefix'.")]
|
||||
public readonly bool GenericStancePrefix = true;
|
||||
|
||||
[Translate]
|
||||
[Desc("Prefix to display in the tooltip for allied units.")]
|
||||
[Translate] public readonly string AllyPrefix = "Allied";
|
||||
public readonly string AllyPrefix = "Allied";
|
||||
|
||||
[Translate]
|
||||
[Desc("Prefix to display in the tooltip for neutral units.")]
|
||||
[Translate] public readonly string NeutralPrefix = null;
|
||||
public readonly string NeutralPrefix = null;
|
||||
|
||||
[Translate]
|
||||
[Desc("Prefix to display in the tooltip for enemy units.")]
|
||||
[Translate] public readonly string EnemyPrefix = "Enemy";
|
||||
public readonly string EnemyPrefix = "Enemy";
|
||||
|
||||
[Desc("Player stances that the generic name should be shown to.")]
|
||||
public readonly Stance GenericVisibility = Stance.None;
|
||||
|
||||
Reference in New Issue
Block a user