add missing sprite sequence and image references

This commit is contained in:
Matthias Mailänder
2015-08-05 15:30:39 +02:00
parent e1e166e0ad
commit 78b200d26a
2 changed files with 2 additions and 2 deletions

View File

@@ -17,7 +17,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
public class BibInfo : ITraitInfo, Requires<BuildingInfo>, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo> public class BibInfo : ITraitInfo, Requires<BuildingInfo>, IRenderActorPreviewSpritesInfo, Requires<RenderSpritesInfo>
{ {
public readonly string Sequence = "bib"; [SequenceReference] public readonly string Sequence = "bib";
public readonly string Palette = "terrain"; public readonly string Palette = "terrain";
public readonly bool HasMinibib = false; public readonly bool HasMinibib = false;

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly bool CancelWhenDisabled = false; public readonly bool CancelWhenDisabled = false;
public readonly string IndicatorImage = "allyrepair"; public readonly string IndicatorImage = "allyrepair";
public readonly string IndicatorSequence = "repair"; [SequenceReference("IndicatorImage")] public readonly string IndicatorSequence = "repair";
[Desc("Overrides the IndicatorPalettePrefix.")] [Desc("Overrides the IndicatorPalettePrefix.")]
public readonly string IndicatorPalette = ""; public readonly string IndicatorPalette = "";