Fix IsSinglePlayer

This commit is contained in:
rob-v
2017-05-16 22:34:20 +02:00
committed by Paul Chote
parent 8a508ecafa
commit 78bedb0513
11 changed files with 29 additions and 24 deletions

View File

@@ -102,7 +102,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
worldRoot.IsVisible = () => false;
}
if (button.Pause && world.LobbyInfo.IsSinglePlayer)
if (button.Pause && world.LobbyInfo.NonBotClients.Count() == 1)
world.SetPauseState(true);
var cachedDisableWorldSounds = Game.Sound.DisableWorldSounds;
@@ -118,7 +118,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
if (button.DisableWorldSounds)
Game.Sound.DisableWorldSounds = cachedDisableWorldSounds;
if (button.Pause && world.LobbyInfo.IsSinglePlayer)
if (button.Pause && world.LobbyInfo.NonBotClients.Count() == 1)
world.SetPauseState(cachedPause);
menuRoot.RemoveChild(currentWidget);