On orders, the mouse button is now considered part on issuing the order, not resolving it.

This commit is contained in:
Bob
2009-10-24 19:42:54 +13:00
parent d25bd8550a
commit 78c9ae53df
11 changed files with 85 additions and 92 deletions

View File

@@ -9,5 +9,5 @@ namespace OpenRa.Game.Traits
{
interface ITick { void Tick(Actor self); }
interface IRender { IEnumerable<Pair<Sprite, float2>> Render(Actor self); }
interface IOrder { Order Order(Actor self, int2 xy); }
interface IOrder { Order Order(Actor self, int2 xy, bool lmb); }
}