Rewrite map generator settings UI logic.
This commit is contained in:
committed by
Gustas Kažukauskas
parent
8f46247dc9
commit
78f660124c
@@ -3,7 +3,7 @@
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Type: experimental
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Name: map-generator-experimental
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Settings:
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Option@hidden_defaults:
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MultiChoiceOption@hidden_defaults:
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Choice@hidden_defaults:
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Settings:
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TerrainFeatureSize: 20480
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@@ -70,7 +70,7 @@
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ForestObstacles: Trees
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UnplayableObstacles: Obstructions
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CivilianBuildingsObstacles: CivilianBuildings
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Option@hidden_tileset_overrides:
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MultiChoiceOption@hidden_tileset_overrides:
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Choice@desert:
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Tileset: DESERT
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Settings:
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@@ -86,12 +86,11 @@
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Settings:
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LandTile: 255
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WaterTile: 1
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Option@Seed:
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IntegerOption@Seed:
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Label: label-ra-map-generator-option-seed
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Random: True
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Parameter: Seed
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Default: 0
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Integer: Seed
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Option@TerrainType:
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MultiChoiceOption@TerrainType:
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Label: label-ra-map-generator-option-terrain-type
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Priority: 2
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Default: Gardens
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@@ -193,13 +192,13 @@
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Forests: 0
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SpawnBuildSize: 6
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MinimumSpawnRadius: 4
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Option@Rotations:
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MultiIntegerChoiceOption@Rotations:
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Label: label-ra-map-generator-option-rotations
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SimpleChoice: Rotations
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Values: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
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Parameter: Rotations
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Choices: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
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Default: 2
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Priority: 1
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Option@Mirror:
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MultiChoiceOption@Mirror:
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Label: label-ra-map-generator-option-mirror
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Default: None
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Priority: 1
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@@ -223,7 +222,7 @@
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Label: label-ra-map-generator-choice-mirror-top-right-matches-bottom-left
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Settings:
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Mirror: TopRightMatchesBottomLeft
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Option@Shape:
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MultiChoiceOption@Shape:
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Label: label-ra-map-generator-option-shape
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Default: Square
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Priority: 1
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@@ -239,13 +238,13 @@
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Label: label-ra-map-generator-choice-shape-circle-water
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Settings:
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ExternalCircularBias: -1
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Option@Players:
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MultiIntegerChoiceOption@Players:
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Label: label-ra-map-generator-option-players
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SimpleChoice: Players
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Values: 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16
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Parameter: Players
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Choices: 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16
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Default: 1
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Priority: 1
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Option@Resources:
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MultiChoiceOption@Resources:
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Label: label-ra-map-generator-option-resources
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Default: Medium
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Choice@None:
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@@ -303,7 +302,7 @@
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ResourceSpawnWeights:
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MaximumExpansionResourceSpawns: 0
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MaximumResourceSpawnsPerExpansion: 1
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Option@Buildings:
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MultiChoiceOption@Buildings:
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Label: label-ra-map-generator-option-buildings
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Default: Standard
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Choice@None:
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@@ -346,7 +345,7 @@
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MaximumBuildings: 10
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BuildingWeights:
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oilb: 1
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Option@Density:
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MultiChoiceOption@Density:
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Label: label-ra-map-generator-option-density
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Default: Players
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Priority: 1
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@@ -385,17 +384,17 @@
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Settings:
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AreaEntityBonus: 800
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PlayerCountEntityBonus: 0
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Option@DenyWalledArea:
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BooleanOption@DenyWalledArea:
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Label: label-ra-map-generator-option-deny-walled-areas
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Checkbox: DenyWalledAreas
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Parameter: DenyWalledAreas
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Default: True
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Priority: 1
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Option@Roads:
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BooleanOption@Roads:
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Label: label-ra-map-generator-option-roads
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Checkbox: Roads
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Parameter: Roads
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Default: True
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Priority: 1
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Option@CivilianDensity:
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MultiChoiceOption@CivilianDensity:
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Label: label-ra-map-generator-option-civilian-density
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Default: Default
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Priority: 3
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@@ -430,7 +429,7 @@
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Type: clear
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Name: map-generator-clear
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Settings:
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Option@Tile:
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MultiChoiceOption@Tile:
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Label: label-clear-map-generator-option-tile
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Choice@DesertClear:
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Label: label-clear-map-generator-choice-tile-clear
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