just exercising the palette remap capabilities :D
git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1185 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
@@ -17,7 +17,7 @@ namespace OpenRa.Game
|
|||||||
readonly Map map;
|
readonly Map map;
|
||||||
readonly TileSet tileSet;
|
readonly TileSet tileSet;
|
||||||
|
|
||||||
Palette pal;
|
Palette pal, playerPal;
|
||||||
Package TileMix;
|
Package TileMix;
|
||||||
string TileSuffix;
|
string TileSuffix;
|
||||||
|
|
||||||
@@ -72,7 +72,7 @@ namespace OpenRa.Game
|
|||||||
foreach (TreeReference treeReference in map.Trees)
|
foreach (TreeReference treeReference in map.Trees)
|
||||||
world.Add(new Tree(treeReference, treeCache, map));
|
world.Add(new Tree(treeReference, treeCache, map));
|
||||||
|
|
||||||
UnitSheetBuilder.AddUnit( "mcv", renderer.Device, pal );
|
UnitSheetBuilder.AddUnit( "mcv", renderer.Device, playerPal );
|
||||||
world.Add( new Mcv( new PointF( 24 * 5, 24 * 5 ) ) );
|
world.Add( new Mcv( new PointF( 24 * 5, 24 * 5 ) ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -215,6 +215,8 @@ namespace OpenRa.Game
|
|||||||
TileMix = new Package("../../../" + theaterName + ".mix");
|
TileMix = new Package("../../../" + theaterName + ".mix");
|
||||||
TileSuffix = "." + theaterName.Substring(0, 3);
|
TileSuffix = "." + theaterName.Substring(0, 3);
|
||||||
|
|
||||||
|
playerPal = new Palette(pal, new PaletteRemap(File.OpenRead("../../../red.rem")));
|
||||||
|
|
||||||
return new TileSet(TileMix, TileSuffix, pal);
|
return new TileSet(TileMix, TileSuffix, pal);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user