Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.
Silence IDE0305.
This commit is contained in:
committed by
Pavel Penev
parent
0740991c12
commit
79454d8fd2
@@ -73,10 +73,10 @@ namespace OpenRA.Graphics
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shadow, pos, offset - new WVec(0, 0, height), CurrentSequence.ShadowZOffset + zOffset + height, palette,
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CurrentSequence.Scale, 1f, float3.Ones, tintModifiers,
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true, rotation);
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return new IRenderable[] { shadowRenderable, imageRenderable };
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return [shadowRenderable, imageRenderable];
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}
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return new IRenderable[] { imageRenderable };
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return [imageRenderable];
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}
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public IRenderable[] RenderUI(WorldRenderer wr, int2 pos, in WVec offset, int zOffset, PaletteReference palette, float scale = 1f, float rotation = 0f)
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@@ -92,10 +92,10 @@ namespace OpenRA.Graphics
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{
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var shadowPos = pos - new int2((int)(scale * shadow.Size.X / 2), (int)(scale * shadow.Size.Y / 2));
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var shadowRenderable = new UISpriteRenderable(shadow, WPos.Zero + offset, shadowPos, CurrentSequence.ShadowZOffset + zOffset, palette, scale, 1f, rotation);
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return new IRenderable[] { shadowRenderable, imageRenderable };
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return [shadowRenderable, imageRenderable];
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}
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return new IRenderable[] { imageRenderable };
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return [imageRenderable];
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}
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public Rectangle ScreenBounds(WorldRenderer wr, WPos pos, in WVec offset)
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