Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.

Silence IDE0305.
This commit is contained in:
RoosterDragon
2025-03-03 17:29:45 +00:00
committed by Pavel Penev
parent 0740991c12
commit 79454d8fd2
559 changed files with 1661 additions and 1751 deletions

View File

@@ -73,10 +73,10 @@ namespace OpenRA.Graphics
shadow, pos, offset - new WVec(0, 0, height), CurrentSequence.ShadowZOffset + zOffset + height, palette,
CurrentSequence.Scale, 1f, float3.Ones, tintModifiers,
true, rotation);
return new IRenderable[] { shadowRenderable, imageRenderable };
return [shadowRenderable, imageRenderable];
}
return new IRenderable[] { imageRenderable };
return [imageRenderable];
}
public IRenderable[] RenderUI(WorldRenderer wr, int2 pos, in WVec offset, int zOffset, PaletteReference palette, float scale = 1f, float rotation = 0f)
@@ -92,10 +92,10 @@ namespace OpenRA.Graphics
{
var shadowPos = pos - new int2((int)(scale * shadow.Size.X / 2), (int)(scale * shadow.Size.Y / 2));
var shadowRenderable = new UISpriteRenderable(shadow, WPos.Zero + offset, shadowPos, CurrentSequence.ShadowZOffset + zOffset, palette, scale, 1f, rotation);
return new IRenderable[] { shadowRenderable, imageRenderable };
return [shadowRenderable, imageRenderable];
}
return new IRenderable[] { imageRenderable };
return [imageRenderable];
}
public Rectangle ScreenBounds(WorldRenderer wr, WPos pos, in WVec offset)