Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.

Silence IDE0305.
This commit is contained in:
RoosterDragon
2025-03-03 17:29:45 +00:00
committed by Pavel Penev
parent 0740991c12
commit 79454d8fd2
559 changed files with 1661 additions and 1751 deletions

View File

@@ -31,19 +31,19 @@ namespace OpenRA.Graphics
public event Action PaletteInvalidated = null;
readonly HashSet<Actor> onScreenActors = new();
readonly HashSet<Actor> onScreenActors = [];
readonly HardwarePalette palette = new();
readonly Dictionary<string, PaletteReference> palettes = new();
readonly Dictionary<string, PaletteReference> palettes = [];
readonly IRenderTerrain terrainRenderer;
readonly Lazy<DebugVisualizations> debugVis;
readonly Func<string, PaletteReference> createPaletteReference;
readonly bool enableDepthBuffer;
readonly List<IFinalizedRenderable> preparedRenderables = new();
readonly List<IFinalizedRenderable> preparedOverlayRenderables = new();
readonly List<IFinalizedRenderable> preparedAnnotationRenderables = new();
readonly List<IFinalizedRenderable> preparedRenderables = [];
readonly List<IFinalizedRenderable> preparedOverlayRenderables = [];
readonly List<IFinalizedRenderable> preparedAnnotationRenderables = [];
readonly List<IRenderable> renderablesBuffer = new();
readonly List<IRenderable> renderablesBuffer = [];
readonly IRenderer[] renderers;
readonly IRenderPostProcessPass[] postProcessPasses;
@@ -429,7 +429,7 @@ namespace OpenRA.Graphics
public float[] ScreenVector(in WVec vec)
{
var xyz = ScreenVectorComponents(vec);
return new[] { xyz.X, xyz.Y, xyz.Z, 1f };
return [xyz.X, xyz.Y, xyz.Z, 1f];
}
public int2 ScreenPxOffset(in WVec vec)