Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.

Silence IDE0305.
This commit is contained in:
RoosterDragon
2025-03-03 17:29:45 +00:00
committed by Pavel Penev
parent 0740991c12
commit 79454d8fd2
559 changed files with 1661 additions and 1751 deletions

View File

@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly BitSet<DamageType> RepairDamageTypes = default;
[Desc("The percentage repair bonus applied with increasing numbers of repairers.")]
public readonly int[] RepairBonuses = { 100, 150, 175, 200, 220, 240, 260, 280, 300 };
public readonly int[] RepairBonuses = [100, 150, 175, 200, 220, 240, 260, 280, 300];
// TODO: This should be replaced with a pause condition
[Desc("Cancel the repair state when the trait is disabled.")]
@@ -68,10 +68,10 @@ namespace OpenRA.Mods.Common.Traits
{
readonly IHealth health;
readonly Predicate<Player> isNotActiveAlly;
readonly Stack<int> repairTokens = new();
readonly Stack<int> repairTokens = [];
int remainingTicks;
public readonly List<Player> Repairers = new();
public readonly List<Player> Repairers = [];
public bool RepairActive { get; private set; }
public RepairableBuilding(Actor self, RepairableBuildingInfo info)