Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.
Silence IDE0305.
This commit is contained in:
committed by
Pavel Penev
parent
0740991c12
commit
79454d8fd2
@@ -9,7 +9,6 @@
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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@@ -32,13 +31,13 @@ namespace OpenRA.Mods.Common.Traits.Render
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[Desc("Attack sequence to use for each armament.",
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"A dictionary of [armament name]: [sequence name(s)].",
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"Multiple sequence names can be defined to specify per-burst animations.")]
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public readonly Dictionary<string, string[]> AttackSequences = new();
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public readonly Dictionary<string, string[]> AttackSequences = [];
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[SequenceReference]
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public readonly string[] IdleSequences = Array.Empty<string>();
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public readonly string[] IdleSequences = [];
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[SequenceReference]
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public readonly string[] StandSequences = { "stand" };
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public readonly string[] StandSequences = ["stand"];
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[PaletteReference(nameof(IsPlayerPalette))]
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[Desc("Custom palette name")]
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