Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.

Silence IDE0305.
This commit is contained in:
RoosterDragon
2025-03-03 17:29:45 +00:00
committed by Pavel Penev
parent 0740991c12
commit 79454d8fd2
559 changed files with 1661 additions and 1751 deletions

View File

@@ -22,11 +22,11 @@ namespace OpenRA.Mods.Common.Traits.Sound
[Desc("Initial delay (in ticks) before playing the sound for the first time.",
"Two values indicate a random delay range.")]
public readonly int[] Delay = { 0 };
public readonly int[] Delay = [0];
[Desc("Interval between playing the sound (in ticks).",
"Two values indicate a random delay range.")]
public readonly int[] Interval = { 0 };
public readonly int[] Interval = [0];
public override object Create(ActorInitializer init) { return new AmbientSound(init.Self, this); }
}
@@ -34,7 +34,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
sealed class AmbientSound : ConditionalTrait<AmbientSoundInfo>, ITick, INotifyRemovedFromWorld
{
readonly bool loop;
readonly HashSet<ISound> currentSounds = new();
readonly HashSet<ISound> currentSounds = [];
WPos cachedPosition;
int delay;