Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.

Silence IDE0305.
This commit is contained in:
RoosterDragon
2025-03-03 17:29:45 +00:00
committed by Pavel Penev
parent 0740991c12
commit 79454d8fd2
559 changed files with 1661 additions and 1751 deletions

View File

@@ -9,7 +9,6 @@
*/
#endregion
using System;
using System.Collections.Generic;
using OpenRA.Traits;
@@ -27,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly string ClassName = "Unlabeled";
[Desc("Only available when selecting one of these factions.", "Leave empty for no restrictions.")]
public readonly HashSet<string> Factions = new();
public readonly HashSet<string> Factions = [];
[Desc("The actor at the center, usually the mobile construction vehicle.")]
[ActorReference]
@@ -38,7 +37,7 @@ namespace OpenRA.Mods.Common.Traits
[Desc("A group of units ready to defend or scout.")]
[ActorReference]
public readonly string[] SupportActors = Array.Empty<string>();
public readonly string[] SupportActors = [];
[Desc("Inner radius for spawning support actors")]
public readonly int InnerSupportRadius = 2;