Fix IDE0028, IDE0300, IDE0301, IDE0302, IDE0303, IDE0304.

Silence IDE0305.
This commit is contained in:
RoosterDragon
2025-03-03 17:29:45 +00:00
committed by Pavel Penev
parent 0740991c12
commit 79454d8fd2
559 changed files with 1661 additions and 1751 deletions

View File

@@ -19,10 +19,10 @@ namespace OpenRA.Platforms.Default
{
sealed class Shader : ThreadAffine, IShader
{
readonly Dictionary<string, int> samplers = new();
readonly Dictionary<string, int> uniformCache = new();
readonly Dictionary<int, ITexture> textures = new();
readonly Queue<int> unbindTextures = new();
readonly Dictionary<string, int> samplers = [];
readonly Dictionary<string, int> uniformCache = [];
readonly Dictionary<int, ITexture> textures = [];
readonly Queue<int> unbindTextures = [];
readonly IShaderBindings bindings;
readonly uint program;
@@ -37,7 +37,7 @@ namespace OpenRA.Platforms.Default
unsafe
{
var length = code.Length;
OpenGL.glShaderSource(shader, 1, new string[] { code }, new IntPtr(&length));
OpenGL.glShaderSource(shader, 1, [code], new IntPtr(&length));
}
OpenGL.CheckGLError();