Explosive barrel explosions now cascade with a small delay between each explosion.

This commit is contained in:
Scott_NZ
2012-10-09 01:51:25 +13:00
parent ec6b8646e9
commit 795008011e
3 changed files with 19 additions and 14 deletions

View File

@@ -351,12 +351,6 @@ Rules:
Allies01Script:
MissionObjectivesPanel:
ObjectivesPanel: MISSION_OBJECTIVES
BARL:
Explodes:
Weapon: BarrelExplode
3BRL:
Explodes:
Weapon: BarrelExplode
TRAN:
-Selectable:
RevealsShroud:
@@ -377,14 +371,6 @@ Rules:
Sequences:
Weapons:
BarrelExplode:
Warhead:
Damage: 1800
Spread: 10
Explosion: self_destruct
WaterExplosion: large_splash
InfDeath: 4
ImpactSound: kaboom22
8Inch:
ROF: 200
Range: 25

View File

@@ -138,6 +138,7 @@ BARL:
Health:
HP: 10
Explodes:
Weapon: BarrelExplode
Tooltip:
Name: Explosive Barrel
@@ -148,6 +149,7 @@ BRL3:
Health:
HP: 10
Explodes:
Weapon: BarrelExplode
Tooltip:
Name: Explosive Barrel

View File

@@ -1107,6 +1107,23 @@ UnitExplodeSmall:
Explosion: large_explosion
InfDeath: 4
ImpactSound: kaboom15
BarrelExplode:
Warhead:
Damage: 500
Spread: 10
Versus:
None: 120%
Wood: 200%
Light: 50%
Heavy: 25%
Concrete: 10%
Explosion: napalm
InfDeath: 4
ImpactSound: firebl3
SmudgeType: Scorch
Delay: 5
Size: 2,2
Crush:
Warhead: