diff --git a/mods/ts/rules/aircraft.yaml b/mods/ts/rules/aircraft.yaml index 734cc39d63..0119ab5fbb 100644 --- a/mods/ts/rules/aircraft.yaml +++ b/mods/ts/rules/aircraft.yaml @@ -174,7 +174,7 @@ TRNSPORT: Buildable: Queue: Air BuildPaletteOrder: 10 - Prerequisites: ~gahpad, ~gadept + Prerequisites: ~gahpad, gadept Helicopter: LandWhenIdle: yes ROT: 5 diff --git a/mods/ts/rules/gdi-infantry.yaml b/mods/ts/rules/gdi-infantry.yaml index e14170477f..3726ed0978 100644 --- a/mods/ts/rules/gdi-infantry.yaml +++ b/mods/ts/rules/gdi-infantry.yaml @@ -92,11 +92,11 @@ GHOST: Tooltip: Name: Ghost Stalker Description: Elite commando infantry, armed with \ndual pistols and C4.\n Strong vs Infantry, Buildings\n Weak vs Vehicles\n Special Ability: Destroy Building with C4\n\nMaximum 1 can be trained - BuildLimit: 1 Buildable: Queue: Infantry BuildPaletteOrder: 50 Prerequisites: ~gapile, gatech + BuildLimit: 1 Selectable: Bounds: 12,17,0,-6 Voice: Ghost diff --git a/mods/ts/rules/gdi-structures.yaml b/mods/ts/rules/gdi-structures.yaml index a40e608153..5d455e6c77 100644 --- a/mods/ts/rules/gdi-structures.yaml +++ b/mods/ts/rules/gdi-structures.yaml @@ -240,7 +240,7 @@ GARADR: Footprint: xx xx Dimensions: 2,2 Selectable: - Bounds: 96, 116, 0, -28 + Bounds: 96, 118, 0, -38 Health: HP: 800 Armor: @@ -279,7 +279,7 @@ GATECH: Footprint: xxx xxx Dimensions: 3,2 Selectable: - Bounds: 110, 60, 3, -8 + Bounds: 110, 60, 3, -4 Health: HP: 500 Armor: @@ -299,7 +299,7 @@ GAPLUG: Name: GDI Upgrade Center Description: Can be upgraded for additional technology. Selectable: - Bounds: 115,120,0,-20 + Bounds: 115,104,0,-24 Buildable: BuildPaletteOrder: 100 Prerequisites: proc, gatech diff --git a/mods/ts/rules/gdi-vehicles.yaml b/mods/ts/rules/gdi-vehicles.yaml index 52526792b1..d3cacb8062 100644 --- a/mods/ts/rules/gdi-vehicles.yaml +++ b/mods/ts/rules/gdi-vehicles.yaml @@ -39,7 +39,6 @@ HVR: Queue: Vehicle BuildPaletteOrder: 50 Prerequisites: ~gaweap, garadr - Hothey: v Mobile: Speed: 99 TerrainSpeeds: @@ -149,6 +148,7 @@ HMEC: Queue: Vehicle BuildPaletteOrder: 80 Prerequisites: ~gaweap, gatech + BuildLimit: 1 Mobile: ROT: 3 Speed: 42 @@ -171,6 +171,7 @@ HMEC: LocalOffset: 640,-384,980, 640,384,980 RenderVoxels: WithVoxelWalkerBody: + TickRate: 1 SONIC: Inherits: ^Tank diff --git a/mods/ts/rules/nod-infantry.yaml b/mods/ts/rules/nod-infantry.yaml index 8d91f60c46..16c650c153 100644 --- a/mods/ts/rules/nod-infantry.yaml +++ b/mods/ts/rules/nod-infantry.yaml @@ -70,6 +70,7 @@ CYC2: Queue: Infantry BuildPaletteOrder: 50 Prerequisites: ~nahand, natech + BuildLimit: 1 -Crushable: Selectable: Bounds: 14,30,0,-7 diff --git a/mods/ts/rules/nod-structures.yaml b/mods/ts/rules/nod-structures.yaml index 94adaff8f4..ffd06cf519 100644 --- a/mods/ts/rules/nod-structures.yaml +++ b/mods/ts/rules/nod-structures.yaml @@ -292,4 +292,4 @@ NASTLH: DisableSound: cloak5.aud AffectsParent: true Selectable: - Bounds: 124, 64, 15, 13 + Bounds: 106, 60, 8, -15