Fade in the menu palette effect over a few frames
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85
OpenRA.Mods.Cnc/CncMenuPaletteEffect.cs
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85
OpenRA.Mods.Cnc/CncMenuPaletteEffect.cs
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@@ -0,0 +1,85 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Cnc
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{
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class CncMenuPaletteEffectInfo : TraitInfo<CncMenuPaletteEffect> { }
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public class CncMenuPaletteEffect : IPaletteModifier, ITick
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{
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public enum EffectType { None, Black, Desaturated }
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const int effectLength = 10;
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int remainingFrames;
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EffectType from = EffectType.Black;
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EffectType to = EffectType.Black;
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public void Fade(EffectType type)
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{
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remainingFrames = effectLength;
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from = to;
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to = type;
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}
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public void Tick(Actor self)
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{
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if (remainingFrames > 0)
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remainingFrames--;
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}
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Color ColorForEffect(EffectType t, Color orig)
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{
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switch(t)
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{
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case EffectType.Black:
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return Color.FromArgb(orig.A, Color.Black);
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case EffectType.Desaturated:
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var lum = (int)(255 * orig.GetBrightness());
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return Color.FromArgb(orig.A, lum, lum, lum);
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default:
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case EffectType.None:
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return orig;
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}
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}
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public void AdjustPalette(Dictionary<string,Palette> palettes)
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{
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if (to == EffectType.None && remainingFrames == 0)
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return;
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var excludePalettes = new List<string>(){"cursor", "chrome", "colorpicker", "shroud", "fog"};
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foreach (var pal in palettes)
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{
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if (excludePalettes.Contains(pal.Key))
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continue;
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for (var x = 0; x < 256; x++)
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{
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var orig = pal.Value.GetColor(x);
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var t = ColorForEffect(to, orig);
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if (remainingFrames == 0)
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pal.Value.SetColor(x, t);
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else
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{
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var f = ColorForEffect(from, orig);
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pal.Value.SetColor(x, OpenRA.Graphics.Util.Lerp((float)remainingFrames / effectLength, t, f));
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}
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}
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}
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}
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}
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}
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@@ -87,6 +87,7 @@
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<Compile Include="Widgets\CncCheatsLogic.cs" />
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<Compile Include="Widgets\CncInstallFromCDLogic.cs" />
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<Compile Include="Widgets\CncDownloadPackagesLogic.cs" />
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<Compile Include="CncMenuPaletteEffect.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -43,6 +43,9 @@ namespace OpenRA.Mods.Cnc.Widgets
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public CncIngameChromeLogic([ObjectCreator.Param] Widget widget,
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[ObjectCreator.Param] World world )
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{
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world.WorldActor.Trait<CncMenuPaletteEffect>()
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.Fade(CncMenuPaletteEffect.EffectType.None);
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ingameRoot = widget.GetWidget("INGAME_ROOT");
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if (!staticSetup)
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{
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@@ -92,7 +95,7 @@ namespace OpenRA.Mods.Cnc.Widgets
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[ObjectCreator.Param] Action onExit)
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{
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menu = widget.GetWidget("INGAME_MENU");
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world.WorldActor.Trait<DesaturatedPaletteEffect>().Active = true;
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world.WorldActor.Trait<CncMenuPaletteEffect>().Fade(CncMenuPaletteEffect.EffectType.Desaturated);
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bool hideButtons = false;
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menu.GetWidget("MENU_BUTTONS").IsVisible = () => !hideButtons;
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@@ -137,7 +140,7 @@ namespace OpenRA.Mods.Cnc.Widgets
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menu.GetWidget<ButtonWidget>("RESUME_BUTTON").OnClick = () =>
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{
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Widget.RootWidget.RemoveChild(menu);
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world.WorldActor.Trait<DesaturatedPaletteEffect>().Active = false;
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world.WorldActor.Trait<CncMenuPaletteEffect>().Fade(CncMenuPaletteEffect.EffectType.None);
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onExit();
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};
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}
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@@ -30,7 +30,8 @@ namespace OpenRA.Mods.Cnc.Widgets
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public CncMenuLogic([ObjectCreator.Param] Widget widget,
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[ObjectCreator.Param] World world)
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{
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world.WorldActor.Trait<DesaturatedPaletteEffect>().Active = true;
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world.WorldActor.Trait<CncMenuPaletteEffect>()
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.Fade(CncMenuPaletteEffect.EffectType.Desaturated);
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// Root level menu
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var mainMenu = widget.GetWidget("MAIN_MENU");
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@@ -1,43 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.FileFormats;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class DesaturatedPaletteEffectInfo : TraitInfo<DesaturatedPaletteEffect> { }
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public class DesaturatedPaletteEffect : IPaletteModifier
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{
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public bool Active;
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// TODO: Doing this every frame is stupid
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public void AdjustPalette(Dictionary<string,Palette> palettes)
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{
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if (!Active) return;
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var excludePalettes = new List<string>(){"cursor", "chrome", "colorpicker", "shroud", "fog"};
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foreach (var pal in palettes)
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{
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if (excludePalettes.Contains(pal.Key))
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continue;
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for (var x = 0; x < 256; x++)
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{
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var orig = pal.Value.GetColor(x);
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var lum = (int)(255 * orig.GetBrightness());
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pal.Value.SetColor(x, Color.FromArgb(orig.A, lum, lum, lum));
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}
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}
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}
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}
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}
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@@ -347,7 +347,6 @@
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<Compile Include="Sellable.cs" />
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<Compile Include="Captures.cs" />
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<Compile Include="Activities\CaptureActor.cs" />
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<Compile Include="DesaturatedPaletteEffect.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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@@ -46,7 +46,7 @@ Player:
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World:
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LoadWidgetAtGameStart:
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Widget: INGAME_ROOT
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DesaturatedPaletteEffect:
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CncMenuPaletteEffect:
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ScreenShaker:
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NukePaletteEffect:
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CncWaterPaletteRotation:
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