Remove Map.SequenceProvider.

This commit is contained in:
Paul Chote
2016-02-18 18:41:03 +00:00
parent d7bdc840d6
commit 7993068c8f
19 changed files with 33 additions and 32 deletions

View File

@@ -56,8 +56,8 @@ namespace OpenRA.Mods.Common.Orders
faction = buildableInfo.ForceFaction
?? (mostLikelyProducer.Trait != null ? mostLikelyProducer.Trait.Faction : queue.Actor.Owner.Faction.InternalName);
buildOk = map.SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
buildBlocked = map.SequenceProvider.GetSequence("overlay", "build-invalid").GetSprite(0);
buildOk = map.Rules.Sequences.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
buildBlocked = map.Rules.Sequences.GetSequence("overlay", "build-invalid").GetSprite(0);
buildingInfluence = world.WorldActor.Trait<BuildingInfluence>();
}