Remove Map.SequenceProvider.

This commit is contained in:
Paul Chote
2016-02-18 18:41:03 +00:00
parent d7bdc840d6
commit 7993068c8f
19 changed files with 33 additions and 32 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA.Traits
this.self = self;
var tileset = self.World.TileSet.Id.ToLowerInvariant();
tile = self.World.Map.SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
tile = self.World.Map.Rules.Sequences.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
}
public IEnumerable<IOrderTargeter> Orders
@@ -141,8 +141,8 @@ namespace OpenRA.Mods.RA.Traits
minefieldStart = xy;
var tileset = self.World.TileSet.Id.ToLowerInvariant();
tileOk = self.World.Map.SequenceProvider.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
tileBlocked = self.World.Map.SequenceProvider.GetSequence("overlay", "build-invalid").GetSprite(0);
tileOk = self.World.Map.Rules.Sequences.GetSequence("overlay", "build-valid-{0}".F(tileset)).GetSprite(0);
tileBlocked = self.World.Map.Rules.Sequences.GetSequence("overlay", "build-invalid").GetSprite(0);
}
public IEnumerable<Order> Order(World world, CPos cell, int2 worldPixel, MouseInput mi)