Rename *_RIGHT to *_WIDTH and *_BOTTOM to *_HEIGHT in integer expressions for widgets
The terms "width" and "height" are clearer and they match what the values actually represent (window or parent width/height). The YAML changes are generated with the update rule.
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@@ -243,7 +243,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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{
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// HACK: MULTIPLAYER_FILTER_PANEL doesn't follow our normal procedure for dropdown creation
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// but we still need to be able to set the dropdown width based on the parent
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// The yaml should use PARENT_RIGHT instead of DROPDOWN_WIDTH
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// The yaml should use PARENT_WIDTH instead of DROPDOWN_WIDTH
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var filtersPanel = Ui.LoadWidget("MULTIPLAYER_FILTER_PANEL", filtersButton, new WidgetArgs());
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filtersButton.Children.Remove(filtersPanel);
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@@ -517,10 +517,10 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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var substitutions = new Dictionary<string, int>
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{
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{ "WINDOW_RIGHT", Game.Renderer.Resolution.Width },
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{ "WINDOW_BOTTOM", Game.Renderer.Resolution.Height },
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{ "PARENT_RIGHT", parentBounds.Width },
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{ "PARENT_BOTTOM", parentBounds.Height }
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{ "WINDOW_WIDTH", Game.Renderer.Resolution.Width },
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{ "WINDOW_HEIGHT", Game.Renderer.Resolution.Height },
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{ "PARENT_WIDTH", parentBounds.Width },
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{ "PARENT_HEIGHT", parentBounds.Height }
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};
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var readOnlySubstitutions = new ReadOnlyDictionary<string, int>(substitutions);
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