diff --git a/mods/d2k/bits/bigboom.shp b/mods/d2k/bits/bigboom.shp new file mode 100644 index 0000000000..40c6085d5c Binary files /dev/null and b/mods/d2k/bits/bigboom.shp differ diff --git a/mods/d2k/sequences.yaml b/mods/d2k/sequences.yaml index 3e15edca9e..18196b01de 100644 --- a/mods/d2k/sequences.yaml +++ b/mods/d2k/sequences.yaml @@ -1112,7 +1112,7 @@ explosion: small_explosion: veh-hit3 Start: 0 Length: * - med_explosion: veh-hit2 + med_explosion: frag1 Start: 0 Length: * napalm: napalm2 @@ -1126,13 +1126,22 @@ explosion: Start: 0 Length: * Tick: 60 + small_artillery: veh-hit2 + Start: 0 + Length: * + artillery: art-exp1 + Start: 0 + Length: * self_destruct: art-exp1 Start: 0 Length: * + small_building: veh-hit1 + Start: 0 + Length: * building: fball1 Start: 0 Length: * - large_explosion: frag1 + large_explosion: bigboom Start: 0 Length: * small_napalm: napalm1 diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 167d537d74..5bcfb770ba 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -42,7 +42,7 @@ Bazooka: Light: 60% Heavy: 90% Concrete: 40% - Explosion: med_explosion + Explosion: small_artillery InfDeath: 4 SmudgeType: SandCrater, RockCrater Damage: 50 @@ -190,7 +190,7 @@ QuadRockets: Heavy: 100% Concrete: 35% InfDeath: 4 - Explosion: med_explosion + Explosion: small_artillery ImpactSound: EXPLSML2 SmudgeType: SandCrater, RockCrater Damage: 25 @@ -244,7 +244,7 @@ TowerMissile: Heavy: 50% Concrete: 35% InfDeath: 3 - Explosion: small_explosion + Explosion: artillery ImpactSound: EXPLSML2 SmudgeType: SandCrater, RockCrater Damage: 50 @@ -264,7 +264,7 @@ TowerMissile: Wood: 50% Light: 80% Concrete: 50% - Explosion: med_explosion + Explosion: small_artillery ImpactSound: kaboom30 InfDeath: 4 SmudgeType: SandCrater, RockCrater @@ -285,7 +285,7 @@ TowerMissile: Wood: 50% Light: 80% Concrete: 50% - Explosion: med_explosion + Explosion: small_artillery ImpactSound: kaboom30 InfDeath: 4 SmudgeType: SandCrater, RockCrater @@ -338,7 +338,7 @@ DevBullet: Heavy: 80% Concrete: 80% InfDeath: 4 - Explosion: med_explosion + Explosion: artillery ImpactSound: EXPLSML2 SmudgeType: SandCrater, RockCrater Damage: 60 @@ -389,7 +389,7 @@ FakeMissile: Light: 50% Heavy: 25% Concrete: 80% - Explosion: self_destruct + Explosion: large_explosion WaterExplosion: large_splash ImpactSound: explsml2 InfDeath: 3