completely moved MP unit spawn (spawnpoint stuff, etc) into a trait; moved trait from Player to World.

This commit is contained in:
Chris Forbes
2010-03-17 19:27:46 +13:00
parent b1d7f1fd69
commit 79ce49dd77
6 changed files with 79 additions and 41 deletions

View File

@@ -124,7 +124,7 @@ namespace OpenRA.Traits
public interface INotifySelection { void SelectionChanged(); }
public interface ILoadWorldHook { void WorldLoaded(World w); }
public interface IOnGameStart { void GameStarted(Player p, int2 sp); }
public interface IGameStarted { void GameStarted(World w); }
public interface IActivity
{