replays.
This commit is contained in:
@@ -132,8 +132,11 @@ namespace OpenRA
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ChangeMap(mapName);
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if (Settings.Replay != "")
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throw new NotImplementedException();
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if( Settings.Replay != "" )
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{
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var connection = new ReplayConnection( Settings.Replay );
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orderManager = new OrderManager( connection );
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}
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else
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{
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JoinLocal();
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@@ -266,13 +269,14 @@ namespace OpenRA
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public static void StartGame()
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{
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if( Game.orderManager.GameStarted ) return;
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Game.chat.Reset();
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var taken = LobbyInfo.Clients.Where(c => c.SpawnPoint != 0)
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.Select(c => world.Map.SpawnPoints.ElementAt(c.SpawnPoint - 1)).ToList();
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var available = world.Map.SpawnPoints.Except(taken).ToList();
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foreach (var client in LobbyInfo.Clients)
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{
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var sp = (client.SpawnPoint == 0)
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@@ -98,6 +98,8 @@ namespace OpenRA.Graphics
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firstRow = r.Bottom - map.YOffset;
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}
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if( lastRow < firstRow ) lastRow = firstRow;
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renderer.SpriteShader.SetValue( "DiffuseTexture", terrainSheet.Texture );
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renderer.SpriteShader.Render(() =>
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renderer.DrawBatch(vertexBuffer, indexBuffer,
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@@ -140,4 +140,56 @@ namespace OpenRA.Network
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ms.WriteTo( socket.GetStream() );
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}
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}
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class ReplayConnection : IConnection
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{
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uint nextFrame = 1;
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FileStream replayStream;
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public ReplayConnection( string replayFilename )
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{
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replayStream = File.OpenRead( replayFilename );
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}
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public int LocalClientId
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{
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get { return 0; }
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}
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public ConnectionState ConnectionState
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{
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get { return ConnectionState.Connected; }
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}
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public void Send( byte[] packet )
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{
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// do nothing; ignore locally generated orders
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}
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public void Receive( Action<int, byte[]> packetFn )
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{
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if( replayStream != null )
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{
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var reader = new BinaryReader( replayStream );
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while( replayStream.Position < replayStream.Length )
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{
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var client = reader.ReadInt32();
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var packetLen = reader.ReadInt32();
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var packet = reader.ReadBytes( packetLen );
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packetFn( client, packet );
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if( !Game.orderManager.GameStarted )
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return;
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}
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replayStream = null;
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}
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else
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{
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var ms = new MemoryStream();
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ms.Write( BitConverter.GetBytes( nextFrame++ ) );
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ms.Write( new byte[] { 0xEF } );
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packetFn( 0, ms.ToArray() );
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}
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}
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}
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}
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@@ -35,11 +35,13 @@ namespace OpenRA.Network
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public bool GameStarted { get { return frameNumber != 0; } }
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public IConnection Connection { get; private set; }
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Dictionary<int, Dictionary<int, byte[]>> frameClientData =
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Dictionary<int, Dictionary<int, byte[]>> frameClientData =
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new Dictionary<int, Dictionary<int, byte[]>>();
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List<int> readyForFrames = new List<int>();
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List<Order> localOrders = new List<Order>();
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FileStream replaySaveFile;
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public void StartGame()
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{
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if (GameStarted) return;
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@@ -59,6 +61,7 @@ namespace OpenRA.Network
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public OrderManager( IConnection conn, string replayFilename )
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: this( conn )
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{
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replaySaveFile = File.Create( replayFilename );
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}
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public void IssueOrders( Order[] orders )
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@@ -96,8 +99,11 @@ namespace OpenRA.Network
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} );
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foreach( var p in immediatePackets )
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{
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foreach( var o in p.Second.ToOrderList( world ) )
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UnitOrders.ProcessOrder( world, p.First, o );
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WriteImmediateToReplay( immediatePackets );
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}
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}
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Dictionary<int, byte[]> syncForFrame = new Dictionary<int, byte[]>();
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@@ -150,9 +156,38 @@ namespace OpenRA.Network
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var ss = sync.SerializeSync( FrameNumber );
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Connection.Send( ss );
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WriteToReplay( frameData, ss );
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CheckSync( ss );
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++frameNumber;
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}
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void WriteToReplay( Dictionary<int, byte[]> frameData, byte[] syncData )
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{
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if( replaySaveFile == null ) return;
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foreach( var f in frameData )
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{
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replaySaveFile.Write( BitConverter.GetBytes( f.Key ) );
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replaySaveFile.Write( BitConverter.GetBytes( f.Value.Length ) );
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replaySaveFile.Write( f.Value );
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}
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replaySaveFile.Write( BitConverter.GetBytes( (int)0 ) );
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replaySaveFile.Write( BitConverter.GetBytes( (int)syncData.Length ) );
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replaySaveFile.Write( syncData );
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}
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void WriteImmediateToReplay( List<Pair<int, byte[]>> immediatePackets )
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{
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if( replaySaveFile == null ) return;
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foreach( var i in immediatePackets )
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{
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replaySaveFile.Write( BitConverter.GetBytes( i.First ) );
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replaySaveFile.Write( BitConverter.GetBytes( i.Second.Length ) );
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replaySaveFile.Write( i.Second );
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}
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}
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}
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}
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