.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Traits
void ITick.Tick(Actor self)
{
if (shakeEffects.Any())
if (shakeEffects.Count > 0)
{
worldRenderer.Viewport.Scroll(GetScrollOffset(), true);
shakeEffects.RemoveAll(t => t.ExpiryTime == ticks);