.Any(), .Count() -> .Count or .Length
This commit is contained in:
committed by
atlimit8
parent
6eb4fe8980
commit
79f321cb44
@@ -289,7 +289,7 @@ namespace OpenRA.Mods.Cnc.Traits
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{
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minelayers.Clear();
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minelayers.AddRange(selected.Where(s => !s.IsDead && s.Info.HasTraitInfo<MinelayerInfo>()));
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if (!minelayers.Any())
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if (minelayers.Count == 0)
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world.CancelInputMode();
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}
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@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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// HACK: We don't have an efficient way to know when the preview
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// bounds change, so assume that we need to update the screen map
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// (only) when the facing changes
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if (facing.Facing != cachedFacing && previews.Any())
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if (facing.Facing != cachedFacing && previews.Count > 0)
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{
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self.World.ScreenMap.AddOrUpdate(self);
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cachedFacing = facing.Facing;
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