.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Lint
if (player.OwnsWorld)
{
worldOwnerFound = true;
if (player.Enemies.Any() || player.Allies.Any())
if (player.Enemies.Length > 0 || player.Allies.Length > 0)
emitWarning($"The player {player.Name} owning the world should not have any allies or enemies.");
if (player.Playable)