.Any(), .Count() -> .Count or .Length
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atlimit8
parent
6eb4fe8980
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79f321cb44
@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Lint
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if (player.OwnsWorld)
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{
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worldOwnerFound = true;
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if (player.Enemies.Any() || player.Allies.Any())
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if (player.Enemies.Length > 0 || player.Allies.Length > 0)
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emitWarning($"The player {player.Name} owning the world should not have any allies or enemies.");
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if (player.Playable)
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