.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -255,7 +255,7 @@ namespace OpenRA.Mods.Common.Traits
// Require at least one refinery, unless we can't build it.
public bool HasAdequateRefineryCount =>
!Info.RefineryTypes.Any() ||
Info.RefineryTypes.Count == 0 ||
AIUtils.CountBuildingByCommonName(Info.RefineryTypes, player) >= MinimumRefineryCount ||
AIUtils.CountBuildingByCommonName(Info.PowerTypes, player) == 0 ||
AIUtils.CountBuildingByCommonName(Info.ConstructionYardTypes, player) == 0;