.Any(), .Count() -> .Count or .Length
This commit is contained in:
committed by
atlimit8
parent
6eb4fe8980
commit
79f321cb44
@@ -255,7 +255,7 @@ namespace OpenRA.Mods.Common.Traits
|
||||
|
||||
// Require at least one refinery, unless we can't build it.
|
||||
public bool HasAdequateRefineryCount =>
|
||||
!Info.RefineryTypes.Any() ||
|
||||
Info.RefineryTypes.Count == 0 ||
|
||||
AIUtils.CountBuildingByCommonName(Info.RefineryTypes, player) >= MinimumRefineryCount ||
|
||||
AIUtils.CountBuildingByCommonName(Info.PowerTypes, player) == 0 ||
|
||||
AIUtils.CountBuildingByCommonName(Info.ConstructionYardTypes, player) == 0;
|
||||
|
||||
Reference in New Issue
Block a user