.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -127,7 +127,7 @@ namespace OpenRA.Mods.Common.Traits
// Less harvesters than refineries - build a new harvester
var unitBuilder = requestUnitProduction.FirstOrDefault(Exts.IsTraitEnabled);
if (unitBuilder != null && Info.HarvesterTypes.Any())
if (unitBuilder != null && Info.HarvesterTypes.Count > 0)
{
var harvInfo = AIUtils.GetInfoByCommonName(Info.HarvesterTypes, player);
var harvCountTooLow = AIUtils.CountActorByCommonName(Info.HarvesterTypes, player) < AIUtils.CountBuildingByCommonName(Info.RefineryTypes, player);