.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
FuzzyStateMachine.Update(this);
}
public bool IsValid => Units.Any();
public bool IsValid => Units.Count > 0;
public Actor TargetActor
{