.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -10,7 +10,6 @@
#endregion
using System;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Sound
@@ -43,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
void PlaySound(Actor self)
{
if (info.Sounds.Any())
if (info.Sounds.Length > 0)
Game.Sound.Play(SoundType.World, info.Sounds, self.World, self.CenterPosition);
}