.Any(), .Count() -> .Count or .Length
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committed by
atlimit8
parent
6eb4fe8980
commit
79f321cb44
@@ -120,10 +120,10 @@ namespace OpenRA.Mods.Common.Traits
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Actor GetRandomSpawnPoint(World world, Support.MersenneTwister random)
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{
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var spawnPointActors = world.ActorsWithTrait<ActorSpawner>()
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.Where(x => !x.Trait.IsTraitDisabled && (info.Types.Overlaps(x.Trait.Types) || !x.Trait.Types.Any()))
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.Where(x => !x.Trait.IsTraitDisabled && (info.Types.Overlaps(x.Trait.Types) || x.Trait.Types.Count == 0))
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.ToArray();
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return spawnPointActors.Any() ? spawnPointActors.Random(random).Actor : null;
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return spawnPointActors.Length > 0 ? spawnPointActors.Random(random).Actor : null;
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}
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public void DecreaseActorCount()
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