.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits
foreach (var t in map.WorldActorInfo.TraitInfos<StartingUnitsInfo>())
startingUnits[t.Class] = t.ClassName;
if (startingUnits.Any())
if (startingUnits.Count > 0)
yield return new LobbyOption("startingunits", DropdownLabel, DropdownDescription, DropdownVisible, DropdownDisplayOrder,
startingUnits, StartingUnitsClass, DropdownLocked);
}
@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Common.Traits
});
}
if (!unitGroup.SupportActors.Any())
if (unitGroup.SupportActors.Length == 0)
return;
var supportSpawnCells = w.Map.FindTilesInAnnulus(p.HomeLocation, unitGroup.InnerSupportRadius + 1, unitGroup.OuterSupportRadius);