.Any(), .Count() -> .Count or .Length
This commit is contained in:
committed by
atlimit8
parent
6eb4fe8980
commit
79f321cb44
@@ -10,7 +10,6 @@
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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namespace OpenRA.Mods.Common.UpdateRules.Rules
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{
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@@ -26,7 +25,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
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public override IEnumerable<string> AfterUpdate(ModData modData)
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{
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if (locations.Any())
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if (locations.Count > 0)
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yield return "UseClassicFacingFudge property on BodyOrientation was replaced with ClassicFacingBodyOrientation trait.\n" +
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"UseClassicFacingFudge for sequences was renamed to UseClassicFacings and moved to\n" +
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"Classic(TileSetSpecific)SpriteSequence loaders in Mods.Cnc.\n" +
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