.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -75,7 +75,7 @@ namespace OpenRA.Mods.D2k.Traits
var sequences = world.Map.Rules.Sequences;
var techTree = init.Get<OwnerInit>().Value(world).PlayerActor.Trait<TechTree>();
checkUnsafeTiles = info.RequiresPrerequisites.Any() && techTree.HasPrerequisites(info.RequiresPrerequisites);
checkUnsafeTiles = info.RequiresPrerequisites.Length > 0 && techTree.HasPrerequisites(info.RequiresPrerequisites);
var validSequence = sequences.GetSequence(info.Image, info.TileValidName);
validTile = validSequence.GetSprite(0);