.Any(), .Count() -> .Count or .Length

This commit is contained in:
Eduardo Cáceres
2022-05-02 13:05:22 +02:00
committed by atlimit8
parent 6eb4fe8980
commit 79f321cb44
138 changed files with 233 additions and 258 deletions

View File

@@ -564,7 +564,7 @@ namespace OpenRA
fli.Field.SetValue(self, val); fli.Field.SetValue(self, val);
} }
if (missing.Any()) if (missing.Count > 0)
throw new MissingFieldsException(missing.ToArray()); throw new MissingFieldsException(missing.ToArray());
} }

View File

@@ -114,7 +114,7 @@ namespace OpenRA
OptionalDependencies = OptionalPrerequisitesOf(i).ToList() OptionalDependencies = OptionalPrerequisitesOf(i).ToList()
}).ToList(); }).ToList();
var resolved = source.Where(s => !s.Dependencies.Any() && !s.OptionalDependencies.Any()).ToList(); var resolved = source.Where(s => s.Dependencies.Count == 0 && s.OptionalDependencies.Count == 0).ToList();
var unresolved = source.Except(resolved); var unresolved = source.Except(resolved);
var testResolve = new Func<Type, Type, bool>((a, b) => a == b || a.IsAssignableFrom(b)); var testResolve = new Func<Type, Type, bool>((a, b) => a == b || a.IsAssignableFrom(b));

View File

@@ -235,7 +235,7 @@ namespace OpenRA
static bool AnyCustomYaml(MiniYaml yaml) static bool AnyCustomYaml(MiniYaml yaml)
{ {
return yaml != null && (yaml.Value != null || yaml.Nodes.Any()); return yaml != null && (yaml.Value != null || yaml.Nodes.Count > 0);
} }
static bool AnyFlaggedTraits(ModData modData, List<MiniYamlNode> actors) static bool AnyFlaggedTraits(ModData modData, List<MiniYamlNode> actors)

View File

@@ -223,7 +223,8 @@ namespace OpenRA.Graphics
ShadowAmbient, ShadowDiffuse, shadowPalette.TextureMidIndex, normals.TextureMidIndex); ShadowAmbient, ShadowDiffuse, shadowPalette.TextureMidIndex, normals.TextureMidIndex);
} }
} }
})); }
));
var screenLightVector = Util.MatrixVectorMultiply(invShadowTransform, ZVector); var screenLightVector = Util.MatrixVectorMultiply(invShadowTransform, ZVector);
screenLightVector = Util.MatrixVectorMultiply(cameraTransform, screenLightVector); screenLightVector = Util.MatrixVectorMultiply(cameraTransform, screenLightVector);

View File

@@ -130,13 +130,13 @@ namespace OpenRA
if (type == Type.NodeList) if (type == Type.NodeList)
{ {
var listValue = (List<MiniYamlNode>)value; var listValue = (List<MiniYamlNode>)value;
if (required || listValue.Any()) if (required || listValue.Count > 0)
nodes.Add(new MiniYamlNode(key, null, listValue)); nodes.Add(new MiniYamlNode(key, null, listValue));
} }
else if (type == Type.MiniYaml) else if (type == Type.MiniYaml)
{ {
var yamlValue = (MiniYaml)value; var yamlValue = (MiniYaml)value;
if (required || (yamlValue != null && (yamlValue.Value != null || yamlValue.Nodes.Any()))) if (required || (yamlValue != null && (yamlValue.Value != null || yamlValue.Nodes.Count > 0)))
nodes.Add(new MiniYamlNode(key, yamlValue)); nodes.Add(new MiniYamlNode(key, yamlValue));
} }
else else
@@ -521,7 +521,7 @@ namespace OpenRA
while (true) while (true)
{ {
temp = new MPos(temp.U, temp.V - 1); temp = new MPos(temp.U, temp.V - 1);
if (!inverseCellProjection.Contains(temp) || inverseCellProjection[temp].Any()) if (!inverseCellProjection.Contains(temp) || inverseCellProjection[temp].Count > 0)
break; break;
projectedHeight[temp] = height; projectedHeight[temp] = height;
@@ -534,7 +534,7 @@ namespace OpenRA
while (inverseCellProjection.Contains((MPos)puv)) while (inverseCellProjection.Contains((MPos)puv))
{ {
var inverse = inverseCellProjection[(MPos)puv]; var inverse = inverseCellProjection[(MPos)puv];
if (inverse.Any()) if (inverse.Count > 0)
{ {
// The original games treat the top of cliffs the same way as the bottom // The original games treat the top of cliffs the same way as the bottom
// This information isn't stored in the map data, so query the offset from the tileset // This information isn't stored in the map data, so query the offset from the tileset
@@ -725,10 +725,10 @@ namespace OpenRA
{ {
var allTop = Unproject(new PPos(x, Bounds.Top)); var allTop = Unproject(new PPos(x, Bounds.Top));
var allBottom = Unproject(new PPos(x, Bounds.Bottom)); var allBottom = Unproject(new PPos(x, Bounds.Bottom));
if (allTop.Any()) if (allTop.Count > 0)
top = Math.Min(top, allTop.MinBy(uv => uv.V).V); top = Math.Min(top, allTop.MinBy(uv => uv.V).V);
if (allBottom.Any()) if (allBottom.Count > 0)
bottom = Math.Max(bottom, allBottom.MaxBy(uv => uv.V).V); bottom = Math.Max(bottom, allBottom.MaxBy(uv => uv.V).V);
} }
} }
@@ -1135,7 +1135,7 @@ namespace OpenRA
// Project this guessed cell and take the first available cell // Project this guessed cell and take the first available cell
// If it is projected outside the layer, then make another guess. // If it is projected outside the layer, then make another guess.
var allProjected = ProjectedCellsCovering(uv); var allProjected = ProjectedCellsCovering(uv);
var projected = allProjected.Any() ? allProjected.First() var projected = allProjected.Length > 0 ? allProjected.First()
: new PPos(uv.U, uv.V.Clamp(Bounds.Top, Bounds.Bottom)); : new PPos(uv.U, uv.V.Clamp(Bounds.Top, Bounds.Bottom));
// Clamp the projected cell to the map area // Clamp the projected cell to the map area
@@ -1145,7 +1145,7 @@ namespace OpenRA
// This may fail if the projected cell covered a cliff or another feature // This may fail if the projected cell covered a cliff or another feature
// where there is a large change in terrain height. // where there is a large change in terrain height.
var unProjected = Unproject(projected); var unProjected = Unproject(projected);
if (!unProjected.Any()) if (unProjected.Count == 0)
{ {
// Adjust V until we find a cell that works // Adjust V until we find a cell that works
for (var x = 2; x <= 2 * Grid.MaximumTerrainHeight; x++) for (var x = 2; x <= 2 * Grid.MaximumTerrainHeight; x++)
@@ -1156,12 +1156,12 @@ namespace OpenRA
continue; continue;
unProjected = Unproject(test); unProjected = Unproject(test);
if (unProjected.Any()) if (unProjected.Count > 0)
break; break;
} }
// This shouldn't happen. But if it does, return the original value and hope the caller doesn't explode. // This shouldn't happen. But if it does, return the original value and hope the caller doesn't explode.
if (!unProjected.Any()) if (unProjected.Count == 0)
{ {
Log.Write("debug", "Failed to clamp map cell {0} to map bounds", uv); Log.Write("debug", "Failed to clamp map cell {0} to map bounds", uv);
return uv; return uv;
@@ -1187,7 +1187,7 @@ namespace OpenRA
cells = Unproject(new PPos(u, v)); cells = Unproject(new PPos(u, v));
} }
while (!cells.Any()); while (cells.Count == 0);
return cells.Random(rand).ToCPos(Grid.Type); return cells.Random(rand).ToCPos(Grid.Type);
} }
@@ -1202,7 +1202,7 @@ namespace OpenRA
var allProjected = ProjectedCellsCovering(uv); var allProjected = ProjectedCellsCovering(uv);
PPos edge; PPos edge;
if (allProjected.Any()) if (allProjected.Length > 0)
{ {
var puv = allProjected.First(); var puv = allProjected.First();
var horizontalBound = ((puv.U - Bounds.Left) < Bounds.Width / 2) ? Bounds.Left : Bounds.Right; var horizontalBound = ((puv.U - Bounds.Left) < Bounds.Width / 2) ? Bounds.Left : Bounds.Right;
@@ -1217,7 +1217,7 @@ namespace OpenRA
edge = new PPos(Bounds.Left, Bounds.Top); edge = new PPos(Bounds.Left, Bounds.Top);
var unProjected = Unproject(edge); var unProjected = Unproject(edge);
if (!unProjected.Any()) if (unProjected.Count == 0)
{ {
// Adjust V until we find a cell that works // Adjust V until we find a cell that works
for (var x = 2; x <= 2 * Grid.MaximumTerrainHeight; x++) for (var x = 2; x <= 2 * Grid.MaximumTerrainHeight; x++)
@@ -1228,12 +1228,12 @@ namespace OpenRA
continue; continue;
unProjected = Unproject(test); unProjected = Unproject(test);
if (unProjected.Any()) if (unProjected.Count > 0)
break; break;
} }
// This shouldn't happen. But if it does, return the original value and hope the caller doesn't explode. // This shouldn't happen. But if it does, return the original value and hope the caller doesn't explode.
if (!unProjected.Any()) if (unProjected.Count == 0)
{ {
Log.Write("debug", "Failed to find closest edge for map cell {0}", uv); Log.Write("debug", "Failed to find closest edge for map cell {0}", uv);
return uv; return uv;
@@ -1256,22 +1256,22 @@ namespace OpenRA
for (var u = Bounds.Left; u < Bounds.Right; u++) for (var u = Bounds.Left; u < Bounds.Right; u++)
{ {
unProjected = Unproject(new PPos(u, Bounds.Top)); unProjected = Unproject(new PPos(u, Bounds.Top));
if (unProjected.Any()) if (unProjected.Count > 0)
edgeCells.Add(unProjected.MinBy(x => x.V).ToCPos(Grid.Type)); edgeCells.Add(unProjected.MinBy(x => x.V).ToCPos(Grid.Type));
unProjected = Unproject(new PPos(u, bottom)); unProjected = Unproject(new PPos(u, bottom));
if (unProjected.Any()) if (unProjected.Count > 0)
edgeCells.Add(unProjected.MaxBy(x => x.V).ToCPos(Grid.Type)); edgeCells.Add(unProjected.MaxBy(x => x.V).ToCPos(Grid.Type));
} }
for (var v = Bounds.Top; v < Bounds.Bottom; v++) for (var v = Bounds.Top; v < Bounds.Bottom; v++)
{ {
unProjected = Unproject(new PPos(Bounds.Left, v)); unProjected = Unproject(new PPos(Bounds.Left, v));
if (unProjected.Any()) if (unProjected.Count > 0)
edgeCells.Add((v == bottom ? unProjected.MaxBy(x => x.V) : unProjected.MinBy(x => x.V)).ToCPos(Grid.Type)); edgeCells.Add((v == bottom ? unProjected.MaxBy(x => x.V) : unProjected.MinBy(x => x.V)).ToCPos(Grid.Type));
unProjected = Unproject(new PPos(Bounds.Right - 1, v)); unProjected = Unproject(new PPos(Bounds.Right - 1, v));
if (unProjected.Any()) if (unProjected.Count > 0)
edgeCells.Add((v == bottom ? unProjected.MaxBy(x => x.V) : unProjected.MinBy(x => x.V)).ToCPos(Grid.Type)); edgeCells.Add((v == bottom ? unProjected.MaxBy(x => x.V) : unProjected.MinBy(x => x.V)).ToCPos(Grid.Type));
} }

View File

@@ -133,7 +133,7 @@ namespace OpenRA
} }
var sources = files.Select(s => MiniYaml.FromStream(fileSystem.Open(s), s).Where(IsLoadableRuleDefinition).ToList()); var sources = files.Select(s => MiniYaml.FromStream(fileSystem.Open(s), s).Where(IsLoadableRuleDefinition).ToList());
if (RuleDefinitions.Nodes.Any()) if (RuleDefinitions.Nodes.Count > 0)
sources = sources.Append(RuleDefinitions.Nodes.Where(IsLoadableRuleDefinition).ToList()); sources = sources.Append(RuleDefinitions.Nodes.Where(IsLoadableRuleDefinition).ToList());
var yamlNodes = MiniYaml.Merge(sources); var yamlNodes = MiniYaml.Merge(sources);

View File

@@ -472,7 +472,7 @@ namespace OpenRA
} }
var yaml = files.Select(s => FromStream(fileSystem.Open(s), s)); var yaml = files.Select(s => FromStream(fileSystem.Open(s), s));
if (mapRules != null && mapRules.Nodes.Any()) if (mapRules != null && mapRules.Nodes.Count > 0)
yaml = yaml.Append(mapRules.Nodes); yaml = yaml.Append(mapRules.Nodes);
return Merge(yaml); return Merge(yaml);

View File

@@ -227,7 +227,7 @@ namespace OpenRA.Network
ModWebsite = manifest.Metadata.Website; ModWebsite = manifest.Metadata.Website;
ModIcon32 = manifest.Metadata.WebIcon32; ModIcon32 = manifest.Metadata.WebIcon32;
Protected = !string.IsNullOrEmpty(server.Settings.Password); Protected = !string.IsNullOrEmpty(server.Settings.Password);
Authentication = server.Settings.RequireAuthentication || server.Settings.ProfileIDWhitelist.Any(); Authentication = server.Settings.RequireAuthentication || server.Settings.ProfileIDWhitelist.Length > 0;
Clients = server.LobbyInfo.Clients.Select(c => new GameClient(c)).ToArray(); Clients = server.LobbyInfo.Clients.Select(c => new GameClient(c)).ToArray();
DisabledSpawnPoints = server.LobbyInfo.DisabledSpawnPoints?.ToArray() ?? Array.Empty<int>(); DisabledSpawnPoints = server.LobbyInfo.DisabledSpawnPoints?.ToArray() ?? Array.Empty<int>();
} }

View File

@@ -193,7 +193,7 @@ namespace OpenRA.Network
var properties = type.GetProperties(Flags).Where(pi => pi.HasAttribute<SyncAttribute>()); var properties = type.GetProperties(Flags).Where(pi => pi.HasAttribute<SyncAttribute>());
foreach (var prop in properties) foreach (var prop in properties)
if (!prop.CanRead || prop.GetIndexParameters().Any()) if (!prop.CanRead || prop.GetIndexParameters().Length > 0)
throw new InvalidOperationException( throw new InvalidOperationException(
"Properties using the Sync attribute must be readable and must not use index parameters.\n" + "Properties using the Sync attribute must be readable and must not use index parameters.\n" +
"Invalid Property: " + prop.DeclaringType.FullName + "." + prop.Name); "Invalid Property: " + prop.DeclaringType.FullName + "." + prop.Name);

View File

@@ -113,7 +113,7 @@ namespace OpenRA
?? selectableFactions.Random(playerRandom); ?? selectableFactions.Random(playerRandom);
// Don't loop infinite // Don't loop infinite
for (var i = 0; i <= 10 && selected.RandomFactionMembers.Any(); i++) for (var i = 0; i <= 10 && selected.RandomFactionMembers.Count > 0; i++)
{ {
var faction = selected.RandomFactionMembers.Random(playerRandom); var faction = selected.RandomFactionMembers.Random(playerRandom);
selected = selectableFactions.FirstOrDefault(f => f.InternalName == faction); selected = selectableFactions.FirstOrDefault(f => f.InternalName == faction);

View File

@@ -377,7 +377,7 @@ namespace OpenRA
public void EnableScissor(Rectangle rect) public void EnableScissor(Rectangle rect)
{ {
// Must remain inside the current scissor rect // Must remain inside the current scissor rect
if (scissorState.Any()) if (scissorState.Count > 0)
rect = Rectangle.Intersect(rect, scissorState.Peek()); rect = Rectangle.Intersect(rect, scissorState.Peek());
Flush(); Flush();
@@ -405,7 +405,7 @@ namespace OpenRA
if (renderType == RenderType.World) if (renderType == RenderType.World)
{ {
// Restore previous scissor rect // Restore previous scissor rect
if (scissorState.Any()) if (scissorState.Count > 0)
{ {
var rect = scissorState.Peek(); var rect = scissorState.Peek();
var r = Rectangle.FromLTRB( var r = Rectangle.FromLTRB(
@@ -421,7 +421,7 @@ namespace OpenRA
else else
{ {
// Restore previous scissor rect // Restore previous scissor rect
if (scissorState.Any()) if (scissorState.Count > 0)
{ {
var rect = scissorState.Peek(); var rect = scissorState.Peek();
Context.EnableScissor(rect.X, rect.Y, rect.Width, rect.Height); Context.EnableScissor(rect.X, rect.Y, rect.Width, rect.Height);

View File

@@ -635,9 +635,9 @@ namespace OpenRA.Server
events.Add(new CallbackEvent(() => events.Add(new CallbackEvent(() =>
{ {
var notAuthenticated = Type == ServerType.Dedicated && profile == null && (Settings.RequireAuthentication || Settings.ProfileIDWhitelist.Any()); var notAuthenticated = Type == ServerType.Dedicated && profile == null && (Settings.RequireAuthentication || Settings.ProfileIDWhitelist.Length > 0);
var blacklisted = Type == ServerType.Dedicated && profile != null && Settings.ProfileIDBlacklist.Contains(profile.ProfileID); var blacklisted = Type == ServerType.Dedicated && profile != null && Settings.ProfileIDBlacklist.Contains(profile.ProfileID);
var notWhitelisted = Type == ServerType.Dedicated && Settings.ProfileIDWhitelist.Any() && var notWhitelisted = Type == ServerType.Dedicated && Settings.ProfileIDWhitelist.Length > 0 &&
(profile == null || !Settings.ProfileIDWhitelist.Contains(profile.ProfileID)); (profile == null || !Settings.ProfileIDWhitelist.Contains(profile.ProfileID));
if (notAuthenticated) if (notAuthenticated)
@@ -663,7 +663,7 @@ namespace OpenRA.Server
} }
else else
{ {
if (Type == ServerType.Dedicated && (Settings.RequireAuthentication || Settings.ProfileIDWhitelist.Any())) if (Type == ServerType.Dedicated && (Settings.RequireAuthentication || Settings.ProfileIDWhitelist.Length > 0))
{ {
Log.Write("server", $"Rejected connection from {newConn.EndPoint}; Not authenticated."); Log.Write("server", $"Rejected connection from {newConn.EndPoint}; Not authenticated.");
SendOrderTo(newConn, "ServerError", RequiresForumAccount); SendOrderTo(newConn, "ServerError", RequiresForumAccount);

View File

@@ -306,7 +306,7 @@ namespace OpenRA.Support
public static AssemblyLoadContextBuilder AddDependencyContext(this AssemblyLoadContextBuilder builder, DependencyContext dependencyContext) public static AssemblyLoadContextBuilder AddDependencyContext(this AssemblyLoadContextBuilder builder, DependencyContext dependencyContext)
{ {
var ridGraph = dependencyContext.RuntimeGraph.Any() var ridGraph = dependencyContext.RuntimeGraph.Count > 0
? dependencyContext.RuntimeGraph ? dependencyContext.RuntimeGraph
: DependencyContext.Default.RuntimeGraph; : DependencyContext.Default.RuntimeGraph;

View File

@@ -217,7 +217,7 @@ namespace OpenRA.Traits
return Renderables; return Renderables;
} }
public bool HasRenderables => !Shrouded && Renderables.Any(); public bool HasRenderables => !Shrouded && Renderables.Length > 0;
public override string ToString() public override string ToString()
{ {

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Traits
void ITick.Tick(Actor self) void ITick.Tick(Actor self)
{ {
if (shakeEffects.Any()) if (shakeEffects.Count > 0)
{ {
worldRenderer.Viewport.Scroll(GetScrollOffset(), true); worldRenderer.Viewport.Scroll(GetScrollOffset(), true);
shakeEffects.RemoveAll(t => t.ExpiryTime == ticks); shakeEffects.RemoveAll(t => t.ExpiryTime == ticks);

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@@ -38,7 +38,7 @@ namespace OpenRA
public Translation(string language, string[] translations, IReadOnlyFileSystem fileSystem) public Translation(string language, string[] translations, IReadOnlyFileSystem fileSystem)
{ {
if (translations == null || !translations.Any()) if (translations == null || translations.Length == 0)
return; return;
messageContexts = GetMessageContext(language, translations, fileSystem).ToList(); messageContexts = GetMessageContext(language, translations, fileSystem).ToList();

View File

@@ -270,7 +270,7 @@ namespace OpenRA.Widgets
public void PostInit(WidgetArgs args) public void PostInit(WidgetArgs args)
{ {
if (!Logic.Any()) if (Logic.Length == 0)
return; return;
args["widget"] = this; args["widget"] = this;

View File

@@ -10,7 +10,6 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.GameRules; using OpenRA.GameRules;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Traits; using OpenRA.Traits;
@@ -42,7 +41,7 @@ namespace OpenRA.Mods.Cnc.Effects
entryAnimation = new Animation(world, entryEffect); entryAnimation = new Animation(world, entryEffect);
entryAnimation.PlayThen(entrySequence, () => Finish(world)); entryAnimation.PlayThen(entrySequence, () => Finish(world));
if (weapon.Report != null && weapon.Report.Any()) if (weapon.Report != null && weapon.Report.Length > 0)
Game.Sound.Play(SoundType.World, weapon.Report, world, launchPos); Game.Sound.Play(SoundType.World, weapon.Report, world, launchPos);
} }

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@@ -10,7 +10,6 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.GameRules; using OpenRA.GameRules;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Traits; using OpenRA.Traits;
@@ -38,7 +37,7 @@ namespace OpenRA.Mods.Cnc.Effects
anim = new Animation(world, effect); anim = new Animation(world, effect);
anim.PlayThen(sequence, () => Finish(world)); anim.PlayThen(sequence, () => Finish(world));
if (weapon.Report != null && weapon.Report.Any()) if (weapon.Report != null && weapon.Report.Length > 0)
Game.Sound.Play(SoundType.World, weapon.Report, world, launchPos); Game.Sound.Play(SoundType.World, weapon.Report, world, launchPos);
} }

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@@ -289,7 +289,7 @@ namespace OpenRA.Mods.Cnc.Traits
{ {
minelayers.Clear(); minelayers.Clear();
minelayers.AddRange(selected.Where(s => !s.IsDead && s.Info.HasTraitInfo<MinelayerInfo>())); minelayers.AddRange(selected.Where(s => !s.IsDead && s.Info.HasTraitInfo<MinelayerInfo>()));
if (!minelayers.Any()) if (minelayers.Count == 0)
world.CancelInputMode(); world.CancelInputMode();
} }

View File

@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
// HACK: We don't have an efficient way to know when the preview // HACK: We don't have an efficient way to know when the preview
// bounds change, so assume that we need to update the screen map // bounds change, so assume that we need to update the screen map
// (only) when the facing changes // (only) when the facing changes
if (facing.Facing != cachedFacing && previews.Any()) if (facing.Facing != cachedFacing && previews.Count > 0)
{ {
self.World.ScreenMap.AddOrUpdate(self); self.World.ScreenMap.AddOrUpdate(self);
cachedFacing = facing.Facing; cachedFacing = facing.Facing;

View File

@@ -634,7 +634,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
lightingNodes.Add(new MiniYamlNode(node.Value, FieldSaver.FormatValue(val))); lightingNodes.Add(new MiniYamlNode(node.Value, FieldSaver.FormatValue(val)));
} }
if (lightingNodes.Any()) if (lightingNodes.Count > 0)
{ {
map.RuleDefinitions.Nodes.Add(new MiniYamlNode("^BaseWorld", new MiniYaml("", new List<MiniYamlNode>() map.RuleDefinitions.Nodes.Add(new MiniYamlNode("^BaseWorld", new MiniYaml("", new List<MiniYamlNode>()
{ {
@@ -674,7 +674,7 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
} }
} }
if (lightingNodes.Any()) if (lightingNodes.Count > 0)
{ {
map.RuleDefinitions.Nodes.Add(new MiniYamlNode(lamp, new MiniYaml("", new List<MiniYamlNode>() map.RuleDefinitions.Nodes.Add(new MiniYamlNode(lamp, new MiniYaml("", new List<MiniYamlNode>()
{ {

View File

@@ -124,7 +124,7 @@ namespace OpenRA.Mods.Common.Activities
searchCells.Add(cell); searchCells.Add(cell);
} }
if (!searchCells.Any()) if (searchCells.Count == 0)
return PathFinder.NoPath; return PathFinder.NoPath;
var path = Mobile.PathFinder.FindUnitPathToTargetCell(self, searchCells, loc, check); var path = Mobile.PathFinder.FindUnitPathToTargetCell(self, searchCells, loc, check);

View File

@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Activities
unitCost = valued != null ? valued.Cost : 0; unitCost = valued != null ? valued.Cost : 0;
var cannotRepairAtHost = health == null || health.DamageState == DamageState.Undamaged var cannotRepairAtHost = health == null || health.DamageState == DamageState.Undamaged
|| !allRepairsUnits.Any() || allRepairsUnits.Length == 0
|| ((repairable == null || !repairable.Info.RepairActors.Contains(host.Info.Name)) || ((repairable == null || !repairable.Info.RepairActors.Contains(host.Info.Name))
&& (repairableNear == null || !repairableNear.Info.RepairActors.Contains(host.Info.Name))); && (repairableNear == null || !repairableNear.Info.RepairActors.Contains(host.Info.Name)));

View File

@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Common.Lint
} }
// Logic classes can declare the data key names that specify hotkeys // Logic classes can declare the data key names that specify hotkeys
if (node.Key == "Logic" && node.Value.Nodes.Any()) if (node.Key == "Logic" && node.Value.Nodes.Count > 0)
{ {
var typeNames = FieldLoader.GetValue<string[]>(node.Key, node.Value.Value); var typeNames = FieldLoader.GetValue<string[]>(node.Key, node.Value.Value);
var checkArgKeys = new List<string>(); var checkArgKeys = new List<string>();

View File

@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Lint
var ios = actorInfo.Value.TraitInfoOrDefault<IOccupySpaceInfo>(); var ios = actorInfo.Value.TraitInfoOrDefault<IOccupySpaceInfo>();
if (ios == null) if (ios == null)
emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{vis.GetType()}` but has no IOccupySpace traits!"); emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{vis.GetType()}` but has no IOccupySpace traits!");
else if (!ios.OccupiedCells(actorInfo.Value, CPos.Zero).Any()) else if (ios.OccupiedCells(actorInfo.Value, CPos.Zero).Count == 0)
emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{vis.GetType()}` but does not have any footprint cells!"); emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{vis.GetType()}` but does not have any footprint cells!");
} }
} }

View File

@@ -10,7 +10,6 @@
#endregion #endregion
using System; using System;
using System.Linq;
using OpenRA.Server; using OpenRA.Server;
namespace OpenRA.Mods.Common.Lint namespace OpenRA.Mods.Common.Lint
@@ -38,7 +37,7 @@ namespace OpenRA.Mods.Common.Lint
if (title == null) if (title == null)
emitError("Map does not define a valid title."); emitError("Map does not define a valid title.");
if (!categories.Any()) if (categories.Length == 0)
emitError("Map does not define any categories."); emitError("Map does not define any categories.");
} }
} }

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.Lint
if (player.OwnsWorld) if (player.OwnsWorld)
{ {
worldOwnerFound = true; worldOwnerFound = true;
if (player.Enemies.Any() || player.Allies.Any()) if (player.Enemies.Length > 0 || player.Allies.Length > 0)
emitWarning($"The player {player.Name} owning the world should not have any allies or enemies."); emitWarning($"The player {player.Name} owning the world should not have any allies or enemies.");
if (player.Playable) if (player.Playable)

View File

@@ -10,7 +10,6 @@
#endregion #endregion
using System; using System;
using System.Linq;
using OpenRA.Mods.Common.Traits; using OpenRA.Mods.Common.Traits;
using OpenRA.Server; using OpenRA.Server;
using OpenRA.Traits; using OpenRA.Traits;
@@ -41,7 +40,7 @@ namespace OpenRA.Mods.Common.Lint
if (ios == null) if (ios == null)
emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{rsi.GetType()}` but has no IOccupySpace traits!"); emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{rsi.GetType()}` but has no IOccupySpace traits!");
else if (!ios.OccupiedCells(actorInfo.Value, CPos.Zero).Any()) else if (ios.OccupiedCells(actorInfo.Value, CPos.Zero).Count == 0)
emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{rsi.GetType()}` but does not have any footprint cells!"); emitError($"Actor type `{actorInfo.Key}` defines VisibilityType.Footprint in `{rsi.GetType()}` but does not have any footprint cells!");
} }
} }

View File

@@ -11,7 +11,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.FileSystem; using OpenRA.FileSystem;
using OpenRA.Server; using OpenRA.Server;
@@ -53,7 +52,7 @@ namespace OpenRA.Mods.Common.Lint
// Removals can never define children or values // Removals can never define children or values
if (t.Key.StartsWith("-", StringComparison.Ordinal)) if (t.Key.StartsWith("-", StringComparison.Ordinal))
{ {
if (t.Value.Nodes.Any()) if (t.Value.Nodes.Count > 0)
emitError($"{t.Location} {t.Key} defines child nodes, which are not valid for removals."); emitError($"{t.Location} {t.Key} defines child nodes, which are not valid for removals.");
if (!string.IsNullOrEmpty(t.Value.Value)) if (!string.IsNullOrEmpty(t.Value.Value))
@@ -65,7 +64,7 @@ namespace OpenRA.Mods.Common.Lint
var traitName = NormalizeName(t.Key); var traitName = NormalizeName(t.Key);
// Inherits can never define children // Inherits can never define children
if (traitName == "Inherits" && t.Value.Nodes.Any()) if (traitName == "Inherits" && t.Value.Nodes.Count > 0)
{ {
emitError($"{t.Location} defines child nodes, which are not valid for Inherits."); emitError($"{t.Location} defines child nodes, which are not valid for Inherits.");
continue; continue;
@@ -91,7 +90,7 @@ namespace OpenRA.Mods.Common.Lint
foreach (var f in mapFiles) foreach (var f in mapFiles)
CheckActors(MiniYaml.FromStream(fileSystem.Open(f), f), emitError, modData); CheckActors(MiniYaml.FromStream(fileSystem.Open(f), f), emitError, modData);
if (ruleDefinitions.Nodes.Any()) if (ruleDefinitions.Nodes.Count > 0)
CheckActors(ruleDefinitions.Nodes, emitError, modData); CheckActors(ruleDefinitions.Nodes, emitError, modData);
} }
} }

View File

@@ -11,7 +11,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.FileSystem; using OpenRA.FileSystem;
using OpenRA.GameRules; using OpenRA.GameRules;
using OpenRA.Server; using OpenRA.Server;
@@ -55,7 +54,7 @@ namespace OpenRA.Mods.Common.Lint
// Removals can never define children or values // Removals can never define children or values
if (field.Key.StartsWith("-", StringComparison.Ordinal)) if (field.Key.StartsWith("-", StringComparison.Ordinal))
{ {
if (field.Value.Nodes.Any()) if (field.Value.Nodes.Count > 0)
emitError($"{field.Location} {field.Key} defines child nodes, which is not valid for removals."); emitError($"{field.Location} {field.Key} defines child nodes, which is not valid for removals.");
if (!string.IsNullOrEmpty(field.Value.Value)) if (!string.IsNullOrEmpty(field.Value.Value))
@@ -108,7 +107,7 @@ namespace OpenRA.Mods.Common.Lint
foreach (var f in mapFiles) foreach (var f in mapFiles)
CheckWeapons(MiniYaml.FromStream(fileSystem.Open(f), f), emitError, emitWarning, modData); CheckWeapons(MiniYaml.FromStream(fileSystem.Open(f), f), emitError, emitWarning, modData);
if (weaponDefinitions.Nodes.Any()) if (weaponDefinitions.Nodes.Count > 0)
CheckWeapons(weaponDefinitions.Nodes, emitError, emitWarning, modData); CheckWeapons(weaponDefinitions.Nodes, emitError, emitWarning, modData);
} }
} }

View File

@@ -91,7 +91,7 @@ namespace OpenRA.Mods.Common.Effects
if (!isLaunched) if (!isLaunched)
{ {
if (weapon.Report != null && weapon.Report.Any()) if (weapon.Report != null && weapon.Report.Length > 0)
Game.Sound.Play(SoundType.World, weapon.Report, world, pos); Game.Sound.Play(SoundType.World, weapon.Report, world, pos);
if (anim != null) if (anim != null)

View File

@@ -98,7 +98,7 @@ namespace OpenRA.Mods.Common.Scripting
try try
{ {
group.Remove(m); group.Remove(m);
if (!group.Any()) if (group.Count == 0)
using (f) using (f)
f.Call(); f.Call();
} }
@@ -218,7 +218,7 @@ namespace OpenRA.Mods.Common.Scripting
if (!group.Remove(m)) if (!group.Remove(m))
return; return;
if (!group.Any()) if (group.Count == 0)
{ {
// Functions can only be .Call()ed once, so operate on a copy so we can reuse it later // Functions can only be .Call()ed once, so operate on a copy so we can reuse it later
var temp = (LuaFunction)f.CopyReference(); var temp = (LuaFunction)f.CopyReference();
@@ -304,7 +304,7 @@ namespace OpenRA.Mods.Common.Scripting
if (!group.Remove(m)) if (!group.Remove(m))
return; return;
if (!group.Any()) if (group.Count == 0)
using (f) using (f)
f.Call().Dispose(); f.Call().Dispose();
} }

View File

@@ -134,10 +134,10 @@ namespace OpenRA.Mods.Common.Terrain
if (terrainInfo.IgnoreTileSpriteOffsets) if (terrainInfo.IgnoreTileSpriteOffsets)
allSprites = allSprites.Select(s => new Sprite(s.Sheet, s.Bounds, s.ZRamp, new float3(float2.Zero, s.Offset.Z), s.Channel, s.BlendMode)); allSprites = allSprites.Select(s => new Sprite(s.Sheet, s.Bounds, s.ZRamp, new float3(float2.Zero, s.Offset.Z), s.Channel, s.BlendMode));
if (onMissingImage != null && !variants.Any()) if (onMissingImage != null && variants.Count == 0)
continue; continue;
templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants.First().Count(), templateInfo.Images.Length)); templates.Add(t.Value.Id, new TheaterTemplate(allSprites.ToArray(), variants.First().Length, templateInfo.Images.Length));
} }
// 1x1px transparent tile // 1x1px transparent tile

View File

@@ -1012,13 +1012,13 @@ namespace OpenRA.Mods.Common.Traits
Order IIssueDeployOrder.IssueDeployOrder(Actor self, bool queued) Order IIssueDeployOrder.IssueDeployOrder(Actor self, bool queued)
{ {
if (IsTraitDisabled || rearmable == null || !rearmable.Info.RearmActors.Any()) if (IsTraitDisabled || rearmable == null || rearmable.Info.RearmActors.Count == 0)
return null; return null;
return new Order("ReturnToBase", self, queued); return new Order("ReturnToBase", self, queued);
} }
bool IIssueDeployOrder.CanIssueDeployOrder(Actor self, bool queued) { return rearmable != null && rearmable.Info.RearmActors.Any(); } bool IIssueDeployOrder.CanIssueDeployOrder(Actor self, bool queued) { return rearmable != null && rearmable.Info.RearmActors.Count > 0; }
public string VoicePhraseForOrder(Actor self, Order order) public string VoicePhraseForOrder(Actor self, Order order)
{ {
@@ -1043,7 +1043,7 @@ namespace OpenRA.Mods.Common.Traits
case "Scatter": case "Scatter":
return Info.Voice; return Info.Voice;
case "ReturnToBase": case "ReturnToBase":
return rearmable != null && rearmable.Info.RearmActors.Any() ? Info.Voice : null; return rearmable != null && rearmable.Info.RearmActors.Count > 0 ? Info.Voice : null;
default: return null; default: return null;
} }
} }
@@ -1123,7 +1123,7 @@ namespace OpenRA.Mods.Common.Traits
else if (orderString == "ReturnToBase") else if (orderString == "ReturnToBase")
{ {
// Do nothing if not rearmable and don't restart activity every time deploy hotkey is triggered // Do nothing if not rearmable and don't restart activity every time deploy hotkey is triggered
if (rearmable == null || !rearmable.Info.RearmActors.Any() || self.CurrentActivity is ReturnToBase || GetActorBelow() != null) if (rearmable == null || rearmable.Info.RearmActors.Count == 0 || self.CurrentActivity is ReturnToBase || GetActorBelow() != null)
return; return;
if (!order.Queued) if (!order.Queued)

View File

@@ -330,10 +330,10 @@ namespace OpenRA.Mods.Common.Traits
if (projectile != null) if (projectile != null)
self.World.Add(projectile); self.World.Add(projectile);
if (args.Weapon.Report != null && args.Weapon.Report.Any()) if (args.Weapon.Report != null && args.Weapon.Report.Length > 0)
Game.Sound.Play(SoundType.World, args.Weapon.Report, self.World, self.CenterPosition); Game.Sound.Play(SoundType.World, args.Weapon.Report, self.World, self.CenterPosition);
if (burst == args.Weapon.Burst && args.Weapon.StartBurstReport != null && args.Weapon.StartBurstReport.Any()) if (burst == args.Weapon.Burst && args.Weapon.StartBurstReport != null && args.Weapon.StartBurstReport.Length > 0)
Game.Sound.Play(SoundType.World, args.Weapon.StartBurstReport, self.World, self.CenterPosition); Game.Sound.Play(SoundType.World, args.Weapon.StartBurstReport, self.World, self.CenterPosition);
foreach (var na in notifyAttacks) foreach (var na in notifyAttacks)
@@ -359,7 +359,7 @@ namespace OpenRA.Mods.Common.Traits
FireDelay = Util.ApplyPercentageModifiers(Weapon.ReloadDelay, modifiers); FireDelay = Util.ApplyPercentageModifiers(Weapon.ReloadDelay, modifiers);
Burst = Weapon.Burst; Burst = Weapon.Burst;
if (Weapon.AfterFireSound != null && Weapon.AfterFireSound.Any()) if (Weapon.AfterFireSound != null && Weapon.AfterFireSound.Length > 0)
ScheduleDelayedAction(Weapon.AfterFireSoundDelay, Burst, (burst) => Game.Sound.Play(SoundType.World, Weapon.AfterFireSound, self.World, self.CenterPosition)); ScheduleDelayedAction(Weapon.AfterFireSoundDelay, Burst, (burst) => Game.Sound.Play(SoundType.World, Weapon.AfterFireSound, self.World, self.CenterPosition));
foreach (var nbc in notifyBurstComplete) foreach (var nbc in notifyBurstComplete)

View File

@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits
.Where(Exts.IsTraitEnabled).Where(t => t.ValidRelationships.HasRelationship(a.Owner.RelationshipWith(owner))) .Where(Exts.IsTraitEnabled).Where(t => t.ValidRelationships.HasRelationship(a.Owner.RelationshipWith(owner)))
.ToList(); .ToList();
if (!blockers.Any()) if (blockers.Count == 0)
continue; continue;
var hitPos = WorldExtensions.MinimumPointLineProjection(start, end, a.CenterPosition); var hitPos = WorldExtensions.MinimumPointLineProjection(start, end, a.CenterPosition);

View File

@@ -255,7 +255,7 @@ namespace OpenRA.Mods.Common.Traits
// Require at least one refinery, unless we can't build it. // Require at least one refinery, unless we can't build it.
public bool HasAdequateRefineryCount => public bool HasAdequateRefineryCount =>
!Info.RefineryTypes.Any() || Info.RefineryTypes.Count == 0 ||
AIUtils.CountBuildingByCommonName(Info.RefineryTypes, player) >= MinimumRefineryCount || AIUtils.CountBuildingByCommonName(Info.RefineryTypes, player) >= MinimumRefineryCount ||
AIUtils.CountBuildingByCommonName(Info.PowerTypes, player) == 0 || AIUtils.CountBuildingByCommonName(Info.PowerTypes, player) == 0 ||
AIUtils.CountBuildingByCommonName(Info.ConstructionYardTypes, player) == 0; AIUtils.CountBuildingByCommonName(Info.ConstructionYardTypes, player) == 0;

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits
this.category = category; this.category = category;
failRetryTicks = baseBuilder.Info.StructureProductionResumeDelay; failRetryTicks = baseBuilder.Info.StructureProductionResumeDelay;
minimumExcessPower = baseBuilder.Info.MinimumExcessPower; minimumExcessPower = baseBuilder.Info.MinimumExcessPower;
if (!baseBuilder.Info.NavalProductionTypes.Any()) if (baseBuilder.Info.NavalProductionTypes.Count == 0)
waterState = WaterCheck.DontCheck; waterState = WaterCheck.DontCheck;
} }
@@ -98,7 +98,7 @@ namespace OpenRA.Mods.Common.Traits
return; return;
playerBuildings = world.ActorsHavingTrait<Building>().Where(a => a.Owner == player).ToArray(); playerBuildings = world.ActorsHavingTrait<Building>().Where(a => a.Owner == player).ToArray();
var excessPowerBonus = baseBuilder.Info.ExcessPowerIncrement * (playerBuildings.Count() / baseBuilder.Info.ExcessPowerIncreaseThreshold.Clamp(1, int.MaxValue)); var excessPowerBonus = baseBuilder.Info.ExcessPowerIncrement * (playerBuildings.Length / baseBuilder.Info.ExcessPowerIncreaseThreshold.Clamp(1, int.MaxValue));
minimumExcessPower = (baseBuilder.Info.MinimumExcessPower + excessPowerBonus).Clamp(baseBuilder.Info.MinimumExcessPower, baseBuilder.Info.MaximumExcessPower); minimumExcessPower = (baseBuilder.Info.MinimumExcessPower + excessPowerBonus).Clamp(baseBuilder.Info.MinimumExcessPower, baseBuilder.Info.MaximumExcessPower);
var active = false; var active = false;

View File

@@ -115,7 +115,7 @@ namespace OpenRA.Mods.Common.Traits
void QueueCaptureOrders(IBot bot) void QueueCaptureOrders(IBot bot)
{ {
if (!Info.CapturingActorTypes.Any() || player.WinState != WinState.Undefined) if (Info.CapturingActorTypes.Count == 0 || player.WinState != WinState.Undefined)
return; return;
activeCapturers.RemoveAll(unitCannotBeOrderedOrIsIdle); activeCapturers.RemoveAll(unitCannotBeOrderedOrIsIdle);
@@ -151,7 +151,7 @@ namespace OpenRA.Mods.Common.Traits
.OrderByDescending(target => target.GetSellValue()) .OrderByDescending(target => target.GetSellValue())
.Take(maximumCaptureTargetOptions); .Take(maximumCaptureTargetOptions);
if (Info.CapturableActorTypes.Any()) if (Info.CapturableActorTypes.Count > 0)
capturableTargetOptions = capturableTargetOptions.Where(target => Info.CapturableActorTypes.Contains(target.Info.Name.ToLowerInvariant())); capturableTargetOptions = capturableTargetOptions.Where(target => Info.CapturableActorTypes.Contains(target.Info.Name.ToLowerInvariant()));
if (!capturableTargetOptions.Any()) if (!capturableTargetOptions.Any())

View File

@@ -127,7 +127,7 @@ namespace OpenRA.Mods.Common.Traits
// Less harvesters than refineries - build a new harvester // Less harvesters than refineries - build a new harvester
var unitBuilder = requestUnitProduction.FirstOrDefault(Exts.IsTraitEnabled); var unitBuilder = requestUnitProduction.FirstOrDefault(Exts.IsTraitEnabled);
if (unitBuilder != null && Info.HarvesterTypes.Any()) if (unitBuilder != null && Info.HarvesterTypes.Count > 0)
{ {
var harvInfo = AIUtils.GetInfoByCommonName(Info.HarvesterTypes, player); var harvInfo = AIUtils.GetInfoByCommonName(Info.HarvesterTypes, player);
var harvCountTooLow = AIUtils.CountActorByCommonName(Info.HarvesterTypes, player) < AIUtils.CountBuildingByCommonName(Info.RefineryTypes, player); var harvCountTooLow = AIUtils.CountActorByCommonName(Info.HarvesterTypes, player) < AIUtils.CountBuildingByCommonName(Info.RefineryTypes, player);

View File

@@ -317,7 +317,7 @@ namespace OpenRA.Mods.Common.Traits
.Where(unit => unit.IsIdle && unit.Info.HasTraitInfo<AttackBaseInfo>() .Where(unit => unit.IsIdle && unit.Info.HasTraitInfo<AttackBaseInfo>()
&& !Info.AirUnitsTypes.Contains(unit.Info.Name) && !Info.NavalUnitsTypes.Contains(unit.Info.Name) && !Info.ExcludeFromSquadsTypes.Contains(unit.Info.Name)).ToList(); && !Info.AirUnitsTypes.Contains(unit.Info.Name) && !Info.NavalUnitsTypes.Contains(unit.Info.Name) && !Info.ExcludeFromSquadsTypes.Contains(unit.Info.Name)).ToList();
if (!allEnemyBaseBuilder.Any() || ownUnits.Count < Info.SquadSize) if (allEnemyBaseBuilder.Count == 0 || ownUnits.Count < Info.SquadSize)
return; return;
foreach (var b in allEnemyBaseBuilder) foreach (var b in allEnemyBaseBuilder)
@@ -328,7 +328,7 @@ namespace OpenRA.Mods.Common.Traits
if (AttackOrFleeFuzzy.Rush.CanAttack(ownUnits, enemies)) if (AttackOrFleeFuzzy.Rush.CanAttack(ownUnits, enemies))
{ {
var target = enemies.Any() ? enemies.Random(World.LocalRandom) : b; var target = enemies.Count > 0 ? enemies.Random(World.LocalRandom) : b;
var rush = GetSquadOfType(SquadType.Rush); var rush = GetSquadOfType(SquadType.Rush);
if (rush == null) if (rush == null)
rush = RegisterNewSquad(bot, SquadType.Rush, target); rush = RegisterNewSquad(bot, SquadType.Rush, target);

View File

@@ -68,7 +68,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
FuzzyStateMachine.Update(this); FuzzyStateMachine.Update(this);
} }
public bool IsValid => Units.Any(); public bool IsValid => Units.Count > 0;
public Actor TargetActor public Actor TargetActor
{ {

View File

@@ -97,7 +97,7 @@ namespace OpenRA.Mods.Common.Traits.BotModules.Squads
var unitsAroundPos = owner.World.FindActorsInCircle(loc, WDist.FromCells(dangerRadius)) var unitsAroundPos = owner.World.FindActorsInCircle(loc, WDist.FromCells(dangerRadius))
.Where(owner.SquadManager.IsPreferredEnemyUnit).ToList(); .Where(owner.SquadManager.IsPreferredEnemyUnit).ToList();
if (!unitsAroundPos.Any()) if (unitsAroundPos.Count == 0)
return true; return true;
if (CountAntiAirUnits(unitsAroundPos) * MissileUnitMultiplier < owner.Units.Count) if (CountAntiAirUnits(unitsAroundPos) * MissileUnitMultiplier < owner.Units.Count)

View File

@@ -87,7 +87,7 @@ namespace OpenRA.Mods.Common.Traits
while (true) while (true)
{ {
var step = NextNeighbourStep(seed, processed).ToList(); var step = NextNeighbourStep(seed, processed).ToList();
if (!step.Any()) if (step.Count == 0)
break; break;
foreach (var s in step) foreach (var s in step)
@@ -230,7 +230,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
get get
{ {
if (!segments.Any()) if (segments.Count == 0)
return DamageState.Undamaged; return DamageState.Undamaged;
return segments.Values.Max(s => s.DamageState); return segments.Values.Max(s => s.DamageState);

View File

@@ -44,7 +44,7 @@ namespace OpenRA.Mods.Common.Traits
float ISelectionBar.GetValue() float ISelectionBar.GetValue()
{ {
if (IsTraitDisabled || !progress.Any()) if (IsTraitDisabled || progress.Count == 0)
return 0f; return 0f;
return progress.Values.Max(p => (float)p.Current / p.Total); return progress.Values.Max(p => (float)p.Current / p.Total);

View File

@@ -221,7 +221,7 @@ namespace OpenRA.Mods.Common.Traits
if (enterMobile != null && enterMobile.IsMovingBetweenCells) if (enterMobile != null && enterMobile.IsMovingBetweenCells)
return false; return false;
if (progressWatchers.Any() || targetManager.progressWatchers.Any()) if (progressWatchers.Length > 0 || targetManager.progressWatchers.Length > 0)
{ {
currentTargetTotal = captures.Info.CaptureDelay; currentTargetTotal = captures.Info.CaptureDelay;
if (move != null && captures.Info.ConsumedByCapture) if (move != null && captures.Info.ConsumedByCapture)

View File

@@ -168,7 +168,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
aircraft = self.TraitOrDefault<Aircraft>(); aircraft = self.TraitOrDefault<Aircraft>();
if (cargo.Any()) if (cargo.Count > 0)
{ {
foreach (var c in cargo) foreach (var c in cargo)
if (Info.PassengerConditions.TryGetValue(c.Info.Name, out var passengerCondition)) if (Info.PassengerConditions.TryGetValue(c.Info.Name, out var passengerCondition))
@@ -350,10 +350,10 @@ namespace OpenRA.Mods.Common.Traits
var p = passenger.Trait<Passenger>(); var p = passenger.Trait<Passenger>();
p.Transport = null; p.Transport = null;
if (passengerTokens.TryGetValue(passenger.Info.Name, out var passengerToken) && passengerToken.Any()) if (passengerTokens.TryGetValue(passenger.Info.Name, out var passengerToken) && passengerToken.Count > 0)
self.RevokeCondition(passengerToken.Pop()); self.RevokeCondition(passengerToken.Pop());
if (loadedTokens.Any()) if (loadedTokens.Count > 0)
self.RevokeCondition(loadedTokens.Pop()); self.RevokeCondition(loadedTokens.Pop());
return passenger; return passenger;

View File

@@ -261,7 +261,7 @@ namespace OpenRA.Mods.Common.Traits
if (!IsValidTerrain(self.Location)) if (!IsValidTerrain(self.Location))
return; return;
if (Info.DeploySounds != null && Info.DeploySounds.Any()) if (Info.DeploySounds != null && Info.DeploySounds.Length > 0)
Game.Sound.Play(SoundType.World, Info.DeploySounds, self.World, self.CenterPosition); Game.Sound.Play(SoundType.World, Info.DeploySounds, self.World, self.CenterPosition);
// Revoke condition that is applied while undeployed. // Revoke condition that is applied while undeployed.
@@ -270,7 +270,7 @@ namespace OpenRA.Mods.Common.Traits
// If there is no animation to play just grant the condition that is used while deployed. // If there is no animation to play just grant the condition that is used while deployed.
// Alternatively, play the deploy animation and then grant the condition. // Alternatively, play the deploy animation and then grant the condition.
if (!notify.Any()) if (notify.Length == 0)
OnDeployCompleted(); OnDeployCompleted();
else else
foreach (var n in notify) foreach (var n in notify)
@@ -285,7 +285,7 @@ namespace OpenRA.Mods.Common.Traits
if (!init && deployState != DeployState.Deployed) if (!init && deployState != DeployState.Deployed)
return; return;
if (Info.UndeploySounds != null && Info.UndeploySounds.Any()) if (Info.UndeploySounds != null && Info.UndeploySounds.Length > 0)
Game.Sound.Play(SoundType.World, Info.UndeploySounds, self.World, self.CenterPosition); Game.Sound.Play(SoundType.World, Info.UndeploySounds, self.World, self.CenterPosition);
if (!init) if (!init)
@@ -293,7 +293,7 @@ namespace OpenRA.Mods.Common.Traits
// If there is no animation to play just grant the condition that is used while undeployed. // If there is no animation to play just grant the condition that is used while undeployed.
// Alternatively, play the undeploy animation and then grant the condition. // Alternatively, play the undeploy animation and then grant the condition.
if (!notify.Any()) if (notify.Length == 0)
OnUndeployCompleted(); OnUndeployCompleted();
else else
foreach (var n in notify) foreach (var n in notify)

View File

@@ -10,7 +10,6 @@
#endregion #endregion
using System; using System;
using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
@@ -50,13 +49,13 @@ namespace OpenRA.Mods.Common.Traits
void INotifyAddedToWorld.AddedToWorld(Actor self) void INotifyAddedToWorld.AddedToWorld(Actor self)
{ {
if (info.Prerequisites.Any()) if (info.Prerequisites.Length > 0)
globalManager.Register(self, this, info.Prerequisites); globalManager.Register(self, this, info.Prerequisites);
} }
void INotifyRemovedFromWorld.RemovedFromWorld(Actor self) void INotifyRemovedFromWorld.RemovedFromWorld(Actor self)
{ {
if (info.Prerequisites.Any()) if (info.Prerequisites.Length > 0)
globalManager.Unregister(self, this, info.Prerequisites); globalManager.Unregister(self, this, info.Prerequisites);
} }

View File

@@ -55,7 +55,7 @@ namespace OpenRA.Mods.Common.Traits
void INotifyProduction.UnitProduced(Actor self, Actor other, CPos exit) void INotifyProduction.UnitProduced(Actor self, Actor other, CPos exit)
{ {
if (info.Actors.Any() && !info.Actors.Select(a => a.ToLowerInvariant()).Contains(other.Info.Name)) if (info.Actors.Count > 0 && !info.Actors.Select(a => a.ToLowerInvariant()).Contains(other.Info.Name))
return; return;
if (token == Actor.InvalidConditionToken) if (token == Actor.InvalidConditionToken)

View File

@@ -9,7 +9,6 @@
*/ */
#endregion #endregion
using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Conditions namespace OpenRA.Mods.Common.Traits.Conditions
@@ -36,7 +35,7 @@ namespace OpenRA.Mods.Common.Traits.Conditions
void INotifyCreated.Created(Actor self) void INotifyCreated.Created(Actor self)
{ {
if (!info.Conditions.Any()) if (info.Conditions.Length == 0)
return; return;
var condition = info.Conditions.Random(self.World.SharedRandom); var condition = info.Conditions.Random(self.World.SharedRandom);

View File

@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Common.Traits
if (Info.ExcludedActorTypes.Contains(collector.Info.Name)) if (Info.ExcludedActorTypes.Contains(collector.Info.Name))
return 0; return 0;
if (Info.Prerequisites.Any() && !collector.Owner.PlayerActor.Trait<TechTree>().HasPrerequisites(Info.Prerequisites)) if (Info.Prerequisites.Length > 0 && !collector.Owner.PlayerActor.Trait<TechTree>().HasPrerequisites(Info.Prerequisites))
return 0; return 0;
return GetSelectionShares(collector); return GetSelectionShares(collector);

View File

@@ -59,7 +59,7 @@ namespace OpenRA.Mods.Common.Traits
if (collector.Owner.NonCombatant) if (collector.Owner.NonCombatant)
return false; return false;
if (info.ValidFactions.Any() && !info.ValidFactions.Contains(collector.Owner.Faction.InternalName)) if (info.ValidFactions.Count > 0 && !info.ValidFactions.Contains(collector.Owner.Faction.InternalName))
return false; return false;
if (!info.ValidTargets.Overlaps(collector.GetEnabledTargetTypes())) if (!info.ValidTargets.Overlaps(collector.GetEnabledTargetTypes()))

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
this.self = self; this.self = self;
this.info = info; this.info = info;
if (!info.Units.Any()) if (info.Units.Length == 0)
throw new YamlException("A GiveUnitCrateAction does not specify any units to give. This might be because the yaml is referring to 'Unit' rather than 'Units'."); throw new YamlException("A GiveUnitCrateAction does not specify any units to give. This might be because the yaml is referring to 'Unit' rather than 'Units'.");
} }
@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits
if (collector.Owner.NonCombatant) if (collector.Owner.NonCombatant)
return false; return false;
if (info.ValidFactions.Any() && !info.ValidFactions.Contains(collector.Owner.Faction.InternalName)) if (info.ValidFactions.Count > 0 && !info.ValidFactions.Contains(collector.Owner.Faction.InternalName))
return false; return false;
foreach (var unit in info.Units) foreach (var unit in info.Units)

View File

@@ -117,7 +117,7 @@ namespace OpenRA.Mods.Common.Traits
return; return;
var source = Info.DamageSource == DamageSource.Self ? self : e.Attacker; var source = Info.DamageSource == DamageSource.Self ? self : e.Attacker;
if (weapon.Report != null && weapon.Report.Any()) if (weapon.Report != null && weapon.Report.Length > 0)
Game.Sound.Play(SoundType.World, weapon.Report, self.World, self.CenterPosition); Game.Sound.Play(SoundType.World, weapon.Report, self.World, self.CenterPosition);
if (Info.Type == ExplosionType.Footprint && buildingInfo != null) if (Info.Type == ExplosionType.Footprint && buildingInfo != null)

View File

@@ -11,7 +11,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
@@ -30,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits
int IProductionCostModifierInfo.GetProductionCostModifier(TechTree techTree, string queue) int IProductionCostModifierInfo.GetProductionCostModifier(TechTree techTree, string queue)
{ {
if ((!Queue.Any() || Queue.Contains(queue)) && (!Prerequisites.Any() || techTree.HasPrerequisites(Prerequisites))) if ((Queue.Count == 0 || Queue.Contains(queue)) && (Prerequisites.Length == 0 || techTree.HasPrerequisites(Prerequisites)))
return Multiplier; return Multiplier;
return 100; return 100;

View File

@@ -11,7 +11,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
@@ -30,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits
int IProductionTimeModifierInfo.GetProductionTimeModifier(TechTree techTree, string queue) int IProductionTimeModifierInfo.GetProductionTimeModifier(TechTree techTree, string queue)
{ {
if ((!Queue.Any() || Queue.Contains(queue)) && (!Prerequisites.Any() || techTree.HasPrerequisites(Prerequisites))) if ((Queue.Count == 0 || Queue.Contains(queue)) && (Prerequisites.Length == 0 || techTree.HasPrerequisites(Prerequisites)))
return Multiplier; return Multiplier;
return 100; return 100;

View File

@@ -60,7 +60,7 @@ namespace OpenRA.Mods.Common.Traits
var list = upgradables[key]; var list = upgradables[key];
list.RemoveAll(x => x.Actor == actor && x.GrantConditionOnPrerequisite == u); list.RemoveAll(x => x.Actor == actor && x.GrantConditionOnPrerequisite == u);
if (!list.Any()) if (list.Count == 0)
{ {
upgradables.Remove(key); upgradables.Remove(key);
techTree.Remove(key); techTree.Remove(key);

View File

@@ -110,7 +110,7 @@ namespace OpenRA.Mods.Common.Traits
.SelectMany(r => r.ReplaceableTypes) .SelectMany(r => r.ReplaceableTypes)
.ToHashSet(); .ToHashSet();
if (replaceableTypes.Any()) if (replaceableTypes.Count > 0)
foreach (var t in buildingInfo.Tiles(targetLocation)) foreach (var t in buildingInfo.Tiles(targetLocation))
foreach (var a in self.World.ActorMap.GetActorsAt(t)) foreach (var a in self.World.ActorMap.GetActorsAt(t))
if (a.TraitsImplementing<Replaceable>().Any(r => !r.IsTraitDisabled && r.Info.Types.Overlaps(replaceableTypes))) if (a.TraitsImplementing<Replaceable>().Any(r => !r.IsTraitDisabled && r.Info.Types.Overlaps(replaceableTypes)))
@@ -145,7 +145,7 @@ namespace OpenRA.Mods.Common.Traits
.SelectMany(r => r.ReplaceableTypes) .SelectMany(r => r.ReplaceableTypes)
.ToHashSet(); .ToHashSet();
if (replaceableSegments.Any()) if (replaceableSegments.Count > 0)
foreach (var a in self.World.ActorMap.GetActorsAt(t.Cell)) foreach (var a in self.World.ActorMap.GetActorsAt(t.Cell))
if (a.TraitsImplementing<Replaceable>().Any(r => !r.IsTraitDisabled && r.Info.Types.Overlaps(replaceableSegments))) if (a.TraitsImplementing<Replaceable>().Any(r => !r.IsTraitDisabled && r.Info.Types.Overlaps(replaceableSegments)))
self.World.Remove(a); self.World.Remove(a);

View File

@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
var startingCash = SelectableCash.ToDictionary(c => c.ToString(), c => "$" + c.ToString()); var startingCash = SelectableCash.ToDictionary(c => c.ToString(), c => "$" + c.ToString());
if (startingCash.Any()) if (startingCash.Count > 0)
yield return new LobbyOption("startingcash", DefaultCashDropdownLabel, DefaultCashDropdownDescription, DefaultCashDropdownVisible, DefaultCashDropdownDisplayOrder, yield return new LobbyOption("startingcash", DefaultCashDropdownLabel, DefaultCashDropdownDescription, DefaultCashDropdownVisible, DefaultCashDropdownDisplayOrder,
startingCash, DefaultCash.ToString(), DefaultCashDropdownLocked); startingCash, DefaultCash.ToString(), DefaultCashDropdownLocked);
} }

View File

@@ -158,7 +158,7 @@ namespace OpenRA.Mods.Common.Traits
Info = info; Info = info;
Faction = init.GetValue<FactionInit, string>(self.Owner.Faction.InternalName); Faction = init.GetValue<FactionInit, string>(self.Owner.Faction.InternalName);
IsValidFaction = !info.Factions.Any() || info.Factions.Contains(Faction); IsValidFaction = info.Factions.Count == 0 || info.Factions.Contains(Faction);
Enabled = IsValidFaction; Enabled = IsValidFaction;
allProducibles = Producible.Where(a => a.Value.Buildable || a.Value.Visible).Select(a => a.Key); allProducibles = Producible.Where(a => a.Value.Buildable || a.Value.Visible).Select(a => a.Key);
@@ -196,7 +196,7 @@ namespace OpenRA.Mods.Common.Traits
if (!Info.Sticky) if (!Info.Sticky)
{ {
Faction = self.Owner.Faction.InternalName; Faction = self.Owner.Faction.InternalName;
IsValidFaction = !Info.Factions.Any() || Info.Factions.Contains(Faction); IsValidFaction = Info.Factions.Count == 0 || Info.Factions.Contains(Faction);
} }
// Regenerate the producibles and tech tree state // Regenerate the producibles and tech tree state
@@ -274,7 +274,7 @@ namespace OpenRA.Mods.Common.Traits
public virtual IEnumerable<ActorInfo> AllItems() public virtual IEnumerable<ActorInfo> AllItems()
{ {
if (productionTraits.Any() && productionTraits.All(p => p.IsTraitDisabled)) if (productionTraits.Length > 0 && productionTraits.All(p => p.IsTraitDisabled))
return Enumerable.Empty<ActorInfo>(); return Enumerable.Empty<ActorInfo>();
if (developerMode.AllTech) if (developerMode.AllTech)
return Producible.Keys; return Producible.Keys;
@@ -284,7 +284,7 @@ namespace OpenRA.Mods.Common.Traits
public virtual IEnumerable<ActorInfo> BuildableItems() public virtual IEnumerable<ActorInfo> BuildableItems()
{ {
if (productionTraits.Any() && productionTraits.All(p => p.IsTraitDisabled)) if (productionTraits.Length > 0 && productionTraits.All(p => p.IsTraitDisabled))
return Enumerable.Empty<ActorInfo>(); return Enumerable.Empty<ActorInfo>();
if (!Enabled) if (!Enabled)
return Enumerable.Empty<ActorInfo>(); return Enumerable.Empty<ActorInfo>();

View File

@@ -11,7 +11,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits namespace OpenRA.Mods.Common.Traits
@@ -93,10 +92,10 @@ namespace OpenRA.Mods.Common.Traits
if (IsTraitDisabled) if (IsTraitDisabled)
return; return;
if (Info.Factions.Any()) if (Info.Factions.Count > 0)
enabled = Info.Factions.Contains(faction); enabled = Info.Factions.Contains(faction);
if (Info.RequiresPrerequisites.Any() && enabled) if (Info.RequiresPrerequisites.Length > 0 && enabled)
enabled = techTree.HasPrerequisites(Info.RequiresPrerequisites); enabled = techTree.HasPrerequisites(Info.RequiresPrerequisites);
} }

View File

@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.Traits
IEnumerable<EditorActorOption> IEditorActorOptions.ActorOptions(ActorInfo ai, World world) IEnumerable<EditorActorOption> IEditorActorOptions.ActorOptions(ActorInfo ai, World world)
{ {
if (!EditorOptions.Any()) if (EditorOptions.Count == 0)
yield break; yield break;
// Make sure the no-plug option is always available // Make sure the no-plug option is always available

View File

@@ -41,7 +41,7 @@ namespace OpenRA.Mods.Common.Traits
public static bool AcceptsOrder(this Actor self, string orderString) public static bool AcceptsOrder(this Actor self, string orderString)
{ {
var rejectsOrdersTraits = self.TraitsImplementing<RejectsOrders>().Where(Exts.IsTraitEnabled).ToArray(); var rejectsOrdersTraits = self.TraitsImplementing<RejectsOrders>().Where(Exts.IsTraitEnabled).ToArray();
if (!rejectsOrdersTraits.Any()) if (rejectsOrdersTraits.Length == 0)
return true; return true;
var reject = rejectsOrdersTraits.SelectMany(t => t.Reject); var reject = rejectsOrdersTraits.SelectMany(t => t.Reject);

View File

@@ -10,7 +10,6 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Effects;
using OpenRA.Traits; using OpenRA.Traits;
@@ -125,7 +124,7 @@ namespace OpenRA.Mods.Common.Traits.Render
if (++offset >= Info.Offsets.Length) if (++offset >= Info.Offsets.Length)
offset = 0; offset = 0;
if (!Info.TerrainTypes.Any() || Info.TerrainTypes.Contains(type)) if (Info.TerrainTypes.Count == 0 || Info.TerrainTypes.Contains(type))
{ {
var spawnFacing = Info.SpawnAtLastPosition ? cachedFacing : facing?.Facing ?? WAngle.Zero; var spawnFacing = Info.SpawnAtLastPosition ? cachedFacing : facing?.Facing ?? WAngle.Zero;

View File

@@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Traits.Render
public WithAmmoPipsDecoration(Actor self, WithAmmoPipsDecorationInfo info) public WithAmmoPipsDecoration(Actor self, WithAmmoPipsDecorationInfo info)
: base(self, info) : base(self, info)
{ {
if (info.AmmoPools.Any()) if (info.AmmoPools.Length > 0)
ammo = self.TraitsImplementing<AmmoPool>() ammo = self.TraitsImplementing<AmmoPool>()
.Where(ap => info.AmmoPools.Contains(ap.Info.Name)) .Where(ap => info.AmmoPools.Contains(ap.Info.Name))
.ToArray(); .ToArray();

View File

@@ -106,11 +106,11 @@ namespace OpenRA.Mods.Common.Traits.Render
var bDestroyed = bridgeInfo.BOffset != CVec.Zero && NeighbourIsDestroyed(bridgeInfo.BOffset); var bDestroyed = bridgeInfo.BOffset != CVec.Zero && NeighbourIsDestroyed(bridgeInfo.BOffset);
var sequence = DefaultAnimation.CurrentSequence.Name; var sequence = DefaultAnimation.CurrentSequence.Name;
if (aDestroyed && bDestroyed && bridgeInfo.ABDestroyedSequences.Any()) if (aDestroyed && bDestroyed && bridgeInfo.ABDestroyedSequences.Length > 0)
sequence = bridgeInfo.ABDestroyedSequences.Random(Game.CosmeticRandom); sequence = bridgeInfo.ABDestroyedSequences.Random(Game.CosmeticRandom);
else if (aDestroyed && bridgeInfo.ADestroyedSequences.Any()) else if (aDestroyed && bridgeInfo.ADestroyedSequences.Length > 0)
sequence = bridgeInfo.ADestroyedSequences.Random(Game.CosmeticRandom); sequence = bridgeInfo.ADestroyedSequences.Random(Game.CosmeticRandom);
else if (bDestroyed && bridgeInfo.BDestroyedSequences.Any()) else if (bDestroyed && bridgeInfo.BDestroyedSequences.Length > 0)
sequence = bridgeInfo.BDestroyedSequences.Random(Game.CosmeticRandom); sequence = bridgeInfo.BDestroyedSequences.Random(Game.CosmeticRandom);
else else
sequence = bridgeInfo.Sequences.Random(Game.CosmeticRandom); sequence = bridgeInfo.Sequences.Random(Game.CosmeticRandom);

View File

@@ -11,7 +11,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics; using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits; using OpenRA.Traits;
@@ -59,7 +58,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var rs = self.Trait<RenderSprites>(); var rs = self.Trait<RenderSprites>();
var image = rs.GetImage(self); var image = rs.GetImage(self);
var images = info.XmasImages.Any() && DateTime.Today.Month == 12 ? info.XmasImages : new[] { image }; var images = info.XmasImages.Length > 0 && DateTime.Today.Month == 12 ? info.XmasImages : new[] { image };
anim = new Animation(self.World, images.Random(Game.CosmeticRandom)); anim = new Animation(self.World, images.Random(Game.CosmeticRandom));
anim.Play(info.IdleSequence); anim.Play(info.IdleSequence);

View File

@@ -92,11 +92,11 @@ namespace OpenRA.Mods.Common.Traits.Render
var bRamp = bridgeInfo.BOffset != CVec.Zero && RampExists(self, bridgeInfo.BOffset); var bRamp = bridgeInfo.BOffset != CVec.Zero && RampExists(self, bridgeInfo.BOffset);
var sequence = DefaultAnimation.CurrentSequence.Name; var sequence = DefaultAnimation.CurrentSequence.Name;
if (aRamp && bRamp && bridgeInfo.ABRampSequences.Any()) if (aRamp && bRamp && bridgeInfo.ABRampSequences.Length > 0)
sequence = bridgeInfo.ABRampSequences.Random(Game.CosmeticRandom); sequence = bridgeInfo.ABRampSequences.Random(Game.CosmeticRandom);
else if (aRamp && bridgeInfo.ARampSequences.Any()) else if (aRamp && bridgeInfo.ARampSequences.Length > 0)
sequence = bridgeInfo.ARampSequences.Random(Game.CosmeticRandom); sequence = bridgeInfo.ARampSequences.Random(Game.CosmeticRandom);
else if (bRamp && bridgeInfo.BRampSequences.Any()) else if (bRamp && bridgeInfo.BRampSequences.Length > 0)
sequence = bridgeInfo.BRampSequences.Random(Game.CosmeticRandom); sequence = bridgeInfo.BRampSequences.Random(Game.CosmeticRandom);
DefaultAnimation.PlayRepeating(NormalizeSequence(self, sequence)); DefaultAnimation.PlayRepeating(NormalizeSequence(self, sequence));

View File

@@ -73,7 +73,7 @@ namespace OpenRA.Mods.Common.Traits.Render
if (self.World.FogObscures(self)) if (self.World.FogObscures(self))
return false; return false;
if (blinkPattern != null && blinkPattern.Any()) if (blinkPattern != null && blinkPattern.Length > 0)
{ {
var i = (self.World.WorldTick / Info.BlinkInterval) % blinkPattern.Length; var i = (self.World.WorldTick / Info.BlinkInterval) % blinkPattern.Length;
if (blinkPattern[i] != BlinkState.On) if (blinkPattern[i] != BlinkState.On)

View File

@@ -77,15 +77,15 @@ namespace OpenRA.Mods.Common.Traits.Render
// Per-actor production // Per-actor production
queues = self.TraitsImplementing<ProductionQueue>() queues = self.TraitsImplementing<ProductionQueue>()
.Where(q => productionInfos.Any(p => p.Produces.Contains(q.Info.Type))) .Where(q => productionInfos.Any(p => p.Produces.Contains(q.Info.Type)))
.Where(q => !Info.Queues.Any() || Info.Queues.Contains(q.Info.Type)) .Where(q => Info.Queues.Count == 0 || Info.Queues.Contains(q.Info.Type))
.ToArray(); .ToArray();
if (!queues.Any()) if (queues.Length == 0)
{ {
// Player-wide production // Player-wide production
queues = self.Owner.PlayerActor.TraitsImplementing<ProductionQueue>() queues = self.Owner.PlayerActor.TraitsImplementing<ProductionQueue>()
.Where(q => productionInfos.Any(p => p.Produces.Contains(q.Info.Type))) .Where(q => productionInfos.Any(p => p.Produces.Contains(q.Info.Type)))
.Where(q => !Info.Queues.Any() || Info.Queues.Contains(q.Info.Type)) .Where(q => Info.Queues.Count == 0 || Info.Queues.Contains(q.Info.Type))
.ToArray(); .ToArray();
} }
} }

View File

@@ -10,7 +10,6 @@
#endregion #endregion
using System; using System;
using System.Linq;
using OpenRA.Traits; using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits.Sound namespace OpenRA.Mods.Common.Traits.Sound
@@ -43,7 +42,7 @@ namespace OpenRA.Mods.Common.Traits.Sound
void PlaySound(Actor self) void PlaySound(Actor self)
{ {
if (info.Sounds.Any()) if (info.Sounds.Length > 0)
Game.Sound.Play(SoundType.World, info.Sounds, self.World, self.CenterPosition); Game.Sound.Play(SoundType.World, info.Sounds, self.World, self.CenterPosition);
} }

View File

@@ -11,7 +11,6 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using OpenRA.GameRules; using OpenRA.GameRules;
using OpenRA.Graphics; using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects; using OpenRA.Mods.Common.Effects;
@@ -126,7 +125,7 @@ namespace OpenRA.Mods.Common.Traits
public override object Create(ActorInitializer init) { return new NukePower(init.Self, this); } public override object Create(ActorInitializer init) { return new NukePower(init.Self, this); }
public override void RulesetLoaded(Ruleset rules, ActorInfo ai) public override void RulesetLoaded(Ruleset rules, ActorInfo ai)
{ {
if (!string.IsNullOrEmpty(TrailImage) && !TrailSequences.Any()) if (!string.IsNullOrEmpty(TrailImage) && TrailSequences.Length == 0)
throw new YamlException("At least one entry in TrailSequences must be defined when TrailImage is defined."); throw new YamlException("At least one entry in TrailSequences must be defined when TrailImage is defined.");
var weaponToLower = (MissileWeapon ?? string.Empty).ToLowerInvariant(); var weaponToLower = (MissileWeapon ?? string.Empty).ToLowerInvariant();

View File

@@ -63,7 +63,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
Powers.Add(key, t.CreateInstance(key, this)); Powers.Add(key, t.CreateInstance(key, this));
if (t.Info.Prerequisites.Any()) if (t.Info.Prerequisites.Length > 0)
{ {
TechTree.Add(key, t.Info.Prerequisites, 0, this); TechTree.Add(key, t.Info.Prerequisites, 0, this);
TechTree.Update(); TechTree.Update();

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.Common.Traits
if (IsTraitDisabled) if (IsTraitDisabled)
return false; return false;
if (!cloaks.Any() || (!viewer.IsDead && viewer.Info.HasTraitInfo<IgnoresCloakInfo>())) if (cloaks.Length == 0 || (!viewer.IsDead && viewer.Info.HasTraitInfo<IgnoresCloakInfo>()))
return true; return true;
return cloaks.All(c => c.IsTraitDisabled || c.IsVisible(self, viewer.Owner)); return cloaks.All(c => c.IsTraitDisabled || c.IsVisible(self, viewer.Owner));

View File

@@ -94,7 +94,7 @@ namespace OpenRA.Mods.Common.Traits
if (projectile != null) if (projectile != null)
self.World.Add(projectile); self.World.Add(projectile);
if (args.Weapon.Report != null && args.Weapon.Report.Any()) if (args.Weapon.Report != null && args.Weapon.Report.Length > 0)
Game.Sound.Play(SoundType.World, args.Weapon.Report, self.World, self.CenterPosition); Game.Sound.Play(SoundType.World, args.Weapon.Report, self.World, self.CenterPosition);
} }
}); });

View File

@@ -120,10 +120,10 @@ namespace OpenRA.Mods.Common.Traits
Actor GetRandomSpawnPoint(World world, Support.MersenneTwister random) Actor GetRandomSpawnPoint(World world, Support.MersenneTwister random)
{ {
var spawnPointActors = world.ActorsWithTrait<ActorSpawner>() var spawnPointActors = world.ActorsWithTrait<ActorSpawner>()
.Where(x => !x.Trait.IsTraitDisabled && (info.Types.Overlaps(x.Trait.Types) || !x.Trait.Types.Any())) .Where(x => !x.Trait.IsTraitDisabled && (info.Types.Overlaps(x.Trait.Types) || x.Trait.Types.Count == 0))
.ToArray(); .ToArray();
return spawnPointActors.Any() ? spawnPointActors.Random(random).Actor : null; return spawnPointActors.Length > 0 ? spawnPointActors.Random(random).Actor : null;
} }
public void DecreaseActorCount() public void DecreaseActorCount()

View File

@@ -100,7 +100,7 @@ namespace OpenRA.Mods.Common.Traits
var terrainLinear = terrainColors.Select(c => c.ToLinear()).ToList(); var terrainLinear = terrainColors.Select(c => c.ToLinear()).ToList();
var playerLinear = playerColors.Select(c => c.ToLinear()).ToList(); var playerLinear = playerColors.Select(c => c.ToLinear()).ToList();
if (PresetHues.Any()) if (PresetHues.Length > 0)
{ {
foreach (var i in Exts.MakeArray(PresetHues.Length, x => x).Shuffle(random)) foreach (var i in Exts.MakeArray(PresetHues.Length, x => x).Shuffle(random))
{ {

View File

@@ -119,7 +119,7 @@ namespace OpenRA.Mods.Common.Traits
for (var i = 0; i < controlGroups.Length; i++) for (var i = 0; i < controlGroups.Length; i++)
{ {
var cg = controlGroups[i]; var cg = controlGroups[i];
if (cg.Any()) if (cg.Count > 0)
{ {
var actorIds = cg.Select(a => a.ActorID).ToArray(); var actorIds = cg.Select(a => a.ActorID).ToArray();
groups.Add(new MiniYamlNode(i.ToString(), FieldSaver.FormatValue(actorIds))); groups.Add(new MiniYamlNode(i.ToString(), FieldSaver.FormatValue(actorIds)));

View File

@@ -66,7 +66,7 @@ namespace OpenRA.Mods.Common.Traits
Team = client.Team, Team = client.Team,
Handicap = client.Handicap, Handicap = client.Handicap,
SpawnPoint = resolvedSpawnPoint, SpawnPoint = resolvedSpawnPoint,
IsRandomFaction = clientFaction.RandomFactionMembers.Any(), IsRandomFaction = clientFaction.RandomFactionMembers.Count > 0,
IsRandomSpawnPoint = client.SpawnPoint == 0, IsRandomSpawnPoint = client.SpawnPoint == 0,
Fingerprint = client.Fingerprint, Fingerprint = client.Fingerprint,
}; };

View File

@@ -152,7 +152,7 @@ namespace OpenRA.Mods.Common.Traits
var toProcess = new Stack<ushort>(); var toProcess = new Stack<ushort>();
toProcess.Push(d1); toProcess.Push(d1);
while (toProcess.Any()) while (toProcess.Count > 0)
{ {
var current = toProcess.Pop(); var current = toProcess.Pop();
if (!transientConnections.ContainsKey(current)) if (!transientConnections.ContainsKey(current))

View File

@@ -142,7 +142,7 @@ namespace OpenRA.Mods.Common.Traits
// Fallback to the actor's CenterPosition for the ActorMap if it has no Footprint // Fallback to the actor's CenterPosition for the ActorMap if it has no Footprint
var footprint = preview.Footprint.Select(kv => kv.Key).ToArray(); var footprint = preview.Footprint.Select(kv => kv.Key).ToArray();
if (!footprint.Any()) if (footprint.Length == 0)
footprint = new[] { worldRenderer.World.Map.CellContaining(preview.CenterPosition) }; footprint = new[] { worldRenderer.World.Map.CellContaining(preview.CenterPosition) };
foreach (var cell in footprint) foreach (var cell in footprint)
@@ -166,7 +166,7 @@ namespace OpenRA.Mods.Common.Traits
// Fallback to the actor's CenterPosition for the ActorMap if it has no Footprint // Fallback to the actor's CenterPosition for the ActorMap if it has no Footprint
var footprint = preview.Footprint.Select(kv => kv.Key).ToArray(); var footprint = preview.Footprint.Select(kv => kv.Key).ToArray();
if (!footprint.Any()) if (footprint.Length == 0)
footprint = new[] { worldRenderer.World.Map.CellContaining(preview.CenterPosition) }; footprint = new[] { worldRenderer.World.Map.CellContaining(preview.CenterPosition) };
foreach (var cell in footprint) foreach (var cell in footprint)
@@ -176,7 +176,7 @@ namespace OpenRA.Mods.Common.Traits
list.Remove(preview); list.Remove(preview);
if (!list.Any()) if (list.Count == 0)
cellMap.Remove(cell); cellMap.Remove(cell);
} }
@@ -272,7 +272,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
var map = worldRenderer.World.Map; var map = worldRenderer.World.Map;
var previews = PreviewsAt(cell).ToList(); var previews = PreviewsAt(cell).ToList();
if (!previews.Any()) if (previews.Count == 0)
return map.Grid.DefaultSubCell; return map.Grid.DefaultSubCell;
for (var i = (byte)SubCell.First; i < map.Grid.SubCellOffsets.Length; i++) for (var i = (byte)SubCell.First; i < map.Grid.SubCellOffsets.Length; i++)

View File

@@ -9,7 +9,6 @@
*/ */
#endregion #endregion
using System.Linq;
using OpenRA.Mods.Common.Pathfinder; using OpenRA.Mods.Common.Pathfinder;
using OpenRA.Traits; using OpenRA.Traits;
@@ -79,7 +78,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
var terrainType = map.GetTerrainInfo(cell).Type; var terrainType = map.GetTerrainInfo(cell).Type;
var jli = (JumpjetLocomotorInfo)li; var jli = (JumpjetLocomotorInfo)li;
if (!jli.JumpjetTransitionTerrainTypes.Contains(terrainType) && jli.JumpjetTransitionTerrainTypes.Any()) if (!jli.JumpjetTransitionTerrainTypes.Contains(terrainType) && jli.JumpjetTransitionTerrainTypes.Count > 0)
return false; return false;
if (jli.JumpjetTransitionOnRamps) if (jli.JumpjetTransitionOnRamps)

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@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Traits
var techLevels = map.PlayerActorInfo.TraitInfos<ProvidesTechPrerequisiteInfo>() var techLevels = map.PlayerActorInfo.TraitInfos<ProvidesTechPrerequisiteInfo>()
.ToDictionary(t => t.Id, t => t.Name); .ToDictionary(t => t.Id, t => t.Name);
if (techLevels.Any()) if (techLevels.Count > 0)
yield return new LobbyOption("techlevel", TechLevelDropdownLabel, TechLevelDropdownDescription, TechLevelDropdownVisible, TechLevelDropdownDisplayOrder, yield return new LobbyOption("techlevel", TechLevelDropdownLabel, TechLevelDropdownDescription, TechLevelDropdownVisible, TechLevelDropdownDisplayOrder,
techLevels, TechLevel, TechLevelDropdownLocked); techLevels, TechLevel, TechLevelDropdownLocked);

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@@ -77,7 +77,7 @@ namespace OpenRA.Mods.Common.Traits
.ToArray(); .ToArray();
random = playlist.Shuffle(Game.CosmeticRandom).ToArray(); random = playlist.Shuffle(Game.CosmeticRandom).ToArray();
IsMusicAvailable = playlist.Any(); IsMusicAvailable = playlist.Length > 0;
AllowMuteBackgroundMusic = info.AllowMuteBackgroundMusic; AllowMuteBackgroundMusic = info.AllowMuteBackgroundMusic;
if (SongExists(info.BackgroundMusic)) if (SongExists(info.BackgroundMusic))

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@@ -104,7 +104,7 @@ namespace OpenRA.Mods.Common.Traits
{ {
Info = info; Info = info;
world = self.World; world = self.World;
hasSmoke = !string.IsNullOrEmpty(info.SmokeImage) && info.SmokeSequences.Any(); hasSmoke = !string.IsNullOrEmpty(info.SmokeImage) && info.SmokeSequences.Length > 0;
var sequenceProvider = world.Map.Rules.Sequences; var sequenceProvider = world.Map.Rules.Sequences;
var types = sequenceProvider.Sequences(Info.Sequence); var types = sequenceProvider.Sequences(Info.Sequence);

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@@ -47,7 +47,7 @@ namespace OpenRA.Mods.Common.Traits
foreach (var t in map.WorldActorInfo.TraitInfos<StartingUnitsInfo>()) foreach (var t in map.WorldActorInfo.TraitInfos<StartingUnitsInfo>())
startingUnits[t.Class] = t.ClassName; startingUnits[t.Class] = t.ClassName;
if (startingUnits.Any()) if (startingUnits.Count > 0)
yield return new LobbyOption("startingunits", DropdownLabel, DropdownDescription, DropdownVisible, DropdownDisplayOrder, yield return new LobbyOption("startingunits", DropdownLabel, DropdownDescription, DropdownVisible, DropdownDisplayOrder,
startingUnits, StartingUnitsClass, DropdownLocked); startingUnits, StartingUnitsClass, DropdownLocked);
} }
@@ -95,7 +95,7 @@ namespace OpenRA.Mods.Common.Traits
}); });
} }
if (!unitGroup.SupportActors.Any()) if (unitGroup.SupportActors.Length == 0)
return; return;
var supportSpawnCells = w.Map.FindTilesInAnnulus(p.HomeLocation, unitGroup.InnerSupportRadius + 1, unitGroup.OuterSupportRadius); var supportSpawnCells = w.Map.FindTilesInAnnulus(p.HomeLocation, unitGroup.InnerSupportRadius + 1, unitGroup.OuterSupportRadius);

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@@ -9,7 +9,6 @@
*/ */
#endregion #endregion
using System.Linq;
using OpenRA.Mods.Common.Pathfinder; using OpenRA.Mods.Common.Pathfinder;
using OpenRA.Traits; using OpenRA.Traits;
@@ -77,7 +76,7 @@ namespace OpenRA.Mods.Common.Traits
bool ValidTransitionCell(CPos cell, SubterraneanLocomotorInfo sli) bool ValidTransitionCell(CPos cell, SubterraneanLocomotorInfo sli)
{ {
var terrainType = map.GetTerrainInfo(cell).Type; var terrainType = map.GetTerrainInfo(cell).Type;
if (!sli.SubterraneanTransitionTerrainTypes.Contains(terrainType) && sli.SubterraneanTransitionTerrainTypes.Any()) if (!sli.SubterraneanTransitionTerrainTypes.Contains(terrainType) && sli.SubterraneanTransitionTerrainTypes.Count > 0)
return false; return false;
if (sli.SubterraneanTransitionOnRamps) if (sli.SubterraneanTransitionOnRamps)

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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (locations.Any()) if (locations.Count > 0)
yield return "[D2k]ResourceRenderer has been added.\n" + yield return "[D2k]ResourceRenderer has been added.\n" +
"You need to adjust the field RenderTypes on trait [D2k]ResourceRenderer\n" + "You need to adjust the field RenderTypes on trait [D2k]ResourceRenderer\n" +
"on the following actors:\n" + "on the following actors:\n" +

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@@ -58,7 +58,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (weaponsToUpdate.Any()) if (weaponsToUpdate.Count > 0)
yield return "Add a ScreenShakeWarhead to the following weapons:\n" + yield return "Add a ScreenShakeWarhead to the following weapons:\n" +
UpdateUtils.FormatMessageList(weaponsToUpdate.Select(x => $"Weapon `{x.Item1}`, used by trait `{x.Item2}` on actor {x.Item3}")); UpdateUtils.FormatMessageList(weaponsToUpdate.Select(x => $"Weapon `{x.Item1}`, used by trait `{x.Item2}` on actor {x.Item3}"));

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@@ -29,11 +29,11 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (overrideLocations.Any()) if (overrideLocations.Count > 0)
yield return "Region-specific image overrides are no longer supported. The following definitions must be replaced:\n" + yield return "Region-specific image overrides are no longer supported. The following definitions must be replaced:\n" +
UpdateUtils.FormatMessageList(overrideLocations); UpdateUtils.FormatMessageList(overrideLocations);
if (panelLocations.Any()) if (panelLocations.Count > 0)
yield return "The following definitions appear to be panels, but could not be converted to the new PanelRegion format.\n" + yield return "The following definitions appear to be panels, but could not be converted to the new PanelRegion format.\n" +
"You may wish to define PanelRegion/PanelSides manually to reduce duplication:\n" + "You may wish to define PanelRegion/PanelSides manually to reduce duplication:\n" +
UpdateUtils.FormatMessageList(panelLocations); UpdateUtils.FormatMessageList(panelLocations);
@@ -186,7 +186,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
// Reformat region as a list // Reformat region as a list
regionsNode.AddNode(n.Key, n.NodeValue<int[]>()); regionsNode.AddNode(n.Key, n.NodeValue<int[]>());
if (n.Value.Nodes.Any()) if (n.Value.Nodes.Count > 0)
overrideLocations.Add($"{chromeProviderNode.Key}.{n.Key} ({chromeProviderNode.Location.Filename})"); overrideLocations.Add($"{chromeProviderNode.Key}.{n.Key} ({chromeProviderNode.Location.Filename})");
} }
@@ -199,7 +199,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
if (!ExtractPanelDefinition(chromeProviderNode, regionsNode)) if (!ExtractPanelDefinition(chromeProviderNode, regionsNode))
panelLocations.Add($"{chromeProviderNode.Key} ({chromeProviderNode.Location.Filename})"); panelLocations.Add($"{chromeProviderNode.Key} ({chromeProviderNode.Location.Filename})");
if (regionsNode.Value.Nodes.Any()) if (regionsNode.Value.Nodes.Count > 0)
chromeProviderNode.AddNode(regionsNode); chromeProviderNode.AddNode(regionsNode);
yield break; yield break;

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
+ "You may have to define it manually now in the following places:\n" + "You may have to define it manually now in the following places:\n"
+ UpdateUtils.FormatMessageList(missingActorTypes.Select(n => n.Item1 + " (" + n.Item2 + ")")); + UpdateUtils.FormatMessageList(missingActorTypes.Select(n => n.Item1 + " (" + n.Item2 + ")"));
if (missingActorTypes.Any()) if (missingActorTypes.Count > 0)
yield return message; yield return message;
missingActorTypes.Clear(); missingActorTypes.Clear();

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
+ "You may have to set it manually now in the following places:\n" + "You may have to set it manually now in the following places:\n"
+ UpdateUtils.FormatMessageList(nonVTOLs.Select(n => n.Item1 + " (" + n.Item2 + ")")); + UpdateUtils.FormatMessageList(nonVTOLs.Select(n => n.Item1 + " (" + n.Item2 + ")"));
if (nonVTOLs.Any()) if (nonVTOLs.Count > 0)
yield return message; yield return message;
nonVTOLs.Clear(); nonVTOLs.Clear();

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@@ -10,7 +10,6 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules namespace OpenRA.Mods.Common.UpdateRules.Rules
{ {
@@ -27,7 +26,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (locations.Any()) if (locations.Count > 0)
yield return "The WithPermanentInjury trait has been removed from the following actors.\n" + yield return "The WithPermanentInjury trait has been removed from the following actors.\n" +
"You must manually define TakeCover with a negative ProneTime and use\n" + "You must manually define TakeCover with a negative ProneTime and use\n" +
"GrantConditionOnDamageState/-Health with 'GrantPermanently: true'\n" + "GrantConditionOnDamageState/-Health with 'GrantPermanently: true'\n" +

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@@ -10,7 +10,6 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules namespace OpenRA.Mods.Common.UpdateRules.Rules
{ {
@@ -24,7 +23,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (locations.Any()) if (locations.Count > 0)
yield return "The Spins property has been refactored to MaximumSpinSpeed.\n" + yield return "The Spins property has been refactored to MaximumSpinSpeed.\n" +
"MaximumSpinSpeed defaults to 'unlimited', while disabling is done by setting it to 0.\n" + "MaximumSpinSpeed defaults to 'unlimited', while disabling is done by setting it to 0.\n" +
"You may want to set a custom MaximumSpinSpeed limiting value in the following places:\n" + "You may want to set a custom MaximumSpinSpeed limiting value in the following places:\n" +

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@@ -49,18 +49,18 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (customPips && locations.Any()) if (customPips && locations.Count > 0)
yield return "Custom pip Images and Palettes are now defined on the individual With*PipsDecoration traits.\n" + yield return "Custom pip Images and Palettes are now defined on the individual With*PipsDecoration traits.\n" +
"You should review the following definitions and manually define the Image and Palette properties as required:\n" + "You should review the following definitions and manually define the Image and Palette properties as required:\n" +
UpdateUtils.FormatMessageList(locations); UpdateUtils.FormatMessageList(locations);
if (cargoCustomPips.Any() && cargoPipLocations.Any()) if (cargoCustomPips.Count > 0 && cargoPipLocations.Count > 0)
yield return "Some passenger types define custom cargo pips. Review the following definitions:\n" + yield return "Some passenger types define custom cargo pips. Review the following definitions:\n" +
UpdateUtils.FormatMessageList(cargoPipLocations) + UpdateUtils.FormatMessageList(cargoPipLocations) +
"\nand, if required, add the following to the WithCargoPipsDecoration traits:\n" + "\nand, if required, add the following to the WithCargoPipsDecoration traits:\n" +
"CustomPipSequences:\n" + cargoCustomPips.Select(p => $"\t{p}: {PipReplacements[p]}").JoinWith("\n"); "CustomPipSequences:\n" + cargoCustomPips.Select(p => $"\t{p}: {PipReplacements[p]}").JoinWith("\n");
if (harvesterCustomPips.Any() && harvesterPipLocations.Any()) if (harvesterCustomPips.Count > 0 && harvesterPipLocations.Count > 0)
yield return "Review the following definitions:\n" + yield return "Review the following definitions:\n" +
UpdateUtils.FormatMessageList(harvesterPipLocations) + UpdateUtils.FormatMessageList(harvesterPipLocations) +
"\nand, if required, add the following to the WithHarvesterPipsDecoration traits:\n" + "\nand, if required, add the following to the WithHarvesterPipsDecoration traits:\n" +

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@@ -10,7 +10,6 @@
#endregion #endregion
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Mods.Common.UpdateRules.Rules namespace OpenRA.Mods.Common.UpdateRules.Rules
{ {
@@ -87,7 +86,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (locations.Any()) if (locations.Count > 0)
yield return "Please check and adjust the new auto-generated dimensions.\n" + yield return "Please check and adjust the new auto-generated dimensions.\n" +
UpdateUtils.FormatMessageList(locations); UpdateUtils.FormatMessageList(locations);

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@@ -45,7 +45,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (weaponsToUpdate.Any()) if (weaponsToUpdate.Count > 0)
yield return "Add a FlashPaletteEffectWarhead to the following weapons:\n" + yield return "Add a FlashPaletteEffectWarhead to the following weapons:\n" +
UpdateUtils.FormatMessageList(weaponsToUpdate.Select(x => $"Weapon `{x.Item1}`, used by trait `{x.Item2}` on actor {x.Item3}")); UpdateUtils.FormatMessageList(weaponsToUpdate.Select(x => $"Weapon `{x.Item1}`, used by trait `{x.Item2}` on actor {x.Item3}"));

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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> AfterUpdate(ModData modData) public override IEnumerable<string> AfterUpdate(ModData modData)
{ {
if (locations.Any()) if (locations.Count > 0)
yield return "The way that decorations are positioned relative to the selection box has changed.\n" + yield return "The way that decorations are positioned relative to the selection box has changed.\n" +
"Review the following definitions and define Margin properties as required:\n" + "Review the following definitions and define Margin properties as required:\n" +
UpdateUtils.FormatMessageList(locations.Select( UpdateUtils.FormatMessageList(locations.Select(

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