Merge pull request #10381 from penev92/warheadEffects
Enhance CreateEffectWarhead
This commit is contained in:
@@ -4,8 +4,8 @@ FlametankExplode:
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Damage: 100
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@2Eff: CreateEffect
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Explosion: big_napalm
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ImpactSound: xplobig6.aud
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Explosions: big_napalm
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ImpactSounds: xplobig6.aud
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HeliCrash:
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Warhead@1Dam: SpreadDamage
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@@ -13,15 +13,15 @@ HeliCrash:
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Damage: 40
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplos.aud
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Explosions: poof
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ImpactSounds: xplos.aud
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HeliExplode:
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Warhead@1Dam: SpreadDamage
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DamageTypes: ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_building
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ImpactSound: xplos.aud
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Explosions: small_building
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ImpactSounds: xplos.aud
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UnitExplode:
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Warhead@1Dam: SpreadDamage
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@@ -34,8 +34,8 @@ UnitExplode:
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplobig6.aud
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Explosions: poof
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ImpactSounds: xplobig6.aud
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UnitExplodeSmall:
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Warhead@1Dam: SpreadDamage
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@@ -48,8 +48,8 @@ UnitExplodeSmall:
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: big_frag
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ImpactSound: xplobig4.aud
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Explosions: big_frag
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ImpactSounds: xplobig4.aud
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GrenadierExplode:
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Warhead@1Dam: SpreadDamage
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@@ -62,8 +62,8 @@ GrenadierExplode:
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
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Warhead@2Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplosml2.aud
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Explosions: poof
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ImpactSounds: xplosml2.aud
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Napalm.Crate:
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Warhead@1Dam: SpreadDamage
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@@ -80,5 +80,5 @@ Napalm.Crate:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: med_napalm
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ImpactSound: flamer2.aud
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Explosions: med_napalm
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ImpactSounds: flamer2.aud
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@@ -18,8 +18,8 @@
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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105mm:
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ReloadDelay: 50
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@@ -40,8 +40,8 @@
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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120mm:
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ReloadDelay: 40
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@@ -63,8 +63,8 @@
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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120mmDual:
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ReloadDelay: 40
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@@ -88,8 +88,8 @@
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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TurretGun:
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ReloadDelay: 20
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@@ -110,8 +110,8 @@ TurretGun:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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ArtilleryShell:
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ReloadDelay: 65
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@@ -137,5 +137,5 @@ ArtilleryShell:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: poof
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ImpactSound: XPLOSML2.AUD
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Explosions: poof
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ImpactSounds: XPLOSML2.AUD
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@@ -28,8 +28,8 @@ Rockets:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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BikeRockets:
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ReloadDelay: 50
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@@ -62,8 +62,8 @@ BikeRockets:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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OrcaAGMissiles:
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ReloadDelay: 12
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@@ -96,8 +96,8 @@ OrcaAGMissiles:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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OrcaAAMissiles:
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ReloadDelay: 12
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@@ -128,8 +128,8 @@ OrcaAAMissiles:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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MammothMissiles:
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ReloadDelay: 45
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@@ -161,12 +161,12 @@ MammothMissiles:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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ImpactSound: xplos.aud
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Explosions: small_poof
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ImpactSounds: xplos.aud
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InvalidImpactTypes: Air, AirHit
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Warhead@4EffAir: CreateEffect
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Explosion: small_building
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ImpactSound: xplos.aud
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Explosions: small_building
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ImpactSounds: xplos.aud
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ValidImpactTypes: Air, AirHit
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227mm:
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@@ -201,8 +201,8 @@ MammothMissiles:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: med_frag
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ImpactSound: xplos.aud
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Explosions: med_frag
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ImpactSounds: xplos.aud
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227mm.stnk:
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ReloadDelay: 70
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@@ -234,8 +234,8 @@ MammothMissiles:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_frag
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ImpactSound: xplos.aud
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Explosions: small_frag
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ImpactSounds: xplos.aud
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BoatMissile:
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ReloadDelay: 35
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@@ -265,12 +265,12 @@ BoatMissile:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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ImpactSound: xplos.aud
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Explosions: small_poof
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ImpactSounds: xplos.aud
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InvalidImpactTypes: Air, AirHit
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Warhead@4EffAir: CreateEffect
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Explosion: small_building
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ImpactSound: xplos.aud
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Explosions: small_building
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ImpactSounds: xplos.aud
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ValidImpactTypes: Air, AirHit
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TowerMissle:
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@@ -301,8 +301,8 @@ TowerMissle:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: med_frag
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ImpactSound: xplos.aud
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Explosions: med_frag
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ImpactSounds: xplos.aud
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SAMMissile:
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ReloadDelay: 15
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@@ -331,8 +331,8 @@ SAMMissile:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_building
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ImpactSound: xplos.aud
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Explosions: small_building
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ImpactSounds: xplos.aud
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HonestJohn:
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ReloadDelay: 200
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@@ -360,8 +360,8 @@ HonestJohn:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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ImpactSound: xplos.aud
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Explosions: small_poof
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ImpactSounds: xplos.aud
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Patriot:
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ReloadDelay: 25
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@@ -387,5 +387,5 @@ Patriot:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: poof
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ImpactSound: xplos.aud
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Explosions: poof
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ImpactSounds: xplos.aud
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@@ -18,8 +18,8 @@ Flamethrower:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: small_napalm
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ImpactSound: flamer2.aud
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Explosions: small_napalm
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ImpactSounds: flamer2.aud
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BigFlamer:
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ReloadDelay: 50
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@@ -43,8 +43,8 @@ BigFlamer:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: med_napalm
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ImpactSound: flamer2.aud
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Explosions: med_napalm
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ImpactSounds: flamer2.aud
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Chemspray:
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ReloadDelay: 65
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@@ -64,8 +64,8 @@ Chemspray:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: chemball
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ImpactSound: xplos.aud
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Explosions: chemball
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ImpactSounds: xplos.aud
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Grenade:
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ReloadDelay: 50
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@@ -89,8 +89,8 @@ Grenade:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Crater
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Warhead@3Eff: CreateEffect
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Explosion: small_poof
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ImpactSound: xplos.aud
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Explosions: small_poof
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ImpactSounds: xplos.aud
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Napalm:
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ValidTargets: Ground, Water
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@@ -114,8 +114,8 @@ Napalm:
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Warhead@2Smu: LeaveSmudge
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SmudgeType: Scorch
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Warhead@3Eff: CreateEffect
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Explosion: med_napalm
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ImpactSound: flamer2.aud
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Explosions: med_napalm
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ImpactSounds: flamer2.aud
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Laser:
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ReloadDelay: 1
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@@ -155,8 +155,8 @@ TiberiumExplosion:
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AddsResourceType: Tiberium
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Size: 1,1
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Warhead@3Eff: CreateEffect
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Explosion: chemball
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ImpactSound: xplosml2.aud
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Explosions: chemball
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ImpactSounds: xplosml2.aud
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Heal:
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ReloadDelay: 4
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@@ -236,5 +236,5 @@ Demolish:
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Warhead@1Dam: SpreadDamage
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DamageTypes: DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosion: building
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ImpactSound: xplobig6.aud
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Explosions: building
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ImpactSounds: xplobig6.aud
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@@ -28,7 +28,7 @@ HighV:
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Heavy: 35
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosions: piffs
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HeliAGGun:
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ReloadDelay: 20
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@@ -52,7 +52,7 @@ HeliAGGun:
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosions: piffs
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HeliAAGun:
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ReloadDelay: 20
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@@ -76,7 +76,7 @@ HeliAAGun:
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosions: piffs
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Pistol:
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ReloadDelay: 7
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@@ -96,7 +96,7 @@ Pistol:
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Heavy: 25
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosion: piff
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Explosions: piff
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M16:
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ReloadDelay: 20
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@@ -116,7 +116,7 @@ M16:
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Heavy: 10
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosion: piff
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Explosions: piff
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MachineGun:
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ReloadDelay: 20
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@@ -138,7 +138,7 @@ MachineGun:
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosions: piffs
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Vulcan:
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ValidTargets: Ground, Water
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@@ -158,7 +158,7 @@ Vulcan:
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Heavy: 35
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosion: piffs
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Explosions: piffs
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APCGun:
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ReloadDelay: 18
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@@ -178,7 +178,7 @@ APCGun:
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_poof
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Explosions: small_poof
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APCGun.AA:
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ReloadDelay: 18
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@@ -196,4 +196,4 @@ APCGun.AA:
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosion: small_frag
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Explosions: small_frag
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@@ -13,8 +13,8 @@ Atomic:
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Heavy: 50
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DamageTypes: Prone50Percent, TriggerProne, FireDeath
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Warhead@2Eff_impact: CreateEffect
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Explosion: nuke_explosion
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ImpactSound: nukexplo.aud
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Explosions: nuke_explosion
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ImpactSounds: nukexplo.aud
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Warhead@3Dam_areanukea: SpreadDamage
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Spread: 2c512
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Damage: 100
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@@ -35,7 +35,7 @@ Atomic:
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Size: 3
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Delay: 3
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Warhead@6Eff_areanukea: CreateEffect
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ImpactSound: xplobig4.aud
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ImpactSounds: xplobig4.aud
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Delay: 3
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Warhead@7Dam_areanukeb: SpreadDamage
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Spread: 3c768
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