Merge pull request #10381 from penev92/warheadEffects

Enhance CreateEffectWarhead
This commit is contained in:
Oliver Brakmann
2016-02-06 13:35:52 +01:00
36 changed files with 511 additions and 488 deletions

View File

@@ -3432,6 +3432,23 @@ namespace OpenRA.Mods.Common.UtilityCommands
node.Value.Nodes.RemoveAll(x => x.Key == "Charges"); node.Value.Nodes.RemoveAll(x => x.Key == "Charges");
} }
// Enhance CreateEffectWarhead
if (engineVersion < 20160131)
{
if (node.Key.StartsWith("Warhead") && node.Value.Value == "CreateEffect")
{
// Add support for multiple explosions to CreateEffectWarhead
var explosionNode = node.Value.Nodes.FirstOrDefault(x => x.Key == "Explosion");
if (explosionNode != null)
explosionNode.Key = "Explosions";
// Add support for multiple impact sounds to CreateEffectWarhead
var impactSoundNode = node.Value.Nodes.FirstOrDefault(x => x.Key == "ImpactSound");
if (impactSoundNode != null)
impactSoundNode.Key = "ImpactSounds";
}
}
UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1); UpgradeWeaponRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
} }
} }

View File

@@ -17,17 +17,17 @@ namespace OpenRA.Mods.Common.Warheads
{ {
public class CreateEffectWarhead : Warhead public class CreateEffectWarhead : Warhead
{ {
[Desc("Explosion effect to use.")] [Desc("List of explosion effects that can be used.")]
public readonly string Explosion = null; public readonly string[] Explosions = new string[0];
[Desc("Palette to use for explosion effect.")] [Desc("Palette to use for explosion effect."), PaletteReference("UsePlayerPalette")]
[PaletteReference("UsePlayerPalette")] public readonly string ExplosionPalette = "effect"; public readonly string ExplosionPalette = "effect";
[Desc("Remap explosion effect to player color, if art supports it.")] [Desc("Remap explosion effect to player color, if art supports it.")]
public readonly bool UsePlayerPalette = false; public readonly bool UsePlayerPalette = false;
[Desc("Sound to play on impact.")] [Desc("List of sounds that can be played on impact.")]
public readonly string ImpactSound = null; public readonly string[] ImpactSounds = new string[0];
[Desc("What impact types should this effect apply to.")] [Desc("What impact types should this effect apply to.")]
public readonly ImpactType ValidImpactTypes = ImpactType.Ground | ImpactType.Water | ImpactType.Air | ImpactType.GroundHit | ImpactType.WaterHit | ImpactType.AirHit; public readonly ImpactType ValidImpactTypes = ImpactType.Ground | ImpactType.Water | ImpactType.Air | ImpactType.GroundHit | ImpactType.WaterHit | ImpactType.AirHit;
@@ -99,11 +99,13 @@ namespace OpenRA.Mods.Common.Warheads
if (UsePlayerPalette) if (UsePlayerPalette)
palette += firedBy.Owner.InternalName; palette += firedBy.Owner.InternalName;
if (Explosion != null) var explosion = Explosions.RandomOrDefault(Game.CosmeticRandom);
world.AddFrameEndTask(w => w.Add(new Explosion(w, pos, Explosion, palette))); if (explosion != null)
world.AddFrameEndTask(w => w.Add(new Explosion(w, pos, explosion, palette)));
if (ImpactSound != null) var impactSound = ImpactSounds.RandomOrDefault(Game.CosmeticRandom);
Game.Sound.Play(ImpactSound, pos); if (impactSound != null)
Game.Sound.Play(impactSound, pos);
} }
public bool IsValidImpact(WPos pos, Actor firedBy) public bool IsValidImpact(WPos pos, Actor firedBy)

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@@ -4,8 +4,8 @@ FlametankExplode:
Damage: 100 Damage: 100
DamageTypes: Prone50Percent, TriggerProne, FireDeath DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: big_napalm Explosions: big_napalm
ImpactSound: xplobig6.aud ImpactSounds: xplobig6.aud
HeliCrash: HeliCrash:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -13,15 +13,15 @@ HeliCrash:
Damage: 40 Damage: 40
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: poof Explosions: poof
ImpactSound: xplos.aud ImpactSounds: xplos.aud
HeliExplode: HeliExplode:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
DamageTypes: ExplosionDeath DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_building Explosions: small_building
ImpactSound: xplos.aud ImpactSounds: xplos.aud
UnitExplode: UnitExplode:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -34,8 +34,8 @@ UnitExplode:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: poof Explosions: poof
ImpactSound: xplobig6.aud ImpactSounds: xplobig6.aud
UnitExplodeSmall: UnitExplodeSmall:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -48,8 +48,8 @@ UnitExplodeSmall:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: big_frag Explosions: big_frag
ImpactSound: xplobig4.aud ImpactSounds: xplobig4.aud
GrenadierExplode: GrenadierExplode:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -62,8 +62,8 @@ GrenadierExplode:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: poof Explosions: poof
ImpactSound: xplosml2.aud ImpactSounds: xplosml2.aud
Napalm.Crate: Napalm.Crate:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -80,5 +80,5 @@ Napalm.Crate:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_napalm Explosions: med_napalm
ImpactSound: flamer2.aud ImpactSounds: flamer2.aud

View File

@@ -18,8 +18,8 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
105mm: 105mm:
ReloadDelay: 50 ReloadDelay: 50
@@ -40,8 +40,8 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
120mm: 120mm:
ReloadDelay: 40 ReloadDelay: 40
@@ -63,8 +63,8 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
120mmDual: 120mmDual:
ReloadDelay: 40 ReloadDelay: 40
@@ -88,8 +88,8 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
TurretGun: TurretGun:
ReloadDelay: 20 ReloadDelay: 20
@@ -110,8 +110,8 @@ TurretGun:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
ArtilleryShell: ArtilleryShell:
ReloadDelay: 65 ReloadDelay: 65
@@ -137,5 +137,5 @@ ArtilleryShell:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: poof Explosions: poof
ImpactSound: XPLOSML2.AUD ImpactSounds: XPLOSML2.AUD

View File

@@ -28,8 +28,8 @@ Rockets:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
BikeRockets: BikeRockets:
ReloadDelay: 50 ReloadDelay: 50
@@ -62,8 +62,8 @@ BikeRockets:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
OrcaAGMissiles: OrcaAGMissiles:
ReloadDelay: 12 ReloadDelay: 12
@@ -96,8 +96,8 @@ OrcaAGMissiles:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
OrcaAAMissiles: OrcaAAMissiles:
ReloadDelay: 12 ReloadDelay: 12
@@ -128,8 +128,8 @@ OrcaAAMissiles:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
MammothMissiles: MammothMissiles:
ReloadDelay: 45 ReloadDelay: 45
@@ -161,12 +161,12 @@ MammothMissiles:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_poof Explosions: small_poof
ImpactSound: xplos.aud ImpactSounds: xplos.aud
InvalidImpactTypes: Air, AirHit InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
Explosion: small_building Explosions: small_building
ImpactSound: xplos.aud ImpactSounds: xplos.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
227mm: 227mm:
@@ -201,8 +201,8 @@ MammothMissiles:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_frag Explosions: med_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
227mm.stnk: 227mm.stnk:
ReloadDelay: 70 ReloadDelay: 70
@@ -234,8 +234,8 @@ MammothMissiles:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_frag Explosions: small_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
BoatMissile: BoatMissile:
ReloadDelay: 35 ReloadDelay: 35
@@ -265,12 +265,12 @@ BoatMissile:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_poof Explosions: small_poof
ImpactSound: xplos.aud ImpactSounds: xplos.aud
InvalidImpactTypes: Air, AirHit InvalidImpactTypes: Air, AirHit
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
Explosion: small_building Explosions: small_building
ImpactSound: xplos.aud ImpactSounds: xplos.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
TowerMissle: TowerMissle:
@@ -301,8 +301,8 @@ TowerMissle:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_frag Explosions: med_frag
ImpactSound: xplos.aud ImpactSounds: xplos.aud
SAMMissile: SAMMissile:
ReloadDelay: 15 ReloadDelay: 15
@@ -331,8 +331,8 @@ SAMMissile:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_building Explosions: small_building
ImpactSound: xplos.aud ImpactSounds: xplos.aud
HonestJohn: HonestJohn:
ReloadDelay: 200 ReloadDelay: 200
@@ -360,8 +360,8 @@ HonestJohn:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_poof Explosions: small_poof
ImpactSound: xplos.aud ImpactSounds: xplos.aud
Patriot: Patriot:
ReloadDelay: 25 ReloadDelay: 25
@@ -387,5 +387,5 @@ Patriot:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: poof Explosions: poof
ImpactSound: xplos.aud ImpactSounds: xplos.aud

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@@ -18,8 +18,8 @@ Flamethrower:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
ImpactSound: flamer2.aud ImpactSounds: flamer2.aud
BigFlamer: BigFlamer:
ReloadDelay: 50 ReloadDelay: 50
@@ -43,8 +43,8 @@ BigFlamer:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_napalm Explosions: med_napalm
ImpactSound: flamer2.aud ImpactSounds: flamer2.aud
Chemspray: Chemspray:
ReloadDelay: 65 ReloadDelay: 65
@@ -64,8 +64,8 @@ Chemspray:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: chemball Explosions: chemball
ImpactSound: xplos.aud ImpactSounds: xplos.aud
Grenade: Grenade:
ReloadDelay: 50 ReloadDelay: 50
@@ -89,8 +89,8 @@ Grenade:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_poof Explosions: small_poof
ImpactSound: xplos.aud ImpactSounds: xplos.aud
Napalm: Napalm:
ValidTargets: Ground, Water ValidTargets: Ground, Water
@@ -114,8 +114,8 @@ Napalm:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_napalm Explosions: med_napalm
ImpactSound: flamer2.aud ImpactSounds: flamer2.aud
Laser: Laser:
ReloadDelay: 1 ReloadDelay: 1
@@ -155,8 +155,8 @@ TiberiumExplosion:
AddsResourceType: Tiberium AddsResourceType: Tiberium
Size: 1,1 Size: 1,1
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: chemball Explosions: chemball
ImpactSound: xplosml2.aud ImpactSounds: xplosml2.aud
Heal: Heal:
ReloadDelay: 4 ReloadDelay: 4
@@ -236,5 +236,5 @@ Demolish:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
DamageTypes: DefaultDeath DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: building Explosions: building
ImpactSound: xplobig6.aud ImpactSounds: xplobig6.aud

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@@ -28,7 +28,7 @@ HighV:
Heavy: 35 Heavy: 35
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
HeliAGGun: HeliAGGun:
ReloadDelay: 20 ReloadDelay: 20
@@ -52,7 +52,7 @@ HeliAGGun:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
HeliAAGun: HeliAAGun:
ReloadDelay: 20 ReloadDelay: 20
@@ -76,7 +76,7 @@ HeliAAGun:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
Pistol: Pistol:
ReloadDelay: 7 ReloadDelay: 7
@@ -96,7 +96,7 @@ Pistol:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piff Explosions: piff
M16: M16:
ReloadDelay: 20 ReloadDelay: 20
@@ -116,7 +116,7 @@ M16:
Heavy: 10 Heavy: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piff Explosions: piff
MachineGun: MachineGun:
ReloadDelay: 20 ReloadDelay: 20
@@ -138,7 +138,7 @@ MachineGun:
Concrete: 10 Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
Vulcan: Vulcan:
ValidTargets: Ground, Water ValidTargets: Ground, Water
@@ -158,7 +158,7 @@ Vulcan:
Heavy: 35 Heavy: 35
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
APCGun: APCGun:
ReloadDelay: 18 ReloadDelay: 18
@@ -178,7 +178,7 @@ APCGun:
Heavy: 50 Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_poof Explosions: small_poof
APCGun.AA: APCGun.AA:
ReloadDelay: 18 ReloadDelay: 18
@@ -196,4 +196,4 @@ APCGun.AA:
Heavy: 50 Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_frag Explosions: small_frag

View File

@@ -13,8 +13,8 @@ Atomic:
Heavy: 50 Heavy: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Eff_impact: CreateEffect Warhead@2Eff_impact: CreateEffect
Explosion: nuke_explosion Explosions: nuke_explosion
ImpactSound: nukexplo.aud ImpactSounds: nukexplo.aud
Warhead@3Dam_areanukea: SpreadDamage Warhead@3Dam_areanukea: SpreadDamage
Spread: 2c512 Spread: 2c512
Damage: 100 Damage: 100
@@ -35,7 +35,7 @@ Atomic:
Size: 3 Size: 3
Delay: 3 Delay: 3
Warhead@6Eff_areanukea: CreateEffect Warhead@6Eff_areanukea: CreateEffect
ImpactSound: xplobig4.aud ImpactSounds: xplobig4.aud
Delay: 3 Delay: 3
Warhead@7Dam_areanukeb: SpreadDamage Warhead@7Dam_areanukeb: SpreadDamage
Spread: 3c768 Spread: 3c768

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@@ -26,8 +26,8 @@ Debris:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater SmudgeType: SandCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: EXPLLG5.WAV ImpactSounds: EXPLLG5.WAV
Debris2: Debris2:
ReloadDelay: 60 ReloadDelay: 60
@@ -60,8 +60,8 @@ Debris2:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater SmudgeType: SandCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: EXPLLG5.WAV ImpactSounds: EXPLLG5.WAV
Debris3: Debris3:
ReloadDelay: 60 ReloadDelay: 60
@@ -94,8 +94,8 @@ Debris3:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater SmudgeType: SandCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: EXPLLG5.WAV ImpactSounds: EXPLLG5.WAV
Debris4: Debris4:
ReloadDelay: 60 ReloadDelay: 60
@@ -128,5 +128,5 @@ Debris4:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater SmudgeType: SandCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: EXPLLG5.WAV ImpactSounds: EXPLLG5.WAV

View File

@@ -25,8 +25,8 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
ImpactSound: EXPLSML4.WAV ImpactSounds: EXPLSML4.WAV
80mm_A: 80mm_A:
ReloadDelay: 50 ReloadDelay: 50
@@ -53,7 +53,7 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
80mm_H: 80mm_H:
ReloadDelay: 55 ReloadDelay: 55
@@ -80,7 +80,7 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
80mm_O: 80mm_O:
ReloadDelay: 45 ReloadDelay: 45
@@ -107,7 +107,7 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
DevBullet: DevBullet:
ReloadDelay: 75 ReloadDelay: 75
@@ -131,8 +131,8 @@ DevBullet:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: shockwave Explosions: shockwave
ImpactSound: EXPLMD1.WAV ImpactSounds: EXPLMD1.WAV
155mm: 155mm:
ReloadDelay: 80 ReloadDelay: 80
@@ -162,5 +162,5 @@ DevBullet:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: EXPLMD2.WAV ImpactSounds: EXPLMD2.WAV

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@@ -28,8 +28,8 @@ Bazooka:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: tiny_explosion Explosions: tiny_explosion
ImpactSound: EXPLSML1.WAV ImpactSounds: EXPLSML1.WAV
Rocket: Rocket:
ReloadDelay: 30 ReloadDelay: 30
@@ -60,9 +60,9 @@ Rocket:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: rocket_explosion Explosions: rocket_explosion
ExplosionPalette: effect75alpha ExplosionPalette: effect75alpha
ImpactSound: EXPLSML1.WAV ImpactSounds: EXPLSML1.WAV
TowerMissile: TowerMissile:
ReloadDelay: 60 ReloadDelay: 60
@@ -100,8 +100,8 @@ TowerMissile:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: EXPLSML1.WAV ImpactSounds: EXPLSML1.WAV
mtank_pri: mtank_pri:
ReloadDelay: 115 ReloadDelay: 115
@@ -138,8 +138,8 @@ mtank_pri:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: EXPLSML1.WAV ImpactSounds: EXPLSML1.WAV
DeviatorMissile: DeviatorMissile:
ReloadDelay: 160 ReloadDelay: 160
@@ -175,10 +175,10 @@ DeviatorMissile:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: deviator Explosions: deviator
ExplosionPalette: deviatorgas ExplosionPalette: deviatorgas
UsePlayerPalette: true UsePlayerPalette: true
ImpactSound: EXPLSML1.WAV ImpactSounds: EXPLSML1.WAV
Warhead@4OwnerChange: ChangeOwner Warhead@4OwnerChange: ChangeOwner
Range: 256 Range: 256
Duration: 375 Duration: 375

View File

@@ -23,8 +23,8 @@ Sound:
building: 60 building: 60
heavy: 60 heavy: 60
invulnerable: 0 invulnerable: 0
cy: 20 cy: 20
harvester: 50 harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SoundDeath DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Dam: SpreadDamage Warhead@2Dam: SpreadDamage
Range: 0, 32 Range: 0, 32
@@ -38,8 +38,8 @@ Sound:
building: 60 building: 60
heavy: 60 heavy: 60
invulnerable: 0 invulnerable: 0
cy: 20 cy: 20
harvester: 50 harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SoundDeath DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Heal: Heal:
@@ -91,22 +91,22 @@ OrniBomb:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: NAPALM1.WAV ImpactSounds: NAPALM1.WAV
Crush: Crush:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Damage: 100 Damage: 100
DamageTypes: ExplosionDeath DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
ImpactSound: CRUSH1.WAV ImpactSounds: CRUSH1.WAV
Demolish: Demolish:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
DamageTypes: ExplosionDeath DamageTypes: ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: building Explosions: building
ImpactSound: EXPLLG2.WAV ImpactSounds: EXPLLG2.WAV
Atomic: Atomic:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -125,8 +125,8 @@ Atomic:
harvester: 60 harvester: 60
DamageTypes: Prone50Percent, TriggerProne, SoundDeath DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: nuke Explosions: nuke
ImpactSound: EXPLLG2.WAV ImpactSounds: EXPLLG2.WAV
CrateNuke: CrateNuke:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -146,8 +146,8 @@ CrateNuke:
AffectsParent: true AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, SoundDeath DamageTypes: Prone50Percent, TriggerProne, SoundDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: nuke Explosions: nuke
ImpactSound: EXPLLG2.WAV ImpactSounds: EXPLLG2.WAV
CrateExplosion: CrateExplosion:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -167,23 +167,23 @@ CrateExplosion:
AffectsParent: true AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: EXPLSML4.WAV ImpactSounds: EXPLSML4.WAV
UnitExplodeSmall: UnitExplodeSmall:
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosion: self_destruct Explosions: self_destruct
ImpactSound: EXPLSML1.WAV ImpactSounds: EXPLSML1.WAV
UnitExplodeMed: UnitExplodeMed:
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosion: building Explosions: building
ImpactSound: EXPLSML2.WAV ImpactSounds: EXPLSML2.WAV
UnitExplodeLarge: UnitExplodeLarge:
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: EXPLLG2.WAV ImpactSounds: EXPLLG2.WAV
grenade: grenade:
ReloadDelay: 50 ReloadDelay: 50
@@ -211,8 +211,8 @@ grenade:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater SmudgeType: SandCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: EXPLLG5.WAV ImpactSounds: EXPLLG5.WAV
Weathering: Weathering:
ReloadDelay: 100 ReloadDelay: 100
@@ -236,8 +236,8 @@ GrenDeath:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: building Explosions: building
ImpactSound: EXPLSML4.WAV ImpactSounds: EXPLSML4.WAV
SardDeath: SardDeath:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -257,8 +257,8 @@ SardDeath:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
ImpactSound: EXPLSML2.WAV ImpactSounds: EXPLSML2.WAV
SpiceExplosion: SpiceExplosion:
Projectile: Bullet Projectile: Bullet
@@ -287,7 +287,7 @@ SpiceExplosion:
AddsResourceType: Spice AddsResourceType: Spice
Size: 1 Size: 1
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
BloomExplosion: BloomExplosion:
Report: EXPLMD1.WAV Report: EXPLMD1.WAV
@@ -320,4 +320,4 @@ BloomSpawn:
Blockable: false Blockable: false
Image: null Image: null
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosion: bloomspawn Explosions: bloomspawn

View File

@@ -19,7 +19,7 @@ LMG:
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
Fremen_S: Fremen_S:
ReloadDelay: 40 ReloadDelay: 40
@@ -42,8 +42,8 @@ Fremen_S:
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: EXPLSML2.WAV ImpactSounds: EXPLSML2.WAV
M_LMG: M_LMG:
ReloadDelay: 40 ReloadDelay: 40
@@ -66,7 +66,7 @@ M_LMG:
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
M_HMG: M_HMG:
ReloadDelay: 40 ReloadDelay: 40
@@ -88,7 +88,7 @@ M_HMG:
harvester: 50 harvester: 50
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
Fremen_L: Fremen_L:
ReloadDelay: 40 ReloadDelay: 40
@@ -111,7 +111,7 @@ Fremen_L:
harvester: 50 harvester: 50
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
HMG: HMG:
ReloadDelay: 20 ReloadDelay: 20
@@ -134,7 +134,7 @@ HMG:
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
HMGo: HMGo:
ReloadDelay: 18 ReloadDelay: 18
@@ -157,7 +157,7 @@ HMGo:
harvester: 25 harvester: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
HMG_muzzle: HMG_muzzle:
ReloadDelay: 16 ReloadDelay: 16

View File

@@ -1834,7 +1834,7 @@ Weapons:
Concrete: 0 Concrete: 0
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Voices: Voices:

View File

@@ -289,11 +289,14 @@ Weapons:
Damage: 250 Damage: 250
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
WaterExplosion: large_splash ImpactSounds: kaboom12.aud
ImpactSound: kaboom12.aud ValidImpactTypes: Ground
WaterImpactSound: splash9.aud Warhead@2Eff: CreateEffect
Warhead@2Smu: LeaveSmudge Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
SubMissile: SubMissile:
ReloadDelay: 250 ReloadDelay: 250
@@ -317,11 +320,14 @@ Weapons:
Damage: 400 Damage: 400
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
WaterExplosion: large_splash ImpactSounds: kaboom12.aud
ImpactSound: kaboom12.aud ValidImpactTypes: Ground
WaterImpactSound: splash9.aud Warhead@2Eff: CreateEffect
Warhead@2Smu: LeaveSmudge Explosions: large_splash
ImpactSounds: splash9.aud
ValidImpactTypes: Water
Warhead@3Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Voices: Voices:

View File

@@ -816,8 +816,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: self_destruct Explosions: self_destruct
WaterExplosion: self_destruct
MammothTusk: MammothTusk:
ReloadDelay: 300 ReloadDelay: 300
Range: 10c0 Range: 10c0
@@ -850,8 +849,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: nuke Explosions: nuke
WaterExplosion: nuke
TankNapalm: TankNapalm:
ReloadDelay: 40 ReloadDelay: 40
Range: 8c0 Range: 8c0
@@ -879,9 +877,8 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
WaterExplosion: small_explosion ImpactSounds: firebl3.aud
ImpactSound: firebl3.aud
ParaBomb: ParaBomb:
ReloadDelay: 5 ReloadDelay: 5
Range: 5c0 Range: 5c0
@@ -901,9 +898,8 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
WaterExplosion: napalm
155mm: 155mm:
ReloadDelay: 10 ReloadDelay: 10
Range: 7c5 Range: 7c5
@@ -931,9 +927,8 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
WaterExplosion: small_napalm ImpactSounds: firebl3.aud
ImpactSound: firebl3.aud
FLAK-23: FLAK-23:
ReloadDelay: 10 ReloadDelay: 10
Range: 8c0 Range: 8c0
@@ -956,7 +951,7 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
SCUD: SCUD:
ReloadDelay: 280 ReloadDelay: 280
Range: 7c0 Range: 7c0
@@ -984,10 +979,13 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: nuke Explosions: nuke
WaterExplosion: large_splash ImpactSounds: kaboom1.aud
ImpactSound: kaboom1.aud ValidImpactTypes: Ground
WaterImpactSound: kaboom1.aud Warhead@4Eff: CreateEffect
Explosions: large_splash
ImpactSounds: kaboom1.aud
ValidImpactTypes: Water
SilencedPPK: SilencedPPK:
ReloadDelay: 80 ReloadDelay: 80
Range: 25c0 Range: 25c0
@@ -1004,7 +1002,7 @@ Weapons:
Damage: 150 Damage: 150
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
Voices: Voices:

View File

@@ -2404,10 +2404,10 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3EffGround: CreateEffect Warhead@3EffGround: CreateEffect
Explosion: small_explosion Explosions: small_explosion
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ValidImpactTypes: Water ValidImpactTypes: Water
Voices: Voices:

View File

@@ -670,8 +670,8 @@ Weapons:
Size: 2,1 Size: 2,1
Delay: 5 Delay: 5
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
Delay: 5 Delay: 5
Voices: Voices:

View File

@@ -1290,8 +1290,8 @@ Weapons:
Size: 2,1 Size: 2,1
Delay: 5 Delay: 5
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
Delay: 5 Delay: 5
Voices: Voices:

View File

@@ -891,10 +891,10 @@ Weapons:
Concrete: 10 Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
FireballLauncherInterior: FireballLauncherInterior:
ReloadDelay: 65 ReloadDelay: 65
@@ -918,8 +918,8 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
MissionBarrelExplodeInterior: MissionBarrelExplodeInterior:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Spread: 350 Spread: 350
@@ -938,8 +938,8 @@ Weapons:
Size: 2,1 Size: 2,1
Delay: 5 Delay: 5
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
Delay: 5 Delay: 5
Voices: Voices:

View File

@@ -1171,12 +1171,12 @@ Weapons:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Voices: Voices:

View File

@@ -13,8 +13,8 @@ CrateNapalm:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
CrateExplosion: CrateExplosion:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -29,8 +29,8 @@ CrateExplosion:
AffectsParent: true AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: self_destruct Explosions: self_destruct
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
CrateNuke: CrateNuke:
Warhead@1Dam_impact: SpreadDamage Warhead@1Dam_impact: SpreadDamage
@@ -44,8 +44,8 @@ CrateNuke:
DamageTypes: Prone50Percent, TriggerProne, FireDeath DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@2Res_impact: DestroyResource Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect Warhead@3Eff_impact: CreateEffect
Explosion: nuke Explosions: nuke
ImpactSound: kaboom1.aud ImpactSounds: kaboom1.aud
Warhead@4Dam_areanuke: SpreadDamage Warhead@4Dam_areanuke: SpreadDamage
Spread: 1c0 Spread: 1c0
Damage: 60 Damage: 60
@@ -64,7 +64,7 @@ CrateNuke:
Size: 5,4 Size: 5,4
Delay: 4 Delay: 4
Warhead@7Eff_areanuke: CreateEffect Warhead@7Eff_areanuke: CreateEffect
ImpactSound: kaboom22.aud ImpactSounds: kaboom22.aud
Delay: 4 Delay: 4
MiniNuke: MiniNuke:
@@ -81,8 +81,8 @@ MiniNuke:
Warhead@2Res_impact: DestroyResource Warhead@2Res_impact: DestroyResource
Size: 1 Size: 1
Warhead@3Eff_impact: CreateEffect Warhead@3Eff_impact: CreateEffect
Explosion: nuke Explosions: nuke
ImpactSound: kaboom1.aud ImpactSounds: kaboom1.aud
Warhead@4Dam_areanuke1: SpreadDamage Warhead@4Dam_areanuke1: SpreadDamage
Spread: 2c0 Spread: 2c0
Damage: 60 Damage: 60
@@ -97,7 +97,7 @@ MiniNuke:
Size: 2 Size: 2
Delay: 5 Delay: 5
Warhead@6Eff_areanuke1: CreateEffect Warhead@6Eff_areanuke1: CreateEffect
ImpactSound: kaboom22.aud ImpactSounds: kaboom22.aud
Delay: 5 Delay: 5
Warhead@7Dam_areanuke2: SpreadDamage Warhead@7Dam_areanuke2: SpreadDamage
Spread: 3c0 Spread: 3c0
@@ -142,12 +142,12 @@ UnitExplode:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: self_destruct Explosions: self_destruct
ImpactSound: kaboom22.aud ImpactSounds: kaboom22.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
UnitExplodeShip: UnitExplodeShip:
@@ -161,8 +161,8 @@ UnitExplodeShip:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: building Explosions: building
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
UnitExplodeSubmarine: UnitExplodeSubmarine:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -175,8 +175,8 @@ UnitExplodeSubmarine:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
UnitExplodeSmall: UnitExplodeSmall:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -189,12 +189,12 @@ UnitExplodeSmall:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
ArtilleryExplode: ArtilleryExplode:
@@ -208,12 +208,12 @@ ArtilleryExplode:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: self_destruct Explosions: self_destruct
ImpactSound: kaboom22.aud ImpactSounds: kaboom22.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
BarrelExplode: BarrelExplode:
@@ -234,8 +234,8 @@ BarrelExplode:
Size: 2,1 Size: 2,1
Delay: 5 Delay: 5
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
Delay: 5 Delay: 5
ATMine: ATMine:
@@ -245,8 +245,8 @@ ATMine:
AffectsParent: true AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: mineblo1.aud ImpactSounds: mineblo1.aud
APMine: APMine:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -255,8 +255,8 @@ APMine:
AffectsParent: true AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: mine1.aud ImpactSounds: mine1.aud
OreExplosion: OreExplosion:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -272,5 +272,5 @@ OreExplosion:
AddsResourceType: Ore AddsResourceType: Ore
Size: 1,1 Size: 1,1
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud

View File

@@ -17,10 +17,10 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3EffGround: CreateEffect Warhead@3EffGround: CreateEffect
Explosion: small_explosion Explosions: small_explosion
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ValidImpactTypes: Water ValidImpactTypes: Water
90mm: 90mm:
@@ -42,12 +42,12 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3EffGround: CreateEffect Warhead@3EffGround: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: kaboom12.aud ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
105mm: 105mm:
@@ -71,12 +71,12 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3EffGround: CreateEffect Warhead@3EffGround: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: kaboom12.aud ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
120mm: 120mm:
@@ -101,12 +101,12 @@
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3EffGround: CreateEffect Warhead@3EffGround: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: kaboom12.aud ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
TurretGun: TurretGun:
@@ -128,12 +128,12 @@ TurretGun:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3EffGround: CreateEffect Warhead@3EffGround: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: kaboom12.aud ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
155mm: 155mm:
@@ -161,12 +161,12 @@ TurretGun:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: artillery_explosion Explosions: artillery_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
8Inch: 8Inch:
@@ -194,12 +194,12 @@ TurretGun:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: artillery_explosion Explosions: artillery_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
2Inch: 2Inch:
@@ -221,10 +221,10 @@ TurretGun:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: kaboom12.aud ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water

View File

@@ -28,12 +28,12 @@ Maverick:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Dragon: Dragon:
@@ -65,12 +65,12 @@ Dragon:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
HellfireAG: HellfireAG:
@@ -103,12 +103,12 @@ HellfireAG:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
HellfireAA: HellfireAA:
@@ -141,12 +141,12 @@ HellfireAA:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion_air Explosions: med_explosion_air
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
MammothTusk: MammothTusk:
@@ -177,16 +177,16 @@ MammothTusk:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3EffGround: CreateEffect Warhead@3EffGround: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom12.aud ImpactSounds: kaboom12.aud
InvalidImpactTypes: Water, Air, AirHit InvalidImpactTypes: Water, Air, AirHit
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@5EffAir: CreateEffect Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air Explosions: med_explosion_air
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Nike: Nike:
@@ -214,8 +214,8 @@ Nike:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion_air Explosions: med_explosion_air
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
RedEye: RedEye:
ReloadDelay: 50 ReloadDelay: 50
@@ -243,8 +243,8 @@ RedEye:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion_air Explosions: med_explosion_air
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
SubMissile: SubMissile:
ReloadDelay: 300 ReloadDelay: 300
@@ -271,12 +271,12 @@ SubMissile:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: artillery_explosion Explosions: artillery_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Stinger: Stinger:
@@ -307,16 +307,16 @@ Stinger:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air Explosions: med_explosion_air
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
StingerAA: StingerAA:
@@ -347,16 +347,16 @@ StingerAA:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water, Air, AirHit InvalidImpactTypes: Water, Air, AirHit
Warhead@5EffAir: CreateEffect Warhead@5EffAir: CreateEffect
Explosion: med_explosion_air Explosions: med_explosion_air
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
TorpTube: TorpTube:
@@ -388,16 +388,16 @@ TorpTube:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water, WaterHit InvalidImpactTypes: Water, WaterHit
Warhead@4EffWaterHit: CreateEffect Warhead@4EffWaterHit: CreateEffect
Explosion: artillery_explosion Explosions: artillery_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
ValidImpactTypes: WaterHit ValidImpactTypes: WaterHit
Warhead@5EffWater: CreateEffect Warhead@5EffWater: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
SCUD: SCUD:
@@ -427,12 +427,12 @@ SCUD:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
APTusk: APTusk:
@@ -463,10 +463,10 @@ APTusk:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water

View File

@@ -20,8 +20,8 @@ FireballLauncher:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
Flamer: Flamer:
ReloadDelay: 50 ReloadDelay: 50
@@ -47,8 +47,8 @@ Flamer:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: small_napalm Explosions: small_napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
Napalm: Napalm:
ReloadDelay: 20 ReloadDelay: 20
@@ -69,12 +69,12 @@ Napalm:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch SmudgeType: Scorch
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: napalm Explosions: napalm
ImpactSound: firebl3.aud ImpactSounds: firebl3.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4Eff: CreateEffect Warhead@4Eff: CreateEffect
Explosion: med_splash Explosions: med_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Grenade: Grenade:
@@ -99,12 +99,12 @@ Grenade:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
DepthCharge: DepthCharge:
@@ -130,11 +130,11 @@ DepthCharge:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: large_splash Explosions: large_splash
ImpactSound: h2obomb2.aud ImpactSounds: h2obomb2.aud
Warhead@4EffHit: CreateEffect Warhead@4EffHit: CreateEffect
Explosion: small_explosion Explosions: small_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
ValidImpactTypes: WaterHit ValidImpactTypes: WaterHit
TeslaZap: TeslaZap:
@@ -216,14 +216,14 @@ Crush:
Damage: 100 Damage: 100
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
ImpactSound: squishy2.aud ImpactSounds: squishy2.aud
Demolish: Demolish:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
DamageTypes: DefaultDeath DamageTypes: DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: building Explosions: building
ImpactSound: kaboom25.aud ImpactSounds: kaboom25.aud
Claw: Claw:
ReloadDelay: 30 ReloadDelay: 30
@@ -274,5 +274,5 @@ MADTankDetonate:
SmudgeType: Crater SmudgeType: Crater
Size: 7,6 Size: 7,6
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: med_explosion Explosions: med_explosion
ImpactSound: mineblo1.aud ImpactSounds: mineblo1.aud

View File

@@ -12,10 +12,10 @@ Colt45:
ValidTargets: Barrel, Infantry ValidTargets: Barrel, Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piff Explosions: piff
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piff Explosions: water_piff
ValidImpactTypes: Water ValidImpactTypes: Water
ZSU-23: ZSU-23:
@@ -39,7 +39,7 @@ ZSU-23:
Concrete: 50 Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_explosion_air Explosions: small_explosion_air
Vulcan: Vulcan:
ReloadDelay: 30 ReloadDelay: 30
@@ -58,10 +58,10 @@ Vulcan:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff_1: CreateEffect Warhead@2Eff_1: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@2Eff_1Water: CreateEffect Warhead@2Eff_1Water: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@3Dam_2: SpreadDamage Warhead@3Dam_2: SpreadDamage
Spread: 128 Spread: 128
@@ -75,11 +75,11 @@ Vulcan:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@4Eff_2: CreateEffect Warhead@4Eff_2: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Delay: 2 Delay: 2
Warhead@4Eff_2Water: CreateEffect Warhead@4Eff_2Water: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
Delay: 2 Delay: 2
Warhead@5Dam_3: SpreadDamage Warhead@5Dam_3: SpreadDamage
@@ -94,11 +94,11 @@ Vulcan:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@6Eff_3: CreateEffect Warhead@6Eff_3: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Delay: 4 Delay: 4
Warhead@6Eff_3Water: CreateEffect Warhead@6Eff_3Water: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
Delay: 4 Delay: 4
Warhead@7Dam_4: SpreadDamage Warhead@7Dam_4: SpreadDamage
@@ -113,11 +113,11 @@ Vulcan:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@8Eff_4: CreateEffect Warhead@8Eff_4: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Delay: 6 Delay: 6
Warhead@8Eff_4Water: CreateEffect Warhead@8Eff_4Water: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
Delay: 6 Delay: 6
Warhead@9Dam_5: SpreadDamage Warhead@9Dam_5: SpreadDamage
@@ -132,11 +132,11 @@ Vulcan:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@10Eff_5: CreateEffect Warhead@10Eff_5: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Delay: 8 Delay: 8
Warhead@10Eff_5Water: CreateEffect Warhead@10Eff_5Water: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
Delay: 8 Delay: 8
Warhead@11Dam_6: SpreadDamage Warhead@11Dam_6: SpreadDamage
@@ -151,11 +151,11 @@ Vulcan:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@12Eff_6: CreateEffect Warhead@12Eff_6: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Delay: 10 Delay: 10
Warhead@12Eff_6Water: CreateEffect Warhead@12Eff_6Water: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
Delay: 10 Delay: 10
@@ -178,10 +178,10 @@ ChainGun:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
ChainGun.Yak: ChainGun.Yak:
@@ -202,10 +202,10 @@ ChainGun.Yak:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
Pistol: Pistol:
@@ -224,10 +224,10 @@ Pistol:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piff Explosions: piff
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piff Explosions: water_piff
ValidImpactTypes: Water ValidImpactTypes: Water
M1Carbine: M1Carbine:
@@ -246,10 +246,10 @@ M1Carbine:
Concrete: 10 Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
M60mg: M60mg:
@@ -269,10 +269,10 @@ M60mg:
Concrete: 10 Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
SilencedPPK: SilencedPPK:
@@ -289,10 +289,10 @@ SilencedPPK:
ValidTargets: Infantry ValidTargets: Infantry
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ValidImpactTypes: Water ValidImpactTypes: Water
FLAK-23-AA: FLAK-23-AA:
@@ -315,7 +315,7 @@ FLAK-23-AA:
Concrete: 20 Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2EffAir: CreateEffect Warhead@2EffAir: CreateEffect
Explosion: small_explosion_air Explosions: small_explosion_air
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
FLAK-23-AG: FLAK-23-AG:
@@ -338,10 +338,10 @@ FLAK-23-AG:
Concrete: 20 Concrete: 20
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_explosion Explosions: small_explosion
InvalidImpactTypes: Air, AirHit InvalidImpactTypes: Air, AirHit
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ValidImpactTypes: Water ValidImpactTypes: Water
Sniper: Sniper:

View File

@@ -19,12 +19,12 @@ ParaBomb:
Warhead@2Smu: LeaveSmudge Warhead@2Smu: LeaveSmudge
SmudgeType: Crater SmudgeType: Crater
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: artillery_explosion Explosions: artillery_explosion
ImpactSound: kaboom15.aud ImpactSounds: kaboom15.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@4EffWater: CreateEffect Warhead@4EffWater: CreateEffect
Explosion: small_splash Explosions: small_splash
ImpactSound: splash9.aud ImpactSounds: splash9.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Atomic: Atomic:
@@ -43,8 +43,8 @@ Atomic:
SmudgeType: Scorch SmudgeType: Scorch
Size: 1 Size: 1
Warhead@4Eff_impact: CreateEffect Warhead@4Eff_impact: CreateEffect
Explosion: nuke Explosions: nuke
ImpactSound: kaboom1.aud ImpactSounds: kaboom1.aud
Warhead@5Dam_areanuke1: SpreadDamage Warhead@5Dam_areanuke1: SpreadDamage
Spread: 2c0 Spread: 2c0
Damage: 60 Damage: 60
@@ -62,7 +62,7 @@ Atomic:
Size: 2 Size: 2
Delay: 5 Delay: 5
Warhead@8Eff_areanuke1: CreateEffect Warhead@8Eff_areanuke1: CreateEffect
ImpactSound: kaboom22.aud ImpactSounds: kaboom22.aud
Delay: 5 Delay: 5
Warhead@9Dam_areanuke2: SpreadDamage Warhead@9Dam_areanuke2: SpreadDamage
Spread: 3c0 Spread: 3c0

View File

@@ -163,7 +163,7 @@ REPAIR:
AttackFrontal: AttackFrontal:
Voice: Attack Voice: Attack
Selectable: Selectable:
Priority: 5 Priority: 5
WEED: WEED:
Inherits: ^VoxelTank Inherits: ^VoxelTank

View File

@@ -19,13 +19,13 @@ Grenade:
Concrete: 28 Concrete: 28
DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath DamageTypes: Prone70Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_grey_explosion Explosions: large_grey_explosion
ImpactSound: expnew13.aud ImpactSounds: expnew13.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater SmudgeType: MediumCrater
@@ -51,13 +51,13 @@ Bomb:
Concrete: 100 Concrete: 100
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: expnew09.aud ImpactSounds: expnew09.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater SmudgeType: MediumCrater
@@ -84,13 +84,13 @@ RPGTower:
Concrete: 70 Concrete: 70
DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone70Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_clsn Explosions: large_clsn
ImpactSound: expnew14.aud ImpactSounds: expnew14.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash2.aud ImpactSounds: ssplash2.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater SmudgeType: MediumCrater

View File

@@ -123,13 +123,13 @@ CyCannon:
Concrete: 80 Concrete: 80
DamageTypes: Prone350Percent, TriggerProne, EnergyDeath DamageTypes: Prone350Percent, TriggerProne, EnergyDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_bang Explosions: large_bang
ImpactSound: expnew12.aud ImpactSounds: expnew12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: SmallScorch SmudgeType: SmallScorch
@@ -160,13 +160,13 @@ Proton:
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_bang Explosions: small_bang
ImpactSound: expnew12.aud ImpactSounds: expnew12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
ObeliskLaserFire: ObeliskLaserFire:

View File

@@ -10,8 +10,8 @@ UnitExplode:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_twlt Explosions: large_twlt
ImpactSound: expnew09.aud ImpactSounds: expnew09.aud
UnitExplodeSmall: UnitExplodeSmall:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -24,8 +24,8 @@ UnitExplodeSmall:
Heavy: 25 Heavy: 25
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: medium_brnl Explosions: medium_brnl
ImpactSound: expnew13.aud ImpactSounds: expnew13.aud
TiberiumExplosion: TiberiumExplosion:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
@@ -41,8 +41,8 @@ TiberiumExplosion:
AddsResourceType: Tiberium AddsResourceType: Tiberium
Size: 1,1 Size: 1,1
Warhead@3Eff: CreateEffect Warhead@3Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: expnew09.aud ImpactSounds: expnew09.aud
SmallDebris: SmallDebris:
ReloadDelay: 60 ReloadDelay: 60

View File

@@ -19,13 +19,13 @@
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: medium_clsn Explosions: medium_clsn
ImpactSound: expnew14.aud ImpactSounds: expnew14.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater SmudgeType: SmallCrater
@@ -47,13 +47,13 @@
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_clsn Explosions: large_clsn
ImpactSound: expnew14.aud ImpactSounds: expnew14.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater SmudgeType: MediumCrater
@@ -81,13 +81,13 @@
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: medium_clsn Explosions: medium_clsn
ImpactSound: expnew14.aud ImpactSounds: expnew14.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater SmudgeType: MediumCrater
@@ -115,13 +115,13 @@
Concrete: 35 Concrete: 35
DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath DamageTypes: Prone100Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: expnew06.aud ImpactSounds: expnew06.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash2.aud ImpactSounds: ssplash2.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater SmudgeType: MediumCrater

View File

@@ -26,18 +26,18 @@ Bazooka:
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_clsn Explosions: small_clsn
ImpactSound: expnew12.aud ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Explosion: tiny_twlt Explosions: tiny_twlt
ImpactSound: expnew05.aud ImpactSounds: expnew05.aud
Warhead@5Smu: LeaveSmudge Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater SmudgeType: SmallCrater
@@ -70,18 +70,18 @@ HoverMissile:
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_clsn Explosions: small_clsn
ImpactSound: expnew12.aud ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
Explosion: small_twlt Explosions: small_twlt
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud ImpactSounds: expnew06.aud
Warhead@5: LeaveSmudge Warhead@5: LeaveSmudge
SmudgeType: SmallCrater SmudgeType: SmallCrater
@@ -113,13 +113,13 @@ MammothTusk:
Concrete: 28 Concrete: 28
DamageTypes: Explosion DamageTypes: Explosion
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: medium_twlt Explosions: medium_twlt
ImpactSound: expnew07.aud ImpactSounds: expnew07.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
BikeMissile: BikeMissile:
@@ -152,13 +152,13 @@ BikeMissile:
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_clsn Explosions: small_clsn
ImpactSound: expnew12.aud ImpactSounds: expnew12.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater SmudgeType: SmallCrater
@@ -192,18 +192,18 @@ Dragon:
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_clsn Explosions: small_clsn
ImpactSound: expnew12.aud ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
Explosion: small_twlt Explosions: small_twlt
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud ImpactSounds: expnew06.aud
Warhead@5Smu: LeaveSmudge Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater SmudgeType: SmallCrater
@@ -236,18 +236,18 @@ Hellfire:
Concrete: 30 Concrete: 30
DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: small_clsn Explosions: small_clsn
ImpactSound: expnew12.aud ImpactSounds: expnew12.aud
InvalidImpactTypes: Water, Air, AirHit InvalidImpactTypes: Water, Air, AirHit
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4EffAir: CreateEffect Warhead@4EffAir: CreateEffect
Explosion: small_twlt Explosions: small_twlt
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
ImpactSound: expnew06.aud ImpactSounds: expnew06.aud
Warhead@5Smu: LeaveSmudge Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater SmudgeType: SmallCrater
@@ -273,5 +273,5 @@ RedEye2:
ValidTargets: Air ValidTargets: Air
DamageTypes: SmallExplosionDeath DamageTypes: SmallExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: tiny_twlt Explosions: tiny_twlt
ImpactSound: expnew05.aud ImpactSounds: expnew05.aud

View File

@@ -41,9 +41,9 @@ FiendShard:
Concrete: 20 Concrete: 20
DamageTypes: Prone100Percent, TriggerProne, BulletDeath DamageTypes: Prone100Percent, TriggerProne, BulletDeath
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash3.aud ImpactSounds: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
SlimeAttack: SlimeAttack:

View File

@@ -14,10 +14,10 @@ Minigun:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -37,10 +37,10 @@ M1Carbine:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -60,10 +60,10 @@ Vulcan:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -85,10 +85,10 @@ Vulcan2:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -109,10 +109,10 @@ Vulcan3:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -132,10 +132,10 @@ VulcanTower:
Concrete: 10 Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -156,10 +156,10 @@ JumpCannon:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -179,10 +179,10 @@ AssaultCannon:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -204,10 +204,10 @@ RaiderCannon:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -229,10 +229,10 @@ HarpyClaw:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piffs Explosions: piffs
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piffs Explosions: water_piffs
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water
@@ -252,10 +252,10 @@ Pistola:
Concrete: 10 Concrete: 10
DamageTypes: Prone70Percent, TriggerProne, BulletDeath DamageTypes: Prone70Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: piff Explosions: piff
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: water_piff Explosions: water_piff
ExplosionPalette: ra ExplosionPalette: ra
ValidImpactTypes: Water ValidImpactTypes: Water

View File

@@ -25,13 +25,13 @@ MultiCluster:
Concrete: 60 Concrete: 60
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: expnew09.aud ImpactSounds: expnew09.aud
InvalidImpactTypes: Water InvalidImpactTypes: Water
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosion: small_watersplash Explosions: small_watersplash
ExplosionPalette: player ExplosionPalette: player
ImpactSound: ssplash2.aud ImpactSounds: ssplash2.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater SmudgeType: MediumCrater
@@ -61,8 +61,8 @@ IonCannon:
ValidTargets: Ground, Air ValidTargets: Ground, Air
DamageTypes: Prone100Percent, TriggerProne, EnergyDeath DamageTypes: Prone100Percent, TriggerProne, EnergyDeath
Warhead@2Eff_impact: CreateEffect Warhead@2Eff_impact: CreateEffect
Explosion: ionring Explosions: ionring
ImpactSound: ion1.aud ImpactSounds: ion1.aud
Warhead@3Dam_area: SpreadDamage Warhead@3Dam_area: SpreadDamage
Spread: 1c0 Spread: 1c0
Damage: 250 Damage: 250
@@ -86,7 +86,7 @@ EMPulseCannon:
Angle: 62 Angle: 62
Image: pulsball Image: pulsball
Warhead@1Eff: CreateEffect Warhead@1Eff: CreateEffect
Explosion: pulse_explosion Explosions: pulse_explosion
Warhead@emp: GrantUpgrade Warhead@emp: GrantUpgrade
Range: 3c0 Range: 3c0
Duration: 250 Duration: 250
@@ -103,8 +103,8 @@ ClusterMissile:
Concrete: 25 Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath DamageTypes: Prone50Percent, TriggerProne, FireDeath
Warhead@SoundEffect0: CreateEffect Warhead@SoundEffect0: CreateEffect
Explosion: large_explosion Explosions: large_explosion
ImpactSound: expnew19.aud ImpactSounds: expnew19.aud
Warhead@ResourceDestruction0: DestroyResource Warhead@ResourceDestruction0: DestroyResource
Size: 1 Size: 1
Warhead@ClusterSmudges0: LeaveSmudge Warhead@ClusterSmudges0: LeaveSmudge