integrate ttnk into ra; also art for shok; all am pieces are now in ra/extras

This commit is contained in:
Chris Forbes
2010-07-30 21:45:44 +12:00
parent 33b6f590e9
commit 7a0d898b1a
11 changed files with 68 additions and 1 deletions

View File

@@ -954,4 +954,26 @@
<unit name="msub">
<sequence name="idle" start="0" facings="16" />
</unit>
<!-- Tesla Tank -->
<unit name="ttnk">
<sequence name="idle" start="0" facings="32" />
<sequence name="spinner" start="32" length="32" />
</unit>
<!-- Tesla Trooper -->
<unit name="shok">
<sequence name="stand" start="0" facings="8" />
<sequence name="stand2" start="8" facings="8" />
<sequence name="run" start="16" length="6" facings="8" />
<sequence name="shoot" start="64" length="16" facings="8" />
<sequence name="stand3" start="192" length="16" />
<sequence name="crawl" start="208" length="4" facings="8" />
<sequence name="standup" start="240" length="2" facings="8" />
<sequence name="prone-shoot" start="256" length="16" facings="8" />
<sequence name="die1" start="416" length="8" />
<sequence name="die2" start="424" length="8" />
<sequence name="die3" start="432" length="8" />
<sequence name="die4" start="440" length="12" />
<sequence name="die5" start="452" length="18" />
<sequence name="die6" start="0" length="14" src="electro" />
</unit>
</sequences>