From 7a1ce8441c7e0cd812e13a2ae1c02d4047e44e67 Mon Sep 17 00:00:00 2001 From: psydev Date: Sat, 6 Apr 2013 03:25:47 -0700 Subject: [PATCH] minor fixes MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Silo moved to build queue. Last I checked, GivesBuildableArea didn't work with stuff produced from the support queue. For whatever reason, you can build FIX in C&C Gold right away.  --- mods/cnc-classic/rules/structures.yaml | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/cnc-classic/rules/structures.yaml b/mods/cnc-classic/rules/structures.yaml index 9618cc3e4f..ff01cfa38b 100644 --- a/mods/cnc-classic/rules/structures.yaml +++ b/mods/cnc-classic/rules/structures.yaml @@ -133,8 +133,8 @@ SILO: Icon: siloicnh Description: Stores processed Tiberium Buildable: - Queue: Defense - BuildPaletteOrder: 15 + Queue: Building + BuildPaletteOrder: 200 Prerequisites: proc Owner: gdi,nod Building: @@ -428,7 +428,7 @@ FIX: Description: Repairs vehicles and allows the\nconstruction of additional bases. Buildable: BuildPaletteOrder: 80 - Prerequisites: vehicleproduction + Prerequisites: anypower Owner: gdi,nod Building: Power: -30 @@ -604,7 +604,7 @@ SBAG: Description: Stops infantry and blocks enemy fire.\nCan be crushed by tanks. Buildable: Queue: Defense - BuildPaletteOrder: 20 + BuildPaletteOrder: 10 Prerequisites: fact Owner: gdi, nod Health: